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knyt

Re:User friendly web games on Thursday April 28, 2022 @02:18PM (#31196160)
I'm considering adding an "unlimited" bank of puzzles that you can play once you've solved the daily games (or instead of the dailies). I'll let you know if I do!
Re:Show HN: I Built a Word Game on Thursday April 28, 2022 @01:28PM (#31195411)
It will stop adding rows once you reach a solution. But the logic for stopping wasn't great, and it was breaking under some use cases if you went back and changed letters. It should be more robust now, and I've improved the congrats-you're-done messages.
Re:User friendly web games on Thursday April 28, 2022 @01:25PM (#31195355)
Would you want to include some word games such as my Changelist game (Show HN: https://news.ycombinator.com/item?id=31160447 / https://changelist.rocks/)?
Re:Show HN: I Built a Word Game on Monday April 25, 2022 @07:48PM (#31162341)
Thank you! I've updated the intro to the first game - does that look all right?
Re:Show HN: I Built a Word Game on Monday April 25, 2022 @07:45PM (#31162320)
Glad you enjoy it! The next pairs of words will be posted tomorrow morning.

Show HN: I Built a Word Game

The idea is to get from a starting word to a target word by creating a list of words to go in the middle. You can only change one letter at a time.Yesterday's words: https://twitter.com/ChangelistGame/status/1518695582151237632Today's game: https://changelist.rocks/

( Read More... | 7 comments | 8 points | on HN )
Does anyone know how to map caps lock (or any other key [combination]) to a key _sequence_ under Linux/Xorg?

Or within emacs?

Re:Ask HN: Who is hiring? (August 2016) on Monday August 01, 2016 @11:30AM (#12203138)
We're looking for a full-stack developer to help us build testing and analytics tools for our computer vision systems.

Our stack: Python (Flask), Angular, Linux, Google Cloud

https://boards.greenhouse.io/magicleapinc/jobs/246441 or e-mail me

Re:Ask HN: Who is hiring? (October 2015) on Thursday October 01, 2015 @12:12PM (#10312198)
Magic Leap | multiple positions | Dania Beach, FL; Mountain View, CA | Onsite | Full-Time; Intern | Visa (full time) | Computer Vision; Embedded; Machine Learning

http://magicleap.com/

Magic Leap is an eclectic group of visionaries, rocket scientists, wizards, and gurus from the fields of film, robotics, visualization, software, computing, and user experience. We are growing quickly, and this is the time to get on board and play a role in shaping the way people will be interacting with the world tomorrow.

We are hiring in the following areas:

  computer vision
  machine learning
  embedded systems
  software engineering
  hardware and pcb design
  android systems
  embedded algorithm optimization
  game dev tools (Unity, Unreal Engine)
  cloud computing/apis
For more information or to apply: http://www.magicleap.com/#/wizards-wanted

metafriendly

Re:Ask HN: Who is hiring? (September 2015) on Tuesday September 01, 2015 @11:11AM (#10152846)
My team is looking to hire several software engineers to help us develop our computer vision systems. We're interested in finding excellent programmers who have some C++ experience. We prefer candidates with experience developing computer vision algorithms with OpenCV.

https://www.smartrecruiters.com/MagicLeapInc/83635962

Re:Ask HN: Who is hiring? (September 2015) on Tuesday September 01, 2015 @11:09AM (#10152828)
Magic Leap | multiple positions | Dania Beach, FL; Mountain View, CA | Onsite | Full-Time; Intern | Visa (full time) | Computer Vision; Embedded; Machine Learning

http://magicleap.com/

Magic Leap is an eclectic group of visionaries, rocket scientists, wizards, and gurus from the fields of film, robotics, visualization, software, computing, and user experience. We are growing quickly, and this is the time to get on board and play a role in shaping the way people will be interacting with the world tomorrow.

We are hiring in the following areas:

  computer vision
  machine learning
  embedded systems
  software engineering
  hardware and pcb design
  android systems
  embedded algorithm optimization
  game dev tools (Unity, Unreal Engine)
  cloud computing/apis
For more information or to apply: http://www.magicleap.com/#/wizards-wanted

metafriendly

Re:Ask HN: Who is hiring? (August 2015) on Monday August 03, 2015 @12:13PM (#9997189)
Yes. While we're mostly looking for permanent, full-time staff, we do also have a few interns, and we're open to hiring more.

If you'd like to apply, you can use https://www.smartrecruiters.com/MagicLeapInc/83759793 . I'd also submit an application (clearly marked 'intern') through the best-fitting regular job ad to be sure that the right hiring manager sees your application.

Re:Ask HN: Who is hiring? (August 2015) on Monday August 03, 2015 @11:53AM (#9996957)
My team is looking to hire several software engineers to help us develop our computer vision systems. We're interested in finding excellent programmers who have some C++ experience. We prefer candidates with experience developing computer vision algorithms with OpenCV.

https://www.smartrecruiters.com/MagicLeapInc/83635962

Re:Ask HN: Who is hiring? (August 2015) on Monday August 03, 2015 @11:38AM (#9996782)
Sure, you can email me at the address in my profile, and I'll get your message to the right person.
Re:Ask HN: Who is hiring? (August 2015) on Monday August 03, 2015 @11:03AM (#9996375)
Magic Leap | multiple positions | Dania Beach, FL; Mountain View, CA | Onsite | Full-Time; Intern | Visa | Computer Vision; Embedded; Machine Learning

http://magicleap.com/

Magic Leap is an eclectic group of visionaries, rocket scientists, wizards, and gurus from the fields of film, robotics, visualization, software, computing, and user experience. We are growing quickly, and this is the time to get on board and play a role in shaping the way people will be interacting with the world tomorrow.

We are hiring in the following areas:

  * computer vision
  * machine learning
  * embedded systems
  * software engineering
  * hardware and pcb design
  * android systems
  * embedded algorithm optimization
  * game dev tools (Unity, Unreal Engine)
  * cloud computing/apis
For more information or to apply: http://www.magicleap.com/#/wizards-wanted

metafriendly

Don't think that'd add anything. The people investigating you would presumably look at your network traffic and see all of the non-anonymized TLS packets traveling between your VPS and the real server. And they shouldn't need to bring the VPS down to get an image of its disk (or its RAM).
Re:Raft: Understandable Distributed Consensus on Friday September 05, 2014 @05:29PM (#8276411)
Yeah, and any changes to the set of nodes (adding or removing a node from the cluster) must be agreed upon by a majority of the existing nodes.
Finally! Unfortunately you only get 16 addresses (::xxx0 - ::xxxf). It's not usually encouraged to give out such small allocations, even to end users, and this is even smaller than, e.g., Linode's already quite small maximum allocation size (4096 addresses). Well, anyway, at least the VMs finally have IPv6 access.

Now they just need to get custom images and custom kernels working and they'll be back on par with Linode as far as I'm concerned.

Would anyone be interested in downloading the set of 2M attack reports? I could put up a DB dump such as:

  date,perp_cc,victim_cc,perp_asn,service
  1236818863,PL,GB,5617,SSH
  1236840986,FR,GB,20824,SSH
  1247779192,PA,GB,21599,SSH
Re:Fail2ban security update on Thursday July 17, 2014 @04:17PM (#8049935)
I've used Fail2Ban even with SSH password authentication turned off. It's still helpful for preventing huge error logs full of pointless password guesses.

It's also useful for applications where you have to use passwords or where you need to allow anonymous requests but you don't want attackers using up all of your resources. VoIP (public-facing and handset-facing SIP) servers are my example of both of those situations.

Re:Fail2ban security update on Thursday July 17, 2014 @04:13PM (#8049909)
Do you know where maps between IP addresses and ASNs/netblocks might be available for download? I can't immediately find this on IANA's website or on those of the RIRs, and I think it'd be too much to grab from whois.
Re:Fail2ban security update on Thursday July 17, 2014 @04:05PM (#8049871)
I think that change over time could be pretty cool, especially if the host locations can be resolved down to the city or province. I'll check out D3.js.

I did a first take using Kartograph: https://int80k.com/ftb/

Re:Fail2ban security update on Thursday July 17, 2014 @02:30PM (#8049275)
Unrelated to this disclosure, I have acquired quite a lot of Fail2Ban attack reports generated by hosts around the world. I put together an initial set of charts showing attacks by country; I was wondering if anyone had any ideas for interesting things that should be done to analyze/visualize the data.

The data set contains the IP addresses for attacker and victim, the date, and the service name for each of a couple million attack reports.

edit: https://int80k.com/ftb/

Re:Better bash in 15 minutes on Wednesday April 16, 2014 @01:42PM (#7599237)
The author uses ${} a lot more than I see in most code. Is it helpful to always use the ${var} syntax instead of simply writing $var?

I can see universal application of ${} being advantageous in avoiding accidental "$foo_bar where you meant ${foo}_bar" situations, and ${} makes it clearer that you're referencing a variable. The only cost would seem to be more typing.

Re:Virtual reality affects men and women differently on Sunday April 06, 2014 @01:15AM (#7539866)
The spinning woman mentioned above: http://en.wikipedia.org/wiki/Spinning_Dancer
> you no longer have to manually specify cache sizes for tables to prevent running over memory and into swap

I'm really glad you're addressing this. Does this auto-sizing apply to RethinkDB's memory usage in general? The last time I tried using it on a small VPS, I set my table's cache size really low, but I still ran out of memory whenever I ran queries on a large table.

Definitely looking forward to secondary index export/migration and to upgrades without the export-import cycle.

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