klintwood
Re:VR
on Friday January 13, 2017 @05:51PM (#13395508)
It should be very nearly the same in VR. You will still get the parallax from moving your head, even small rotation can add a lot to depth perception.
Best try it out before you buy it. If you don't have a store offering demos near you, many VR enthusiasts enjoy showing off their hardware to others just as much as playing themselves.
The "3D" effect is one of the least exciting features of VR headsets. If that was all VR had to offer it would be just as much of a gimmick as 3D Video.
You will still get all the benefits of moving your head around, motion controls and so on.
Re:Microsoft Surface Studio
on Wednesday October 26, 2016 @12:16PM (#12797725)
I would actually say it's widening.
Re:Android 6.0 Marshmallow Reviewed
on Tuesday October 06, 2015 @04:44AM (#10337501)
Allowing Internet permissions by default is one thing, not providing a way for the so inclined to disallow them is another. I think most people would have no problem if this was just a changeable default.
Re:Cryengine 3.8.1 Adds Support for Linux, OpenGL and Oculus Rift
on Monday June 22, 2015 @09:08AM (#9758000)
But then "Windows PC" would be the correct term. "Windows OS" would imply that it also runs on e.g. Windows Phone, which is usually treated separately.