kareemm
Terry Pratchett's novels may have pointed to his dementia 10y before diagnosis
Why doing a mix of exercise could be the key to longer life
Dementia Is Stealing the Imagination of Robert Munsch
Lobsters have been in the Canadian Maritimes for centuries.
People do not believe that adding supply reduces housing prices
Indian railways find a clever way to stop people from traveling without tickets
I live in a part of Canada where the summer months are the best months to be here. I used to spend lots of the summer here and travel mostly during less pleasant parts of the year until I had kids. Now they’re out of school for the summer so that’s when we travel… especially to see aunts and uncles who have kids, who are also not in school and thus available to spend time with us when wee visit.
Um, source?
That's a bold claim. The tax-averse amongst us say that, but in my experience investment flows to the best ideas / best distribution / best businesses. If those people are in the US because they're citizens, the capital will flow to the US, and investors will take the hit.
1. There are three common dev team models: in-house, individual freelancers who eat what they kill, or agency (where you're sold by a principle and then juniors do the work). I recommend to all my prospects that if they can find a trusted lead dev, they should go that route - it's more economical for them and when I roll off a gig I set my clients up with the senior dev that built their app. Next best is eat what they kill freelancers - more expensive, but faster and incentives are pretty aligned. I would recommend NOT working with a fully staffed agency - they make money by having juniors do the work and incentives are often not aligned - they have staff on the bench they need to feed work to, so their incentive is to keep running the project until the client is out of money.
2. I just wrapped an MVP build in logistics for a European client. There are lots of devs who want to work on interesting technical problems, and for whom the industry doesn't matter. I hired two devs to build the MVP and both were keen on the gig. That said, it's hard to attract and evaluate good talent without at least one of those folks in house, which is what I do when I staff up a dev team to build my client's MVP.
3. Transitioning from third party to in-house - I'd pick the key pieces that are isolated from a business process perspective from the rest of your existing tool, spec them out with wireframes (https://www.reemer.com/consulting/roadmap), and build those. One of the biggest failure modes with building software in general is not enough definition of what "done" looks like when it's cheap to iterate and change (i.e. before code has been written). It's painful to write a long spec and wireframes (I've been doing it for 20 years) but once you've fleshed our your v1 and agreed on ~95% of what the final product looks like, it's generally pretty straight line to writing the code and shipping the product.
4. Re: quagmires - you need someone wearing the product management and engineering manager hats. Product will ensure the app's functional and technical requirements are clear, and an engineering manager will ensure your dev team doesn't get stuck spinning its wheels. In early-stage projects one person often wears multiple hats. Later on you can scale it up to an individual PM and Eng Manager in addition to your devs, if necessary.
Happy to chat more if you like - no sales pitch... just drop me a line a [email protected].
Which I think is the point - it takes all kinds and you’re better off picking the person who wants to be there than who’s just looking for a job.
You don’t argue for 10 minutes that your way of displaying a box score is better than how literally millions of fans expect it to be.
If you had somehow managed to slip through the HR screening without being a sports fan then the day of interviews would root that out and you would not get an offer.
It ensured that everybody who was there lived and breathed sports and would run through walls to create a great product.
Compare to later when I worked at FOXSports.com where sports knowledge was a bonus. The product was worse and the team had to spend too much time (more than 0 minutes) explaining to a front end dev why a baseball box score had an order that stats were always displayed in because that’s the way fans expected it (true story).
I think the value of the question is that, all things being equal, do you want the person who wants to be there because they have a connection to what you do, or do you want someone who just wants a job?
I’d pick the former.
In other words it really depends on the cookware you have today - it may require new cookwar, but it may not.
British Columbia to require hospitals have spaces for patient illicit drug use
Godspeed looks interesting enough vs Things to kick the tires b/c:
1. Speed of date picking and moving todos (choosing dates in Things is a mouse operation and I do it multiple times a day. It's 2024 guys, we don't need calendar pickers when we have command palettes)
2. Image support (super annoying I can't include files in Things. Again... 2024, come on)
3. Sharing lists (can't do in Things which doesn't respect that todos are often collaborative / shared)
$150 once for an app to organize your work and personal life is a screaming bargain.
Specific things I'm looking for in a Todo manager:
1. iPhone <=> Mac apps and syncing
2. Hotkeys + Speed
3. Shared lists (you don't even mention this until I get into Guides, but I love it)
4. Smart lists
5. Nesting
6. Pasting images
7. Projects + subtasks
8. An inbox
9. Snoozing to the future
10. Focus mode (gets rid of everything else EXCEPT for the current task... really nice as a reminder when I start a task, hop into a meeting, and flip back to the todo list to see what I'm meant to be working on and it's staring me in the face vs. seeing a long list of items). Don't think you support this - first saw it in Amazing Marvin.
Concerns:
1. How painful will it be to import from Things?
2. What if the app goes away? I don't want to lose my stuff or switch again, it's a pain. How big is your company? Are you a going concern with real customers or is this a side project that will fall by the wayside?
3. I do love not paying a subscription for Things. I like the $150 one-off fee for 18m. Would consider that.
Regardless, going to play with it today. Seems very promising!
What is unique is that nimbys have a new arsenal of tactics to use as to why this isn’t a good idea eg “concrete skyscrapers aren’t the indigenous way so you shouldn’t build your project.”