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julez_

Re:Ask HN: Indie Game Recommendations? on Sunday October 25, 2026 @07:46AM (#50230602)
I made https://a-dark-cave.com/

It's an homage to old text-based games, but more story-driven and with a few modern twists.

Show HN: An incremental game about one of Elon's companies

https://a-dark-cave.com/

I created a game that is set in a future vastly shaped by an invention from one of Elon Musk's companies.The story is quite complex, and the actual revelation only comes at the end (although there is some foreshadowing). For most people I think it is just an incremental. But it is actually a vision of a future where not everything worked out well. I think a lot of people will just play it as an...

( Read More... | 1 comment | on HN )
Re:Evolve: An incremental game about evolving a civilization on Thursday August 20, 2026 @02:11AM (#49370968)
If you like Paperclips / Kittens / A Dark Room, I also built a game in that niche.

A dark incremental settlement builder with a story and decisions with impact on the game. It is playable in the browser at https://a-dark-cave.com, desktop and mobile. There is a Steam demo too.

I hope it will be more than 20 minutes! :D

Funny anecdote: when I first started making the game, it had almost no visuals at all, just text on a black background. Many players commented that it was perfect for playing at work because it barely looked like a game. Employers hate me.

Show HN: A Dark Cave – minimalist survival/settlement building game

https://a-dark-cave.com/

10 years ago I played A Dark Room. A sparse, minimalist UI, even for back in the day. I played a lot of games back then, but not a single one created such an intense atmosphere. That was when I decided that one day I also want to create a game that focuses more on atmosphere than graphics.I also think now, or at least in the very near future, thanks to AI, it will be quite easy to create...

( Read More... | 2 comments | 3 points | on HN )
Thanks a lot for your comment! There's still a lot for me to improve, and some of your points really make sense to me.
Yes! Really big fan of ADR.
I'll bite.

You only copied half the comment:

"Dude puts A Dark Room through an AI filter and called it his game /s

Joking aside, it worked for A Dark Room so I don't see the needs for graphics in your game"

The creator of A Dark Room played my game and publicly said he likes A Dark Cave -> https://www.reddit.com/r/ADarkRoom/comments/1ou4kch/comment/...

I have said many times publicly that ADR is a big part of the inspiration for my game.

A Dark Cave is also open-source.

If you played ADR, please play A Dark Cave and see for yourself that I did not copy it.

Thank you very much for that thoughtful feedback! Enjoy the game :)
Thanks a lot for the nice feedback!

I would be interested ot hear from you once you have progressed a bit more.

Have fun playing!

Show HN: A Dark Cave – Minimalistic Graphics in the Age of AI Slop

https://a-dark-cave.com/

Almost a year ago I started building A Dark Cave, a dark text-based browser game.The game intentionally avoids visuals and embraces minimalism.I use only text, symbols, and sounds to create atmosphere and spark the player's imagination.From time to time, I think about adding graphics to my game, since it is one of the most common requests I get from players.I even made a post about what I call...

( Read More... | 10 comments | 6 points | on HN )