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jkchu

Re:Show HN: Build a Better Software Developer Resume on Tuesday November 08, 2022 @07:43PM (#33526222)
Thank you, I'm glad to get validation from someone directly involved with recruitment!

I think a lot of people overlook how important it is to account for people doing recruitment related tasks. Scalability and simplicity really shine for that.

Show HN: Build a Better Software Developer Resume

https://jkchu.gumroad.com/l/build-better-software-dev-resume

After about 10 years as a developer, interviewing many devs, and reviewing hundreds of resumes I decided to write a guide that I wish I had when I was first starting out.Completely free (just enter $0 as price)If you find it helpful, would love it if you:- Leave a review- Share it with a friend who might also benefit!

( Read More... | 3 comments | on HN )
Re:Modern cloud for multiplayer games on Thursday June 30, 2022 @03:44PM (#31937587)
My first two games were built with my own hacky web sockets implementation. From a software perspective it's pretty messy, but it gets the job done haha.

I actually had built an alpha version of my 3rd game with my own networking code, but because it is more of a real-time game, there were tons of bugs. Switching to use Hathora for the back-end logic has made the game much more stable so I can finally work to release the game.

You can check out my first two games here: https://gomobo.app/. They play kind of similar to Jackbox games, but with more strategy board game elements. Would love to hear what you think!

Re:Modern cloud for multiplayer games on Thursday June 30, 2022 @02:19PM (#31936376)
Not dsiddharth, but for what it's worth I am using Hathora for my upcoming game (it's almost complete!). Their product still very new, but they have been extremely helpful with every step of the process building with Hathora.

They have two products - an open-source dev framework (free) and a cloud-hosting product (paid).

My games will likely never reach millions players, but my first two games led to over 1,000 sign-ups and I've made over $1k in revenue (which I'm super proud of). I can report back with how my newest game does after it launches.

Re:Show HN: Hathora – Multiplayer Game Development Made Easy on Wednesday February 23, 2022 @01:29PM (#30444503)
I’ve gotten to know Harsh and we even built a game together with Hathora. We made a digital board game together in a week.

I’m a dev that makes web games (gomobo.app) but I’ve always wanted to spend more time building the game logic and UI and less on the networking and infrastructure stuff. I think Hathora is a great way to make your next game idea wayyy faster.

Re:Show HN: Database of top startups on Thursday October 07, 2021 @06:49PM (#28793138)
I was looking for something like this, thanks for sharing!

Can I ask how you are sourcing/populating your data?

It's a one-time payment for all games. And only one player needs to own the game in order to host and play with anyone.

Games are priced between $8-12. Once I release my third game I am going to sell my games as a bundle (similar to Jackbox Party Packs)

Re:Do you hide, read, or ignore grayed out comments? on Tuesday January 26, 2021 @01:09PM (#25919184)
I feel like it has the Streisand Effect[1] on me and I often end up reading them. If anything because of a morbid curiosity haha.

[1]: https://en.wikipedia.org/wiki/Streisand_effect

Re:Ask HN: What is your passive income 2020? on Thursday October 29, 2020 @03:58PM (#24934979)
Isn't that a bit overly pedantic? I agree that some of these examples are far-from passive, but this wouldn't be much of a thread if everyone just listed some form of passive investing. I think the heart of this thread is near-passive income sources, like 1-2 hours per week.
Re:Amazon is developing the Kindle Paperwhite 5 with Glowlight on Friday September 18, 2020 @01:15AM (#24513241)
This is great, my main use case for my Paperwhite is to read in bed with the other lights off. A warmer yellow light would make it a lot nicer for that.

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