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jgrall

"You do not have a right to decide what people do with the content." Smh. Yes, laws be damned.
If by "open and freely accessible" you mean there should be no rules of the road, then I suppose yes. Personally, I'm glad CF is pushing back on this naive mentality.
Not affiliated with CF in any way. Respectfully disagree. Calling out bad actors is in the public interest.
Ain't that the truth.
This made me laugh. A form of malicious compliance.
It’s not a good look when your technology is replicated for a fraction of the cost, and your response is to smear your competition with (probably) false accusations and cozy up to the US government to tighten already shortsighted export controls. Hubris & xenophobia are not going to serve American companies well. Personally I welcome the Chinese - or anyone else for that matter - developing advanced technologies as long as they are used for good. Humanity loses if we allow this stuff to be “owned” by a handful of companies or a single country.
Re:What I've learned about writing AI apps so far on Tuesday January 21, 2025 @07:22AM (#42779329)
Great article that is approachable enough to share with less technical folk. Thank you!
Re:Just Landed Is Shutting Down on Thursday February 25, 2016 @05:02PM (#11178195)
I actually considered generalizing the app along these lines, for just about any in-person appointment that you have to keep.
Re:Just Landed Is Shutting Down on Thursday February 25, 2016 @04:57PM (#11178159)
I have been approached by a number of companies over the years about selling Just Landed, including some household names. The trouble is, almost none of them wanted the app – they just wanted me as an employee. These weren't companies I could get super excited about working for - especially since I love being an entrepreneur and working for myself. Of the few who did want the app or the tech, their quality bar/taste wasn't a good fit, and I worried how they would treat my users. It was never about the money. Time is my most valuable resource.
Re:Just Landed Is Shutting Down on Thursday February 25, 2016 @04:55PM (#11178150)
Lots of people have asked me this, or suggested it. I have been approached by a number of companies over the years about selling Just Landed, including some household names. The trouble is, almost none of them wanted the app – they just wanted me as an employee. These weren't companies I could get super excited about working for - especially since I love being an entrepreneur and working for myself. Of the few who did want the app or the tech, their quality bar/taste wasn't a good fit. It was never about the money.
Re:Just Landed Is Shutting Down on Thursday February 25, 2016 @04:54PM (#11178136)
God no, but I'd like to see someone take on the incumbents.
Re:Just Landed Is Shutting Down on Thursday February 25, 2016 @04:52PM (#11178121)
I wouldn't go as far as saying that Google and Apple are actively deceiving developers. However, they do have a strong incentive to keep things the way they are, and to keep the end user ignorant of how the app economy functions.

You might be surprised to know that many customers on the App Store, and even some members of the press, seem to think that apps being featured by Apple have been bought by the company. I would get emails like: "how have things changed for you since Apple bought your app?"

If people knew how bad the app economy has become, there'd be far fewer app developers than there actually are, and the device makers would have a serious PR problem on their hands.

In the end though, I do believe that the short-term thinking I alluded to in my post will soon come home to roost. I do hope that Apple and Google course-correct before we end up in a situation where indie apps are a distant memory. It's in their long-term interest to keep the App Store diverse and the app economy healthy.

Re:Just Landed Is Shutting Down on Thursday February 25, 2016 @04:41PM (#11178053)
Correct. Features by Apple aren't a panacea – especially for paid apps. But without it, you're DOA.
Re:Just Landed Is Shutting Down on Thursday February 25, 2016 @04:35PM (#11178003)
They're welcome to try, but you're correct.
Re:Just Landed Is Shutting Down on Thursday February 25, 2016 @04:34PM (#11177991)
You got it. To profitably support commercial power users I would have had to change the business model to a pay-as-you-go subscription model. I considered doing this in a way that wouldn't shut out my casual users (for whom I created the app in the first place, and who are still the majority), but I had serious doubts about the willingness of taxi and limo drivers to pay for Just Landed on an ongoing basis.

The proliferation of half-decent free flight trackers (albeit without the unique airport pickup focus), the other systemic problems mentioned in my post, and the increasingly common cannibalization of utility apps by Apple's iOS itself, led me to the conclusion that such an endeavor was likely doomed to fail.

Just because you can find passionate users doesn't mean you've found a good business, and that was the case here.

Re:Just Landed Is Shutting Down on Thursday February 25, 2016 @04:22PM (#11177894)
Creator of Just Landed here. Actually, I have been approached by a number of companies over the years about selling Just Landed, including some household names. The trouble is, almost none of them wanted the app – they just wanted me as an employee. These weren't companies I could get super excited about working for - especially since I love being an entrepreneur and working for myself. Of the few who did want the app or the tech, their quality bar/taste wasn't a good fit, and I worried about how they would treat my users. It was never about the money. Time is my most valuable scarce resource.
Re:Google Ends Page Speed Service on Wednesday May 06, 2015 @01:31PM (#9500319)
Thanks for the clarification. I use PageSpeed via a couple of App Engine apps that have it enabled directly from App Engine's admin dashboard. I never had to change any DNS settings to get it to work. Does this shutdown also mean that PageSpeed will no longer be offered for App Engine apps? Do I need to take any action to avoid a service interruption for my users?

YC founder looking for tenant to sublet our 510sq ft. SF office for 4 mos

About the unit:- On 3rd floor of historic building @ 222 Columbus Ave at intersection of highly desirable North Beach / Jackson Square / Chinatown neighborhoods. - Several other startups & small businesses in the building. - Comfortable for 4 people, could accommodate up to 7 - Recently remodeled office - Solid hardwood floors, white walls - 3 separate entrance doors w/ deadbolts - Security...

( Read More... | 1 comment | on HN )
Yeah, I'll probably swap our download button for an App Store badge when we next update it. Sadly it's unlikely that I'll ever build an Android version – can't make the economics work.
It's true that Just Landed hasn't been updated for a while. That will change later this year. We've been working on Patchmania (http://getpatchmania.com) for 2 years, which launched recently.

Honestly, if you're reacting to the video showing iOS 6 I think you're probably focusing on the wrong thing.

Developer of @justlanded here :) Thanks for appreciating our landing page – @partlysean did a great job on it. We also recently released Patchmania which has a neat landing page you might like: http://getpatchmania.com

Honestly, because we're an app company rather than an e-commerce or SaaS company, a lot of the effort we put into these pages is largely for the benefit of the press (who often research apps on desktop). The vast majority of end users discover our apps through the App Stores themselves, so we put even more effort into our icon, screenshots, app preview, description, keywords etc.

As for conversion rates, sadly Apple hasn't opened up any analytics to developers for their actual App Store product pages (even though they announced they would a year ago at WWDC), so what users are doing when browsing the actual stores is largely a black box - we have no idea how many people view our app store previews or screenshots etc. or even where they came from (many deep-linking schemes we've looked at are pretty brittle or don't work at all).

Conversion rates on the website landing pages are pretty good - there's not much else to do on those pages than download the app, and chances are you came there with that goal.

Re:Playtesting Mobile Games at the DMV on Saturday February 21, 2015 @07:48PM (#9087680)
Public libraries can work but not as well. Problem is the presence of tables - people come to do work and read and don't want to be disturbed. You also don't get such a steady flow of new people as you do at the DMV. And at a library, if you're talking and disturbing visitors you'll quickly be asked to leave. Believe me, I tried it!
Re:Playtesting Mobile Games at the DMV on Saturday February 21, 2015 @07:46PM (#9087671)
Could maybe work, but I tried this without much success. The problem with food courts and cafes is that people often come with a friend or coworkers, and came with a specific purpose in mind (getting food, getting a coffee, having a meeting etc.) and so they're much less receptive to user testing in those environments, especially if they have to break off from their group. Also, the presence of any tables immediately makes it possible for people to use their laptops to do their own work. DMV on the other hand offers no escape, and you're stuck there for a long time until they call your number.
Re:Playtesting Mobile Games at the DMV on Saturday February 21, 2015 @02:06PM (#9086472)
Jury duty! That's brilliant! The only other location I came up with was hospital waiting rooms, but those have the disadvantage of being socially inappropriate, in addition to exposing you to possible infection! For Jury Duty, they don't check if you've been assigned to a case? You can just show up?
Re:My Startup has 30 Days to Live on Tuesday June 25, 2013 @03:39PM (#5941881)
Great advice. I don't have much to add except that I urge you to make it a priority to manage your stress level during this difficult time, and to not make important decisions in a fragile mental state. Try to be a rock for the other team members, and be professional. Lean on your wife for support, and be honest with others about your situation. Bottling all this up inside is counter-productive and makes it worse. There is no shame in your situation - you took a risk and tried to do something really hard.

Having said that, a month to live is still a month to live. Talk about the situation with your team members and advisors and try to figure out whether or not it's salvageable. Perhaps, after making some difficult choices, there's a way that you can still continue. There have been moments in my own startup experience where things seemed really bleak and hopeless, and it seemed time to give up, but in the end we actually got past it. Another friend of mine had a situation where he literally had no money left in the bank and took the company to Vegas on credit card (I don't advise this!), when someone threw him a $200k life preserver at the 11th hour.

I guess the question you really have to ask yourself is whether you still believe in what you're doing. If the answer is no, then I think your involvement with the company has to end, which may or may not be fatal for the startup overall. I feel for you OP - my own startup failed 18 months ago and it's no fun. However, you'll get through it and I hope you decide to try again.

Re:iOS 7 on Wednesday June 12, 2013 @05:05PM (#5870731)
I agree with the author of the article that overall iOS 7 represents a big step forward in terms of design.

However, there are some glaring warts that weren't discussed. Most notable among the goofs is the new "Control Center" feature. What's odd is that Apple seems particularly proud of it judging by how frequently it appears in their iOS 7 marketing materials. To be clear, I think that the idea of giving quick access to frequently used controls is a good one. However the current visual design execution of this idea is abysmal.

IMHO, the current design of iOS 7 Control Center is a jumbled mess that doesn't seem consistent with the rest of the new design. It violates a bunch of the new design conventions, and conceptually represents a grab-bag of misfit controls that have little reason to be together on the screen at the same time.

The controls shown in Control Center don't use the new convention of tinting to a bright color to indicate interactivity, but instead opt for inverting between light and dark to indicate on/off. Additionally, some of the buttons have borders, while others don't. Some are circles, some are rounded rectangles, others are floating in whitespace. Some less important controls (AirDrop) are big, other more important ones (WiFi) are small, and they're all stacked on top of each other in a big jumbled mess.

Here's how I propose Apple improve the design of iOS 7's Control Center:

- Adopt a consistent control element design: no borders, color hinting etc.

- Remove the bottom row of app shortcuts. Except for the flashlight these are not controls, they're links. - Remove AirDrop and Airplay. Not controls either.

- Refine that ugly down arrow on the top of the pane. It's too chunky and is encroaching on the icons below.

- Increase the opacity on the panel to improve readability.

Re:Your First iOS App – 100% Programmatically on Wednesday April 17, 2013 @03:23PM (#5566495)
I think you misunderstand what I mean by "prototyping or quickly mocking up a design that is changing rapidly". It has nothing to do with achieving a pixel-perfect design, finding the perfect shade of gray, or the right font size. It has a lot more to do with quickly testing ideas and iterating, rather than committing to a design and trying to get a finished look.

Paper does work well for this, and you're free to not like Balsamiq.

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