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jeamland

Re:The trouble with FreeBSD on Friday February 03, 2017 @01:30PM (#13561987)
The only thing that could've been done better was realizing that there wasn't a way to fix it earlier. The story was more told as to give an idea of the kinds of things a community can face.

The migration to Subversion was given as a case where core could've made a decision and given direction but chose not to. Whether they're right or not is a whole separate set of arguments.

I think everyone would be happier if Gamergate had never been a thing.

The trouble with FreeBSD, as stated, is that like a whole lot of other community projects it's largely volunteer and its leadership is 100% volunteer. If we had more mindshare we might have more volunteers but then we'd need leadership to be more active.

Re:The trouble with FreeBSD on Friday February 03, 2017 @12:36PM (#13561521)
Pretty sure every project does but in our case that's the problem with having a large project. Did the doc change happen or should I chase Baptiste?
Re:The trouble with FreeBSD on Friday February 03, 2017 @12:04PM (#13561243)
Hi, I'm the guy who wrote and presented the original piece.

None of it was meant to discourage you from using FreeBSD. I had nothing to do with the LWN summary but the whole point of the piece was to look at what FreeBSD could be doing better from a community standpoint.

Re:The trouble with FreeBSD on Friday February 03, 2017 @11:54AM (#13561160)
Hi. OP (original presenter?) here.

The whole idea of this talk was about the community side of the project. I make exactly the points you're making regarding code size but that just speaks to the difficulty of managing a community looking after a codebase of that size.

I'm also not criticizing the pace of FreeBSD development so much as I'm criticizing the pace of its leadership (of which I'm a member, don't forget) to deal with issues that would make FreeBSD more fun to work on.