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jclevy

Re:Prince of Persia in JavaScript on Tuesday December 28, 2021 @10:22AM (#29714566)
You are very welcome! I thank Jordan Mechner for creating this game and the Broderbund team for letting me be part of this extraordinary adventure...
Re:Prince of Persia in JavaScript on Tuesday December 28, 2021 @10:15AM (#29714497)
You are very welcome! From time to time I meet people that played that PoP Atari version and each time it is heartwarming. Thanks.
Re:Prince of Persia in JavaScript on Tuesday December 28, 2021 @07:39AM (#29713178)
Yes Paris is still a great place to develop video games (even if I'm not anymore in this field).

Here is a link to interesting and creative French game people and projects (it is in French, so here is a Google translated version: https://gamingcampus-fr.translate.goog/tomorrow-lab/gaming-i...)

Outside of Paris are also great teams like the Asobo teams in south west of France who developed Microsoft Flight Simulator 2020...

Re:Prince of Persia in JavaScript on Tuesday December 28, 2021 @07:04AM (#29712939)
I'm really sorry, I did not work on "Stunts". I was also developing at that time a Formula 1 game, that was finally not released.

With Broderbund I worked on:

- Showoff (https://www.whatisthe2gs.apple2.org.za/show-off-/), a kind of PowerPoint software

- Downhill Challenge (port from Atari to Apple II GS - https://www.youtube.com/watch?v=6V5JZGHox7I)

- Prince of Persia (port from Apple II to Atari ST)

Re:Prince of Persia in JavaScript on Tuesday December 28, 2021 @05:24AM (#29712237)
Um, that was really a long time ago...

As I can remember, my approach was the first one: "bottom up in literally translating instructions and assuming it will lead to same results if translated accurately enough". That was not to difficult to achieve.

The funny thing was that Jordan Mechner used every bit of available memory in the Apple II computer, so I had to be very careful ;-)

Then the hard part: create the input and output codes that were totally different on the two computers, then the code for sounds and music also totally specific and then I wanted to have better graphics. So I ended up by creating a sprite editor, in assembly language, for my graphic artist colleague so that we can recreate all graphic assets and put color in it...

Re:Prince of Persia in JavaScript on Tuesday December 28, 2021 @04:10AM (#29711880)
Yes it is this one!
Re:Prince of Persia in JavaScript on Tuesday December 28, 2021 @04:08AM (#29711869)
Yes of course it was released ;-) https://www.youtube.com/watch?v=aIscoVqTwpY And yes, I was working with Broderbund (from Paris) at that time, it was a great time! Translating 6502 Apple II code to Atari 1040ST 68000 code was funny...
Re:Prince of Persia in JavaScript on Tuesday December 28, 2021 @03:44AM (#29711745)
Great job! It's amazing to be able to feel again the sensations I had 30 years ago while developing the Atari version of this game. Thanks again!

Support 5th grade girls creating an ingenious solution for flash floods

Seven 5th grade girls in Austin creating an ingenious solution for flash floods, need to have 100 comments by Friday night on their blog page: http://highlightersFLL.wordpress.com Here is their presentation:---Our robotics team, The Highlighters, made up of seven 5th grade girls, will be competing in the FIRST ®LEGO® LEAGUE invitational tournament this Saturday. In addition to designing...

( Read More... | no comments | 2 points | on HN )
Re:ChocoDB - will be a kind of nosql database running on SQLite on Thursday October 03, 2013 @03:21AM (#6487582)
Yes, but usual relations could be implemented by default and generic relation still be available.

I just want to test this and see if the database can do more and my code less.

Re:ChocoDB - will be a kind of nosql database running on SQLite on Wednesday October 02, 2013 @03:57AM (#6481249)
Being a child of, being included in...

You can of course manage all those relations in a relational database but the job is done by you, not by the database.

Re:ChocoDB - will be a kind of nosql database running on SQLite on Wednesday October 02, 2013 @03:53AM (#6481229)
TouchDB is interesting but not immediately accessible for my node.js projects. And CouchDB is to heavy for my needs.

ChocoDB wants to (re)experiment new ways of dealing with database. It want to keep it simple and accessible.

Re:ChocoDB - will be a kind of nosql database running on SQLite on Wednesday October 02, 2013 @03:37AM (#6481184)
You are right. On an iPhone, I will not use a SQL database.

Dealing with performance, ChocoDB is currently fast enough for me (2x times slower that classic SQLite ; my first version was 8x slower!)

Probably, but I haven't found yet my dreamed graph DB (serverless, Node.js compatible...).
I have to look deeper at SQLite4 spec...

I would say that my objective with ChocoDB is to make it accessible and useful to people who want to manage database structures and queries in a more natural way.

I want the database to help manage different types of relations: inclusion, group, structure, association...

Key/value is simple but it does not help to manage relations. Relational DB don't either help to manage different types of relations.

Yes ;-)

I think there is a need for light embedded schemaless databases.

Yes, it seems to close to want I want to do. I'll have a deeper look at goatfish.
No it's something I've had in mind for many year and that I wanted to build and test before being forced to used MongoDB or EJDB.

The source is in /server/reserve.coffee

Is there someone interested?
Re:Show HN: Chocolate.js, Live Web Ide and Framework on Sunday March 31, 2013 @01:28PM (#5469365)
Yes, the Demo site has a self-signed SSL certificate.
Re:Show HN: Chocolate.js, Live Web Ide and Framework on Sunday March 31, 2013 @12:16PM (#5469060)
Thank you. Chocolate is the project name, but I had to add something at the end to create a web site and a visible github project. So js was the shortest and closest meaningfull suffix that came to my mind.
Re:Show HN: Chocolate.js, Live Web Ide and Framework on Sunday March 31, 2013 @12:10PM (#5469038)
I'm glad that you saw it! And it melts from time to time... ;-)
Re:Show HN: Chocolate.js, Live Web Ide and Framework on Sunday March 31, 2013 @11:55AM (#5468988)
But would my project Chocolate interest you if its source code was written directly in javascript?
Re:Show HN: Chocolate.js, Live Web Ide and Framework on Sunday March 31, 2013 @10:58AM (#5468786)
I understand. I'm sorry for that.
Re:Show HN: Chocolate.js, Live Web Ide and Framework on Sunday March 31, 2013 @10:37AM (#5468724)
It could probably be supported on Windows, but I'll need some help...

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