jasmaa
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Each module builds on top of the next and has you add increasingly complex features to a toy language. The course I remember was flipped classroom, so it's also entirely possible to do online. On top of that, Jose's video lectures are very well-made and engaging. I would recommend anyone with some free time and even a bit of interest to throw it at this. It's a fun and eye-opening experience if you were like me and knew nothing about compilers before.
Show HN: Set images on fire with CycleGAN in the browser
A Jekyll site (that briefly became a React SPA at one point) with some blog posts, mostly reflections on my projects. I've been trying to expand into writing about other things.
A digital graveyard for projects I abandoned. I still wanted to write in Markdown but Jekyll felt like too much for one page, so I ended up writing a small static site generator for it using Jinja.
I have a bunch of old Flash games from back in HS. Been watching Ruffle for a while as well since I've been wanting to make a page to preserve them but AS3 functionality just isn't there yet...
Software Engineering Folklore
Also want to learn how WASM works.
One thing I'm curious about is how level progression works. Do I get standard implementations for the circuits I've previously made? Or do I have to carry my implementations with me for the rest of the game, bugs included?
Cavespeak (Language NSFW)
Microwave Recipes
Remote: OK
Willing to relocate: Yes
Technologies: Python, Java, JavaScript, SQL, C, Go, React, AWS, Docker, Firebase, Express, Spring Boot, Django, Elasticsearch, MongoDB, Neo4j
Résumé/CV: https://jasmaa.github.io/docs/Jason%20Maa%20-%20Resume.pdf
Email: jasonmaa3955 [at] gmail [dot] com
Hi, my name is Jason. I will be graduating in May and am looking for exciting opportunities. I'm a fast learner with a lot of enthusiasm for writing software.