itsmin
itsmin on Hacker News
Hi there, I won't speak for Joe nor Mark (the color cycling demo was their baby, but I'll pass along the sentiments), but thanks for the kind comments about Effect Games.
As far as Gold Cart is concerned, we're working mainly on some short "experiments". By way of a preview, http://itsmin.com/portfolio/goldcart/gbasp/ Again, thanks for remembering us.
please say I'm not the only person who thought of the "eyePhone" from Futurama.
Hi everyone, We've updated our policies
http://bit.ly/4NKGHm so please give them a read, and check here
http://bit.ly/7b4yF2 for a comment about an upcoming feature that addresses an additional concern. And thanks again for all the great comments!
Hi. These are great suggestions! A mobile optimized version of the engine and services are very high on our to do list so you can expect to see something in the near term.
Hi there. You bring up a great point (one that we've thought about ourselves quite a bit). I'd like to mention that we are working on a standalone distribution package for your published games. This package can be deployed to your own server, and runs without contacting our servers. For whatever reason, if we go down (fingers crossed) we do not want to take you down with us.
To you and all the great commenters on HN, thanks! We're really looking forward to seeing any games you create.
We actually support IE6 as well. It won't perform quite as well as browsers with optimized JS engines, but it should load, run and be playable.
That is a great suggestion! We actually have an option available to the game developer to opt to preload each level - Essentially, they can choose to preload everything at once. There are some performance implications to this tho. In any case, we'll definitely look at an asset streaming option. Thanks for the input!
Hi, which demo were you trying? and what version of Opera and FF?
Hi, we're revising our EULA and privacy policy to be clearer. Also, I'll be posting an article on our site so please watch for that in the coming days. fyi, we provide an embed function for posting a game to your site (via iframe), so copying isn't an issue. Thanks for the specific input! Again, we'll have updated policies that are much clearer up soon.
We're updating the EULA and policies to be more open. Once it's up, I'll post a message on the site. The absolute last thing we want to do is keep people from trying Effect out.
Thanks for this! Looking into it.
First off, thanks for the kind words! You shouldn't be seeing a significant difference in performance on IE (6-8). We'll look into the alert boxes, are you in Chrome on Windows? We currently don't charge for use of the services. And, absolutely looking at dealing with multiplayer in the future.
Posted by
itsmin on Wednesday December 09, 2009 @01:12PM
from the ask-hn dept.
Hi Everyone,This is the first time that I've submitted anything here, but I lurk and read HN daily. My partner Joe and I just launched a suite of tools for building 2D web games with pure JavaScript and we'd really love your feedback. http://www.effectgames.comBriefly: we're a web developer and designer who...