imperialWicket
Attention to Dependencies Breeds Maintainability
I think for a newcomer this is where loading an existing game (like Celeste...) and just changing sprites or updating logic gets you some of the non-built in features for free - but at that point you're more modding someone else's game more than creating your own. I can see how that path could be a non-starter for some folks (no matter their age).
There are some really spectacular (given the limitations) 3d games, but they're the exception. However, the IDE is built-in, it's basically lua, and you can load/view/edit the source code for all the published games.
https://www.lexaloffle.com/pico-8.php
Some newcomer-friendly tutorials: https://nerdyteachers.com/PICO-8/Bitesize_Games/
https://www.amazon.com/Patriots-History%C2%AE-United-States-...
https://www.amazon.com/Peoples-History-United-States/dp/0062...
- doudou linux http://www.doudoulinux.org/web/english/index.html (an entire linux distro that wraps gcompris and includes other child-specific apps/features)
Ask HN: What are your expectations for engineering 1 on 1 meetings?
I'm new-ish to a management role and trying to figure out how 1:1, 360 reviews, annual reviews, and team dynamics should be working.I'm currently doing something like: http://imperialwicket.com/a-truth-framework-for-engineering-1-on-1-meetings/I wonder if this resonates for people and what I'm missing? I'd really appreciate insight from both sides (mgmt/lead and individual contributors) - what...
https://sreweekly.com/ http://www.devopsweekly.com/ https://lastweekinaws.com/ https://weekly.monitoring.love/
The last two are fairly young, but have good content so far. I wouldn't call it a well-curated list, but there are tons and tons of great posts are linked (in loosely chronological order, as weekly mail blasts tend to be).
Fair point on the competitors. It's hard to ignore Android as a competitor, and I might disagree with saying that Android wasn't an "original" competitor. But if you mean original as "existing at launch time", I'll happily agree (But by that definition, iPhone isn't a [original] competitor to Nokia/Blackberry/Windows, it just happened to destroy them - EDIT - it's a fair distinction).
Also: "none of the original competitors even survived"? Are you talking about tech like Sidekick here? Samsung/LG were big players in early Android, and they're obviously still around. There's a huge amount of discussion around BlackBerry, Nokia (Symbian), and Windows - but to say that none of the original competitors even survived feels hyperbolic.
I have been thinking about genius box, the young scientist club, explorabox, and agent ribbit, too. There is so much overlap in a lot of these that it's difficult to commit to multiple without just ending up with duplicates. That probably wouldn't be entirely bad, but it's mildly annoying. Also, not all of these get down to the 3-4 yr range, but maybe something to think about in the context of the impending TinkerCrate subscription.
I think if you wanted to have the simplest possible solution, pgbouncer and postgresql-specific replication mechanism would be perfect. This is along the same lines as my question - I don't really see how these alternate solutions could be construed as lacking...
I feel like HAProxy with PostgreSQL + Bucardo (multi-master + at least one slave) would achieve this, and net you fewer moving parts. Under what circumstances does this fail where the etcd-dependent solution succeeds?
I wrote about it, too - http://imperialwicket.com/postgresql-getting-now-in-function...
I agree with many comments that this isn't ideal, but setting up weekly/monthly partitions might buy you plenty of time to think through and implement an alternative solution.
Some data from Netflix employees here: https://news.ycombinator.com/item?id=9339698
[1] https://github.com/imperialwicket/postgresql-time-series-tab...
I'm really just highlighting that while some of the aspects have allure, many of the challenges that are present in the current 'mobile' (android|iOS) landscape are simply heightened in the j2me world.
Additionally, most developers are aware that mobile app purchases most often happen immediately after the purchase of a device, and lots of users never buy another app again. This is even more stark a scenario in the J2ME world (particularly in the US - though we make up a small amount of the J2ME devices in use).
What is it about RabbitMQ or Redis durability that you find lacking? What alternative do you recommend?
Once you get things in order for batch size conversions and clean up consistency, it would be neat to support efforts within the resulting community. I'm sure these are on your radar, but things like batch challenges (where others try their hands at brewing your recipe and blind taste test) and community provided/selected batch modifications for limited runs could be a lot of fun.
I'm looking forward to more posts as you move forward.