ianertson
Re:Scripting-language inspired by JavaScript and GLSL
on Saturday December 31, 2022 @10:08AM (#34197065)
Thank you!!
Indeed, it's really fun actually
Re:Scripting-language inspired by JavaScript and GLSL
on Friday December 30, 2022 @08:33PM (#34192410)
It's definitely not a language that needs to be created.
I was just in the need for a scripting language in my game engine, and I wanted something that felt like GLSL.
Re:Scripting-language inspired by JavaScript and GLSL
on Friday December 30, 2022 @08:32PM (#34192403)
Well, I'm going to use it for one of my personal projects.
I wanted a scripting language for a game engine that I'm working on, and wanted something that felt like GLSL
Re:Scripting-language inspired by JavaScript and GLSL
on Thursday December 29, 2022 @05:16PM (#34178790)
I'm working on a scripting-language heavily inspired by Javascript and GLSL.
The idea is to use this for a game engine I'm working on.
Re:Show HN: A simple website for my JavaScript bundler
on Tuesday February 16, 2021 @03:08AM (#26151899)
Right, I'll have to fix this too
Re:Show HN: A simple website for my JavaScript bundler
on Monday February 15, 2021 @02:19PM (#26146102)
Yes, this is because Im building it in "dev" for FJB as well.
The circumstances should be equal for all benchmarks.
Re:Show HN: A simple website for my JavaScript bundler
on Monday February 15, 2021 @09:00AM (#26142808)
Sure, but it was just an example of what kind of things FJB is doing to the code
Re:Show HN: A simple website for my JavaScript bundler
on Monday February 15, 2021 @07:49AM (#26142225)
What I mean with "adapts the code through static analysis" is:
1. Finds dead code and removes it 2. It converts nodejs code that isn't compatible with the browser into browser code 2. It converts JS code that isn't compatible with nodejs to nodejs code
It tries to always make things work both in nodejs and browser js.
One example is the optional chain syntax which doesn't work in nodejs but works in the browser. FJB converts it to something that works everywhere.
Re:Show HN: A simple website for my JavaScript bundler
on Monday February 15, 2021 @07:46AM (#26142203)
I'm planning to make the typescript support an optional feature, so that one could integrate something else.
We will see.
Anyhow, appreciate your feedback.
Re:Show HN: A simple website for my JavaScript bundler
on Monday February 15, 2021 @07:45AM (#26142189)
Thanks for the tip, will make sure to fix this
Re:Show HN: A simple website for my JavaScript bundler
on Monday February 15, 2021 @07:44AM (#26142187)
Hey!!
Great to see you here ;)
Yes that docs page is actually auto generated from the github README, and it doesn't convert the links to anything appropriate
Show HN: A simple website for my JavaScript bundler
Re:JavaScript Minification Benchmarks
on Saturday February 06, 2021 @04:29PM (#26050108)
I also made some benchmarks, including my own bundler:
https://www.github.com/sebbekarlsson/fjb/tree/master/benchma...
Re:Show HN: JavaScript / TS State management library
on Tuesday November 24, 2020 @03:38AM (#25196499)
Basically, I've been using redux for a while.
And I wanted to have some fun and try and implement my own state management library.
Just wanted some feedback, looking forward to see what you think
Re:Show HN: Create single-page applications without JavaScript
on Tuesday November 24, 2020 @12:52AM (#25195695)
How exactly is it faking different pages using anchors?
I read your code but I can't find the logic behind it