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hhm

Re:Ask HN: Who wants to be hired? (July 2016) on Friday July 01, 2016 @02:50PM (#12018709)
Posting on behalf of my wife (whose post doesn't show up):

I am a Licentiate in Biotechnology with lots of experience in wetlab (molecular biology and microbiology). I am currently learning to program in C# and Python, looking for bioinformatics projects to join.

Location: London, UK

Remote: yes

Willing to relocate: not currently, but willing to travel

Technologies: Python, C#, Unity, R, Matlab (junior in all).

Resumé/CV: goo.gl/akXIbI (Linkedin)

Email: [email protected]

Re:RedditStorage on Thursday June 04, 2015 @07:06PM (#9662787)
See my other comment on this post for an example of this (encoding data using Markov chains)
Re:RedditStorage on Thursday June 04, 2015 @07:06PM (#9662784)
Steganography is always interesting for data storage. It is pretty easy to hide data into pretty much any medium.

See http://jthuraisamy.github.io/markovTextStego.js/ and https://github.com/hmoraldo/markovTextStego

Re:Mentors Are the Secret Weapons of Successful Startups on Sunday March 22, 2015 @12:41PM (#9247371)
Perhaps the successful entrepreneurs share another interesting trait. This trait is detected by good mentors, which leads to a correlation between entrepreneurs being successful and having good mentors.
Interestingly, Seinfeld denied having invented this technique: http://www.reddit.com/r/IAmA/comments/1ujvrg/jerry_seinfeld_...
Re:You Can See the Milky Way on Tuesday December 02, 2014 @11:52AM (#8688038)
Are the color pictures over exposed? I have seen the Milky Way lots of times (and quite clearly), but it always looked more like an almost gray cloud... I've never seen the kind of bright colors that are usually shown on pictures.
Re:Venezuelans turn to Bitcoins to bypass currency controls on Friday October 10, 2014 @10:20AM (#8437803)
Thanks
Re:Venezuelans turn to Bitcoins to bypass currency controls on Wednesday October 08, 2014 @06:37PM (#8429825)
Any sources about this? I hadn't heard about this before.
Re:Introducing Tweet-a-Program on Friday September 19, 2014 @09:15AM (#8340317)
The simplest Hello World in Wolfram Language is just:

"Hello World"

or even:

Hello World

which are both quines. The only reason you need to know about Style and GeoGraphics is for making a prettier, but still small, Hello World example.

Re:The Death of Adulthood in American Culture on Thursday September 11, 2014 @04:17PM (#8304889)
How is that different? There is a lot of "serious / adult" literature that includes wizards, demons, and dragons, and that is not a recent development. (Or in older times, ghosts, spirits, and monsters in general).
Re:Conrod – A Rust GUI Library on Friday August 29, 2014 @10:03PM (#8245332)
Interesting, thanks
Re:Conrod – A Rust GUI Library on Friday August 29, 2014 @01:18PM (#8243448)
Last time I checked this was the main thing that was missing for Go (a complete, multi platform GUI lib). Has there anything like this arisen yet? Some quick googling points to Gothic, which sounds promising.
Re:A Brazilian Wunderkind Who Calms Chaos on Wednesday August 13, 2014 @12:28PM (#8173669)
Congratulations from Argentina! This is indeed big deal; also happy about the first Woman Field Medal.
You won't forget \r\n ever again: it spells "ReturN".
Re:Eigenmorality on Saturday June 21, 2014 @03:18PM (#7925812)
I now realize I should have copied the text into the comment in the first place.
Re:Eigenmorality on Saturday June 21, 2014 @03:01PM (#7925770)
This Tolkien quote builds a similar circular definition of "worth", which might be amenable to the same kind of analysis. https://twitter.com/JRRTolkien/status/480127254857400320
Re:Half-Life 1 engine based games on Monday April 07, 2014 @07:03PM (#7550264)
Then I agree with you both. Thanks for the clarification.
Re:Half-Life 1 engine based games on Monday April 07, 2014 @01:35PM (#7547973)
Your definition (in the first line) would imply that closed-source freeware is commercial, I don't agree with that. I do agree that commercial is orthogonal to open source.

So my original point about the license not being properly commercial stands. I do agree with you that it is not really proper to claim that there is a spectrum between commercial and open source.

Re:Half-Life 1 engine based games on Monday April 07, 2014 @01:10PM (#7547790)
Yes, but if a license isn't open source as defined by OSD, it doesn't mean that it is automatically commercial. My claim is just that the additional restrictions imposed by Valve push the license into some gray area, between OS and commercial.
"That's because scrolling moves the text on a page. And moving text, even if it's under your control, will break your reading rythym."

There is actually another reason against scrolling, which is judder. Check for example the judder section on http://blogs.valvesoftware.com/abrash/why-virtual-isnt-real-...

Re:Half-Life 1 engine based games on Sunday April 06, 2014 @11:02PM (#7544401)
Is this really a commercial license? Check the license text:

"You may, free of charge, download and use the SDK to develop a modified Valve game running on the Half-Life engine. You may distribute your modified Valve game in source and object code form, but only for free."

Sure, you can't make commercial products out of it, but you are allowed to re-distribute any modifications for free. This can be used by people who want to make free, open source games, for example.

Re:Alan Kay's Reading List on Sunday April 06, 2014 @05:46PM (#7543179)
That's me. I can understand why people like it, but I found more rigorous materials on the same subject to be a lot more interesting.
Re:Spaced Repitition on Sunday April 06, 2014 @12:59AM (#7539828)
Anki is wonderful; I've been using it for a while. One nice feature of Anki is that it can sync between the web, desktop and mobile versions of the app.
Re:Bootstrapping a simple compiler from nothing (2001) on Monday March 31, 2014 @10:11PM (#7505730)
You can bootstrap with any language. So yes, the process that you are describing is also considered bootstrap. http://en.wikipedia.org/wiki/Bootstrapping#Computing
Re:The Ultimate Frontend Build tool: make on Tuesday March 25, 2014 @12:10AM (#7463751)
I found it to be simple & quick to use, while providing great results.

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