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hertog

Re:Canvas vs Canvas vs SVG performance on iPad on Tuesday March 15, 2011 @04:10PM (#2329158)
I'm glad to hear that. Hope it helps!
Re:Canvas vs Canvas vs SVG performance on iPad on Tuesday March 15, 2011 @12:20PM (#2328149)
I understand what you are saying, but I thought that it wouldn't matter for browsers on mobile devices. I thought that the performance on a mobile device was slow enough to ignore the setInterval limit. Apparently not, since your test gives me a 200fps on my iPhone 3Gs.

However, although the fps is higher, the animation looks worse. Is that because the 'render cycle' is not completed using this technique?

Re:Canvas vs SVG performance on iPad on Tuesday March 08, 2011 @03:07PM (#2302396)
Very interesting. Do you think it will make a difference on mobile devices?
Re:Canvas vs SVG performance on iPad on Tuesday March 08, 2011 @03:02PM (#2302378)
I guess that not repainting everything can be an advantage of SVG. Can you think of a way to time repaints better?