hansonw
$skill-installer playwright-interactive in Codex! the model writes normal JS playwright code in a Node REPL
- New benchmark SOTAs with 77.9% on SWE-Bench-Verified, 79.9% on SWE-Lancer, and 58.1% on TerminalBench 2.0
- Natively trained to work across many hours across multiple context windows via compaction
- 30% more token-efficient at the same reasoning level across many tasks
Let us know what you think!
To your point, it does put into question the idea of whether these methods can actually be considered truly "unlearning" from an information-theoretic perspective (or if it is the equivalent of e.g. just putting `if (false)` around the still latent knowledge)
What Algorithms can Transformers Learn? A Study in Length Generalization https://arxiv.org/abs/2310.16028
When used in multi-turn “call/response” mode it actually does start to unlock some new capabilities.
> Once our Text-to-SQL solution was in production, we were also able to observe how users interacted with the system. As our implementation improved and as users became more familiar with the feature, our first-shot acceptance rate for the generated SQL increased from 20% to above 40%. In practice, most queries that are generated require multiple iterations of human or AI generation before being finalized. In order to determine how Text-to-SQL affected data user productivity, the most reliable method would have been to experiment. Using such a method, previous research has found that AI assistance improved task completion speed by over 50%. In our real world data (which importantly does not control for differences in tasks), we find a 35% improvement in task completion speed for writing SQL queries using AI assistance.
How we built Text-to-SQL at Pinterest
IME the streaming API in text-generation-inference works fine in production. (Though some of the other solutions may be better). I've used it with Starcoder (15B) and the time-to-first-token / tokens per second all seem quite reasonable out of the box.
You'd have to use your own cache otherwise. IME the OS-level page cache is actually quite effective at caching reads and seems to work out of the box with gcsfuse.
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On the topic of performance - one of the architecture decisions that VSCode nailed was the 'extension host' (https://code.visualstudio.com/api/advanced-topics/extension-...): all VSCode extensions are sandboxed in a child Node process, and can only communicate back with the main IDE process via the VSCode API. This has huge benefits for performance:
(1) extensions can never block editor startup. this was a huge problem for Atom as package loads were startup blocking and it wasn't uncommon to have multi-second startup times with lots of packages installed - especially due to the fact that JS packages typically repeat dependencies, resulting in tons of bloat. Also extension authors are rarely performance-conscious
(2) extension code can never block the core rendering thread, another huge problem in Atom - you'd often have stuttering/frame drops if extensions were doing blocking work on character or cursor changes, which was more often the case than not..
The tradeoff of course is that VSCode extensions are very limited in the set of UI customizations they can make but MS did a very good job of designing their APIs to be sufficiently extensible in this aspect (i.e. having APIs for extensions to hook into all core IDE features). Atom's extension ecosystem was much more fragmented resulting in dependency/versioning hell.
As a side note, another benefit of the extension host model is how it enables extensions to semi-magically work on remote filesystems (including inside WSL) without needing complete rewrites.