goodcjw2
Yet still, this post is now ranked top 1 on HN.
Just curious: is there a reason to create your own site for this? Instead of listing on things like Sketchfab?
They seem to support public domain for a long time already: https://sketchfab.com/blogs/community/sketchfab-launches-pub...
I actually tried something like this and talked to lots of potential users about this (during 2020 pandemic). But the willingness to pay for the camera is quite low.
But I'm wondering whether I can pass if I don't speak up at all? Or just passively play along?
1/ Hubs and spoke (https://hubs.mozilla.com/spoke) are trying to solve the problem of how to composite and deliver 3D assets over web protocol.
1.1/ Unlike jpegs that can be passively embedded into web pages, 3D assets requires active interactions with other objects.
1.2/ Traditionally, we need a 3D game engine to pack all the assets into one big binary, then build and ship the binary over cartridge, DVD, or recently Steam.
1.3/ Spoke + Hubs is the new web-based 3D engine, which can potentially revolutionize how we create and access 3D content.
2/ Being a popular, open source, and independent browser company gives Mozilla the position of leading the effort to standardize the convention of the 3D Web.
3/ This is low level tech and worth investing in. Also Mozilla makes decent money (> $500M each year) and this is something they can comfortably afford.
4/ Virtual meeting space is just one use case. Admittedly Hubs' implementation is less than super well polished, but I don't know whether they want to be the 3D Zoom in the long run. But I will say it's pretty neat if we treat it like a tech demo for their Web-based 3D engine.
2/ The biggest obstacle for now is still comfort. VR is now comfortable enough for 30-min sessions for lots of people, but still not for everyone. For those who complains about Zoom fatigue, VR as of today is just 10X more painful. We need better hardware. There are obviously lots of room to improve.
3/ Horizon Workrooms is not the first and spatial.io already moving towards that direction. After some 30-mins trial, I feel Horizon is more polished and feels better than spatial.io already.
Video -> Gaming
Blockbuster movie/TV show -> AAA Games
Youtube -> Indie Games
TikTok -> Metaverse
The idea is that anyone can create their own game (mini-game) easily, just like anyone can create a 10 seconds video easily. Instead of bet tens of millions into blockbuster movies or AAA games, it makes some sense to look at "short form" video or gaming. With enough users and creators, and more importantly a good recommendation system, it doesn't require too much imagination dream something big. Given that both gaming and digital video content are 100B+/yearly market, it is fair to guess that one of the next big things like TikTok is indeed something in that user-generated gaming content market.
VR is like the PC you use at home / in office, AR is more like smartphones on the go. There is obviously quite a big technical gap :)
Unfortunately, this is really hard. Mark Zuckerberg calls it "one of the hardest technical challenges of the decade". There are lots of fundamental technical breakthrough required to make it a reality. In different prototype labs, people are excited to see feasibilities being proved out in individual fronts. But moving all of them into production ready consumer grade hardware is a completely different story.
Give it another 5 years, we might be able to see whether it's indeed possible.
[1] https://www.zdnet.com/article/mark-zuckerberg-calls-ar-glass...
But to cheer you up, FB is putting lots of efforts (rumor goes 10000 folks) working on AR/VR. That's quite a lot innovation :)
There are probably more similar solutions out there. Fitness apps are definitely an interesting space, where there are tons of them, but they seem to rarely marketing themself. Probably the customer acquisition cost would be higher than the custom lifetime value, i guess...
Might also be related: Tensorflow Lite Core ML delegate enables running TFLite model on CoreML enabled iOS devices.
https://www.tensorflow.org/lite/performance/coreml_delegate
Would nice to see performance comparisons on M1 Mac/iPad for which way is more performance and efficient. (Admittedly TF vs TF-lite is a 100% apple to apple comparison, pun-intended).
That being said, I think "more gated and complicated process" are the key here. Guess it's easy for web/backend developers to hold to the key and deploy as they see needed.
But for mobile, there are typically only a small set of gatekeeper at the entire company had the key to publish a new release to AppStore/PlayStore. Thus the more process is required.
I'm wondering whether there is a specific reason to mobile apps?
Would be nice if all releases (web, mobile, etc) can be going through the same pipeline. After all, those "people-centric" tasks are generally applicable to other projects as well.
I guess one key difference is that unlike FB, DARPA money doesn't need to be confined to make quick and visible returns, thus they can focus on more long term problems.
[1] https://www.macrotrends.net/stocks/charts/FB/facebook/resear...
No, Fuchsia is not a pet project. Instead, it's solving a very realistic problem: building a clean driver interface, while keep it open and gain hardware vendor support.
Anyone have shipped a Linux-based embedded system (including Android smartphone) knows the pain: there are tons of ad hoc driver source files need to be manually merged/rebased against the Linux Kernel. Want to upgrade the Linux kernel from 4.x to 5.x? Good luck redoing lots of merges and rebasing. There are tons and tons of git branches floating around, crazy examples like: "Linux-4.11-some_soc_vendor-some_oem-random_device-random_project-rev-1.3". It soon becomes unmanaged and device manufactures just gave up on keeping up with OS upgrades.
Overall, the monolithic natural of Linux Kernel and its strict licensing terms made it hard to get code upstreamed back or to write properly modularized driver extensions. Even when people managed to get it work, you end up something like AMD's GPU driver takes 10% of Linux kernel [1].
The term of OS is heavily overloaded. But Fuchsia's goal is NOT to build other Android, but mainly to replace the Linux kernel.
Is it worth it? Can Google pull it off? I don't know. But it probably worth a shot.
[1] https://www.phoronix.com/scan.php?page=news_item&px=Linux-5....
It's quite easy to burn 1000G of storage on GitHub/GitLab (again, don't forget all the revisions). That puts just the storage cost at $6000/year. At this price point, it's really worth hosting on your own.
As Danieru mentioned they are forcing ppl to manually do cleanups, that probably indicates the storage costs are even higher which worth manual interventions.
IIRC, it's $5 per 50GB per month? That's really a deal breaker to me and wondering whether people actually use LFS at volume will avoid LFS-over-GitHub.