gamescr
It's more of a game mechanics issue than technical, there is a lot of rubble, obstacles and destroyed roads, specially the highways. Vehicles also make the world smaller. It might be fun anyway.
* Not eating until your body fails.
* Not breathing until automatic breathing kicks in.
And not being able to perform dematerialization doesn't count as non-free will, for example.
Then throw in iron form the atseroid belt to react with it to form carbonates. Venus is dry so brining in hydrogen form the outer planets would be necessary anyway to form wate r and thta will account for a good bit. Garden the surface so subsurface rocks which might react with the atmosphere cna absorb some. (Assumign the subsurface rocks are thta reactive.) Scoop it off with smaller versions of the same scoops used to harvets hydrogen from the gas giants.
https://medium.com/@lively_burlywood_cheetah_472/ai-cant-sol...
> My house is divided into rooms, every room is connected to each other by doors. The middle room is the hall. To the north is the kitchen, to the northwest is the garden, to the west is the garage, to the east is the living room, to the south is the bathroom, and to the southeast is the bedroom. I am preparing a delicious dinner, and I walk backwards to the south, then I turn 270 degrees and walk straight to the next room. Which room am I in now?
The poor guy really tried its best...
https://chatgpt.com/share/680addd7-a664-8001-bf49-459fb6444f...
It seems that the modeling is incomplete, then it got confused about the angle. Whether an AI can beat that one, I'll go into space complexity, then simulation, then... well, I'll save my tricks for later.
> My house is divided into rooms, every room is connected to each other by doors. I'm standing in the middle room, which is the hall. To the north is the kitchen, to the northwest is the garden, to the west is the garage, to the east is the living room, to the south is the bathroom, and to the southeast is the bedroom. I am standing in the hall, and I walk to the east, then I walk to the south, and then I walk to the west. Which room am I in now?
Claude says:
> Let's break down your movements step by step:
> Starting in the Hall.
> Walk to the East: You enter the Living Room.
> Walk to the South: You enter the Bathroom.
> Walk to the West: You return to the Hall.
> So, you are now back in the Hall.
Wrong! As a language model it mapped directions to rooms, instead of modeling the space.
I have more complex ones, and I'll be happy to offer my consulting services.
Ask HN: Have you been contracted for your repo?
Have you ever been employed to work on some software that is based on the code of your repository?
https://www.reddit.com/r/gamedevcr/comments/3gwimk/la_gran_l...