erikbc
Re:“What Went Right and What Went Wrong”: Analysis of 155 Postmortems ...
on Sunday March 27, 2016 @09:20AM (#11369875)
"Let's not pretend that banging out something in Cg is PhD-level shit."
Almost everything you implement in CG is "PhD-level shit". Implementing techniques from SIGGRAPH papers in your game engine are usually non-trivial. Game engines/games are some of the most complex systems in software engineering, the complexity can't be compared to web apps at all.
Re:Jeroo: educational IDE for novice programmers (2008)
on Wednesday February 24, 2016 @03:14AM (#11165285)
Fine. But when I commented it was not clear that it was a historical post; and the value of the post - and intentions of the poster - are still not clear.
Re:Jeroo: educational IDE for novice programmers (2008)
on Tuesday February 23, 2016 @09:17AM (#11158906)
Wtf... What year are we in?
Did you post this as a joke?
Re:Graphing when your Facebook friends are awake
on Friday February 19, 2016 @05:27AM (#11132714)
Because it's not.
Re:For gifted children, being intelligent can have dark implications (...
on Friday February 12, 2016 @07:53AM (#11086833)
But, can you capitalize?