erhosen
* Pydantic v1 && v2 support
* Generate client as python-package
* Prometheus Metrics
Take a look, good stuff!
I've been working on a mobile game called Tactris for the past three years. It's a puzzle game where players build lines and collect points using strategy and quick thinking. The game is available on the App Store, and I've been releasing updates and adding new features to keep it fresh.
However, despite putting time and effort into the project, I haven't been able to generate any revenue from it. I've been charging $100 per year for the game (Developer subscription), my total profit is $0.
I'll keep working on it in the future, but for now, it's just a passion project.
Simple IOS game, that I wrote during COVID. IDK how, but it's pays for itself (apple subscriptions is 100$/year, game revenue 100$/year)
Show HN: Pythogen – OpenAPI clients generator (based on pydantic and httpx)
> The rules are simple: you have 10x10 field and two different shapes to draw. Each your move will randomly regenerate one of the shapes. The main goal is: build the lines, collect points, and struggle with other users in the leaderboard.
No ads or collecting data, no internet communications (except GameCenter integration, which is optional).
If you find it interesting - feel free to rate the game in the AppStore!
https://apps.apple.com/us/app/tactris-tactical-puzzle/id1537...
I've written it for myself during pandemic, for long zoom meetings with my colleagues. I've noticed, that the game doesn't occupied all of my attention, and even more - boosts cognitive skills.
> The rules are simple: you have 10x10 field and two different shapes to draw. Each your move will randomly regenerate one of the shapes. The main goal is: build the lines, collect points, and struggle with other users in the leaderboard.
No ads or collecting data, no internet communications (except GameCenter integration, which is optional).
If you find it interesting - feel free to rate the game in the AppStore!