emasirik
emasirik on Hacker News
Allow me to be the first of the two to announce themselves.
I agree, though. Although I only learned of the product because of the outrage over the ad, it certainly hasn't moved me toward wanting to purchase one. And I'll actually be in the market for a tablet in a few months.
Typically, not even fighting game players. The last holdouts are retro enthusiasts and Smash Bros. Melee players.
It's a bit rude for HN, but from the bottom of the article,
> "But if plaintext is so good, why is this page written in HTML?"
> This is a reference document, not an email, you twit.
Well, fighting games do offer high crush/low crush options, where hurtboxes (the vulnerable portion of your character) are shifted higher or lower, to make a move suited to cleanly beat either approaches from the air or sweeps. Beneficial properties like this can be balanced by a number of things -- speed, recovery time, damage, range, for a few examples!
I realise you may already be familiar, but I figured it'd be worth expanding a little for other readers.
I sent an email last month regarding an Android position, and followed up a couple weeks after; should I assume it's been decided I'm not a fit?
Email address in profile.
> it's especially bad in roguelikes, where luring enemies to doors is a common tactic.
> Ninja Gaiden also has time limits, which are IMO an underrated method of punishing boring play.
Have you by chance played One Way Heroics? It's a roguelike that adds a time limit. There is a black wall of death that moves east at a constant pace, effectively setting a time constraint for you: keep moving, or perish. You extend your time limit by simply moving forward.
Those kinds of rates are what kept me from applying, despite a lifelong enjoyment of their games.
A highly competitive process to get my foot in the door for a pay cut? No thanks.
I like this a lot; I'll be trying it on a few victi--er, boardgamers I think might be able to appreciate tabletop RPGs but are pushed back by both social stigmas and a belief that the rules are more complex than they are.
It solves the latter problem, at least. :)
On newer versions of Android, I believe there ought to be an option to edit the slide-down menu in the slide-down menu itself. Expand it all the way, and look for a pencil icon. You should be able to add a location toggle that way.
To many people, the world in which they have more money is probably the "better" world to live in, even if that world as a whole is less healthy.