emadehsan
Thoughts on Flash – Steve Jobs [pdf]
Was the "inability of the produced seeds to be sowed again and turn into a crop" intentionally baked into the seeds sold by these companies, purely for profits?
Or was there a genuine biological / physical limiting factor? E.g. crop will be more susceptible to pests?
The Maze
Avoid Running Faster Only to Stay in the Same Place
Cutting Stock Problem 1D
Show HN: Create a Triangular Maze [video]
Ask HN: Tools for Code Typing Simulation?
I'm looking for a tool that could mimic Code Typing but do it smoothly. I need it for recording tutorials but I don't want to record myself typing the code as that is not always smooth and is time consuming.Something like TypeIt[0] but with Code Highlighting.This is what I'm talking about: https://youtu.be/U4ogK0MIzqk?t=9[0] https://github.com/alexmacarthur/typeit
Mike Bostock himself is constantly adding latest work https://observablehq.com/@mbostock. Great learning resource.
Creating a Maze in Python with no dependencies [video]
"Painting/Digital Art/3D Render] of [Animals/Foxes/Monkeys] playing Chess in [Jungle/Dune/Desert]"
Some inputs were specific: "Capaybara vs Groundhog Chess match" or "Llama vs Panda/Red Panda in chess match"
I almost used all the credits OpenAI gave me for DALL-E. This set consists of about 50-60% of all the images I generated.
DALL-E Chess in Jungle and Dunes
"Rotate the tiles so that all pipes are connected with no loops."
These is exactly what a Spanning Tree is. So, any spanning tree generation algorithm would do. You just generate a random ST each time and cut this tree where the hexagon borders intersect with it (to get pipe pieces) and randomize their orientation.
These algorithms are not going to disappoint you in terms of performance.
I made tutorials on the topic as well. Might help me clear my point: https://youtu.be/d5yzKkG1n1U?t=36
Apologies for spamming. Sorry, if I'm suggesting premature optimization.
What algorithm are you using for it Spanning Tree?
I have been working on Maze Generation[0] and found randomized Prim's, Kruskal's to be useful for Spanning Tree creation but the good old Depth First Search increases the difficulty of solving a Maze.
[0] https://github.com/emadehsan/maze/blob/main/media/hexagonal....
The Modern Martial Artist: https://www.youtube.com/c/TheModernMartialArtist
Adam Ondra (Olympian Climber): https://www.youtube.com/c/AdamOndra
Wylie’s Art and Science of Boxing: https://www.youtube.com/c/LeeWylie1
Also, I see no one mentioning Real Engineering: https://www.youtube.com/c/RealEngineering
Would also like to highlight Terra Mater (animal extinction & habitat): https://www.youtube.com/c/TerraMaterOfficial
Creating a Circular Maze [video]
My guess is that OS programming (Linux etc) has not been affected that much form this overflow of redundent tools and you can stay productive offline?
Ask HN: How far could you get Coding without Google?
HN, can you imagine building a meaningful project without constant access to internet / Google? Programmers in the 80s probably did that.Inspired by: https://www.reddit.com/r/Python/comments/w46m73/how_far_could_you_get_without_google