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ehaveman

Re:Pollen Robotics (Hugging Face) Microduck on Thursday August 27, 2026 @03:10PM (#49469755)
wonder how it compares to https://github.com/apirrone/Open_Duck_Mini (besides being a lot easier to put together)
Re:How the Turner Twins Are Mythbusting Modern Gear on Thursday March 19, 2026 @09:37PM (#47449270)
really interesting - except the charts are impossible to read for colour blind people.
Re:Show HN: Generative Art Synthesizer on Saturday February 21, 2026 @10:49AM (#47101863)
they aren't so much shapes as they are different algorithms - so switching shapes means picking a new algorithm and running it.

Show HN: Generative Art Synthesizer

https://emh.io/gas/

Recently I was experimenting with some basic generative art pieces across a variety of similar algorithms and I found myself constantly tweaking parameters and re-running the algorithm to see the results - so I built a framework/harness for them where I can tweak the parameters via a bank of sliders. Squiggles and Segments are my favourites so far but I hope to add more.

( Read More... | 2 comments | 2 points | on HN )
Re:Ask HN: Could you share your personal website here? on Wednesday January 14, 2026 @04:34PM (#46623874)
https://emh.io/ just started working on it again!
i thought this would be the year of AI pretending to be humans, not vice versa.
Re:The blissful Zen of a good side project on Friday April 04, 2025 @09:05PM (#43589355)
this resonates.

"consumption-to-creation ratio" are words i've never put to that positive feeling of choosing to code over watching another TV show or the negative feeling of the alternative choice.

recently i feel like vibe coding is a cheat code in this respect - i can code while watching TV... and a few times the output of the vibe coding exercise was interesting enough to switch to full attention coding.

when i track nutrition i always get stuck on things like "are the values for a chicken thigh with the bone in or out? do i weigh the meat pre-cooked or after i cook it? do i weigh the bones after i'm done eating and subtract that from the initial weight?" im probably overthinking it.

love the look and i'll keep playing with it but right off the bat i ran into a couple issues:

when i start typing on the search box on the home page it eats the first character (so as i type chicken, what shows up in the next screen's search field is just 'hicken'). and when i search for chicken thigh i don't get any results - seems to just stop filtering? when i press enter in the search field when "chicken thigh" is entered i get a "something went wrong" error.

Re:Animals Made from 13 Circles (2016) on Wednesday April 02, 2025 @12:21PM (#43558382)
wow, that's beautiful - the whole site https://people.idsia.ch/~juergen/ is an amazing rabbit hole im gonna lose myself in.
Re:Uber's QueryGPT: NL to SQL on Thursday March 20, 2025 @12:11AM (#43419841)
interesting article but now im curious how this has evolved over the last 6 months with advancements like tool use and the new reasoning models.
Re:Infinite Word Search on Saturday March 08, 2025 @04:52AM (#43298892)
couple more vibe coding experiments from this week: random maze pacman clone: https://emh.io/gpt/mazeman.html breakout with a slowly expanding voronoi wall: https://emh.io/gpt/voronoi.html

all these experiments are just me chatting with o3-mini-high, pasting into an editor, and testing in a browser.

the longer i iterate the further off the rails it goes and i find myself reiterating previous requirements. i imagine with some customized prompting you could better keep it consistent with established requirements.

Re:Infinite Word Search on Saturday March 08, 2025 @04:47AM (#43298875)
latest in my vibe coding adventures is an infinite word search game. click and drag when you find a word.

the grid of letters is pseudo-randomly generated by coordinate (so it is deterministic) and the game seeds actual words in every 10x10 sub-grid. these are also pseudo-random.

this was an idea for a game i had back in 2023 but never executed on.

tonight while binging dune prophecy i vibe coded it and after a few episodes i had something worth sharing.

Re:Building an Omni-Directional Lego Treadmill [video] on Sunday December 29, 2024 @01:05PM (#42541623)
so many cool innovations in this build!
Re:Here a Bee, There a Bee, Everywhere a Wild Bee on Thursday September 05, 2024 @12:23PM (#41458106)
this stat is totally wild to me:

> 100 native orchard mason bees can do the equivalent pollination work of tens of thousands of honeybees

i've been complaining about people using "double click" in meetings for at least a decade. how is this news?
from the lewis article:

> the kid had bought stock and then, ''using multiple fictitious names,'' posted hundreds of messages on Yahoo Finance message boards recommending that stock to others

if that's not illegal it really should be.

Ask HN: Any interactive math tutorials that use a computational algebra system?

I'm a senior level programmer who recently became interested in furthering my math education.I also just became aware of computational algebra systems like emmy: https://github.com/mentat-collective/emmyMy question is: is there an interactive math curriculum/textbook/etc that uses such a system to teach the math? I would find that a lot more engaging than learning math the old way!

( Read More... | 1 comment | on HN )
Re:(Unsuccessfully) Fine-tuning GPT to play "Connections" on Monday January 15, 2024 @06:48PM (#39007635)
fun. good writeup. i tried setting up a custom gpt to run a game like anagramish.com - gave it the word list to choose from, instructions on the rules, etc - but no matter what i did in the prompt it would hallucinate start words or it would incorrectly accept invalid guesses (or mark correct guesses as invalid).
Re:Gamedev from Scratch 1: Scaffolding on Saturday May 13, 2023 @07:32PM (#35933846)
saw how old this was and really hoped to find more in the series!
Re:Nate Silver: Some personal news on Wednesday May 03, 2023 @01:27AM (#35798363)
i'm super curious about the book!
Re:Nate Silver: Some personal news on Wednesday May 03, 2023 @01:27AM (#35798360)
this is the way.
Re:Nate Silver: Some personal news on Wednesday May 03, 2023 @01:26AM (#35798358)
i was struck by that as well. smart long game moves.
Re:Potluck – Dynamic documents as personal software on Friday April 21, 2023 @02:23PM (#35657915)
really enjoyed this demo of a tool that enables text documents to be gradually enriched with application features. think taking a recipe and making the quantities and durations interactive via some pattern matching and simple instrumentation.
Re:Pare: Create Internal No-Code AI Tools on Saturday February 11, 2023 @08:26PM (#34758478)
Be nice if there was more of a description and/or a demo video.
Re:Teaching GPT Word Reflections on Saturday February 11, 2023 @07:20PM (#34757973)
can you provide some more detail? i tried reproducing and got very different results.

both chatgpt and the gpt playground return:

w2: creative w4: unordered

when fed the prompt:

r(man,young,age,old) r(man,rich, wealth, poor) now find w2 and w4 for r(_, creative,_, unordered)

this is very interesting to me because i am building a mind-mapping tool that is powered by GPT and im currently working on optimizing the prompts to get it to return quality relationships.

Re:Pangram on Saturday February 11, 2023 @07:09PM (#34757905)
How long before someone makes a pangram wordle-like game?

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