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duhroach

Re:I beat the best compressor on the planet, by 1 bit on Wednesday January 27, 2016 @09:54AM (#10980260)
6.8?
Re:Portable Native Client on Tuesday November 12, 2013 @02:18PM (#6720176)
You don't have direct access to the DOM inside of NaCl, but you can pass messages back to JS via PostMessage.
Re:Udacity adds HTML5 Game Development Course on Tuesday January 29, 2013 @05:29PM (#5136798)
Thanks for your interest in the course!!

Re: Jiggy2011 - All game dev is hard-work; JS is easier in some ways, harder in others. We've had good 2D IDE's for 20 years now to make 2D games; Making the runtime HTML5 isn't new (especially with the ability to export SWF to JS with easel.js)

Re: CodeCube5 - We'll be covering perf on rendering, input, sound and overall entity processing

Re: muyuu - NaCl is awesome! Html5 is awesome! Web game development is a win either way; NaCl is great for devs who have an existing codebase, HTML5 generally works for most others.