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dhorthy

Re:HumanLayer is now Open Source on Friday October 23, 2026 @06:50PM (#50216473)
thanks. We have done a ton of red team pentesting with agents, both internally and through trusted partners. We're doing more continuously as we go.

yes, crazy to think that the original RPI hype was just over a year ago.

or someone could clone the SCB repo and make a fork that proves it one way or another
yep agree
they yearn to create content, generate more tokens, etc etc - agree
Yeah and I started with subsets although I did not find them representative, eg I picked 6 challenges for a subset and fable scored 33%, while on the full challenge it landed closer to 14-15% range

The part II post linked in my top comment has a list of the challenges I used for that.

To run them, just point your model at the paper, it can find the repo, etc and with a key or sub, get it running

Re:Etoomanythings? Run Fewer Agents on Thursday October 01, 2026 @12:55PM (#49924162)
great post - the same thing that has always been true of software engineering is still true:

Do fewer things in parallel, do them very well, optimize for getting incremental value out to users, FOCUS

It's been 30 years since the XP and Lean folks said "limit work in progress (50+ if you count the eli goldratt thing) - its still true

Re:AI;DR (AI; Didn't Read) on Monday August 17, 2026 @09:28PM (#49340007)
> AI-written emails where the commenter would rather see the prompt

this a thousand times this

LLMs are information transformers. if you're trying to take some rough idea and blow it out into something that "feels" substantive, you're just combining your high-signal idea / prompt with a bunch of meaningless bloat and noise from the model weights.

they seem to be able to do the call-stack diff stuff pretty well still

Show HN: /show-me: agent skill for compact visual representations

https://www.humanlayer.com/blog/show-me-skill

Was so sick of reading walls of codex/claude prose, in markdown plans and just in the chat, that I started playing with ideas that force coding agents to display information differently.The human visual cortex is an amazing thing, and getting coding agents to let me use it has been pretty nice so far.Been iterating on this a lot internally for the last few months, polishing and mostly removing...

( Read More... | 4 comments | on HN )
Re:Benchmarking Opus 5 on SlopCodeBench on Tuesday July 28, 2026 @10:55AM (#49084895)
so wait is the finding that most of those skills reduce pass rates against SCB? wild
Re:Benchmarking Opus 5 on SlopCodeBench on Tuesday July 28, 2026 @09:31AM (#49083596)
why would that worry you?
Re:Benchmarking Opus 5 on SlopCodeBench on Tuesday July 28, 2026 @09:30AM (#49083594)
agree, i think the implication is that low quality code is harder to change in the future
Re:Benchmarking Opus 5 on SlopCodeBench on Tuesday July 28, 2026 @12:52AM (#49079507)
somebody get this man a curl-pipe-bash stat
Re:Benchmarking Opus 5 on SlopCodeBench on Tuesday July 28, 2026 @12:19AM (#49079303)
oh i really like the idea of flipping around the order of checkpoints and comparing results. Could be an interesting way to increase/decrease difficulty even

i will look into how easy it would be to zip up some subset of the results without leaking anything...probably doable

Re:Benchmarking Opus 5 on SlopCodeBench on Monday July 27, 2026 @11:49PM (#49079102)
Yeah I would hold that models don’t know how to simplify because most rl/benchmarks doesn’t penalize complexity
Re:Benchmarking Opus 5 on SlopCodeBench on Monday July 27, 2026 @11:41PM (#49079051)
Yeah the main reason I skipped fable was because we have a ZDR with anthropic and I didn’t feel like spinning up another account to circumvent that. Next run will have fable and sol
Re:Benchmarking Opus 5 on SlopCodeBench on Monday July 27, 2026 @10:26PM (#49078496)
my issue with frontier code is that it uses a model judge for quality whereas slop code bench forces a model to grapple with its own garbage code in order to receive a functionality reward
Re:Benchmarking Opus 5 on SlopCodeBench on Monday July 27, 2026 @10:17PM (#49078447)
i laughed at the pelican bit its good

yes the labs will always prioritize the vibeslop dopamine casino as far as I can tell - making the models useful and addictive for unsophisticated users, sometimes at the expense or at the very least at the ignorance of the needs of power users

Re:Benchmarking Opus 5 on SlopCodeBench on Monday July 27, 2026 @09:40PM (#49078197)
yeah someone will have to re-run this bench on various effort levels. unfortunately it is not cheap
Re:Benchmarking Opus 5 on SlopCodeBench on Monday July 27, 2026 @09:16PM (#49078037)
I agree this is an option, and the next thing on my radar is to try with a more realistic "factory-shaped" harness where you have feedback from linters and other models after each coding episode that refines the architecture.

For readability specifically, I've found it hard to get the models to do this with prompting. If you've talked to opus/fable for a long time on prose writing you probably felt this too

Re:Benchmarking Opus 5 on SlopCodeBench on Monday July 27, 2026 @08:55PM (#49077863)
> - what "maintainable" is is probably some high dimensional space described by these signals; it'd probably require some human labeling to figure out where this space is

this is a nicely succinct way to put this - a multi-dimensional space where no single metric is really useful

state space of the system is interesting too. I would guess that for any production software with dependencies like databases/third parties that might be too hard to measure, but if you can silo off parts of your system into bounded state machines, it may be a value metric on some module behind a clean interface.

I think the kubernetes control loop model is a great instance of this, a handful of scoped components that own a control loop across a well-defined state machine, that can operate / recover in the face of most network partitions or downtime - the promise of CRDTs but rather more a pragmatic approach to it

Re:Benchmarking Opus 5 on SlopCodeBench on Monday July 27, 2026 @08:19PM (#49077582)
yes sol is still my daily driver for most coding tasks

I did find opus 5 quite handy for general knowledge work and visual design, without the cost of fable (e.g. the graphics in this post are made by opus 5)

but its not noticeably better than opus 4.8 in those regards, and I would not miss it if forced to go back to 4.8

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