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devadvance

Re:Find SF parking cops on Tuesday September 23, 2025 @05:44PM (#45353159)
Very cool! There are a ton of opportunities like this with SF systems!

For folks wondering about the public nature of this data: SFMTA separately publishes a full data set daily: https://data.sfgov.org/Transportation/SFMTA-Parking-Citation...

Re:Base64 Encoding, Explained on Monday October 23, 2023 @12:57PM (#37988359)
Note: depending on the language, you might have to do more work to ensure that the original data is in a format that base64 encoding will support.

For example, in JavaScript, that involves making sure it's a well-formed string. I did a write-up of that here: https://web.dev/articles/base64-encoding.

From the paper:

> In this work, we present the first text-to-image diffusion model that generates an image on mobile devices in less than 2 seconds. To achieve this, we mainly focus on improving the slow inference speed of the UNet and reducing the number of necessary denoising steps.

As a layman, it's impressive and surprising that there's so much room for optimization here, given the number of hands on folks in the OSS space.

> We propose a novel evolving training framework to obtain an efficient UNet that performs better than the original Stable Diffusion v1.52 while being significantly faster. We also introduce a data distillation pipeline to compress and accelerate the image decoder.

Pretty impressive.

Clear and legible pricing is essential. I took a look at the event page in question [1]. The "ea." seems like something that can be overlooked, especially given the comparatively miniscule font size (8px versus 14px for the price) [2].

On the checkout page, the fact that it is per ticket is clearer, but there's no total/subtotal information. Looking at the "Terms Of Use And Privacy Policy" [4], there's also this fun line:

> You further understand and agree to pay service fees and delivery fees, which cover the costs of our operations, including the 100% buyer guarantee outlined below, the checkout security services, customer service, and the delivery of the tickets.

...and those fees are supposed to be shown during checkout. [5]

[1] https://www.ticketsales.com/james-taylor-tuesday-tickets-kou...

[2] https://i.imgur.com/raPeRac.png

[3] https://i.imgur.com/975Sp0a.png

[4] https://www.ticketsales.com/content/termsandprivacy.html

[5] https://help.ticketsales.com/support/solutions/articles/2600...

Re:Quirks of the Page Visibility API on Friday February 03, 2023 @04:16PM (#34647812)
Hi there, thanks for the feedback! I overlooked testing with scrollbars set to always show, as Firefox recently started following macOS/Windows system settings rather than using its own setting. I've updated the CSS to use `100%` to rectify this. For this specific post, a bare link was also causing additional horizontal scroll, so I addressed both in https://github.com/devadvance/devadvance.github.io/commit/6a....
Re:Forking Chrome to render in a terminal on Friday January 27, 2023 @08:04PM (#34553976)
Thanks for posting this link. I saw this submission and remembered that Chromium had a terminal rendering mode, but couldn't manage to find this page, since I wasn't searching Ozone specifically.

The fork here goes even further, which is really cool.

Highly encourage exploring Flutter as well, at least for new platforms. Lottie animations would pair nicely, as would any future goal of expanding to web or desktop.
Re:How did Roomba-recorded photos end up on Facebook? on Monday December 19, 2022 @07:50PM (#34060044)
Highly encourage folks to take a look at Valetudo. I recently installed it on a Dreame Z10 Pro and it works well. Even without various integrations, I added a DNS record for it and can happily go to http://vacuum/ to control it locally.
For stainless, I've found it to be a combination of making sure there's enough heat before adding food, being OK with using a bit more fat (e.g., oil, butter) than I initially expect, using the right utensil while cooking, and deglazing as necessary.
You'd have to ask Broadsign for an official answer.

Educated guess: WPE WebKit only supports Linux [1] and Broadsign supports more than Linux [2].

[1] https://wpewebkit.org/about/faq.html#is-wpe-ported-to-non-li...

[2] https://docs.broadsign.com/broadsign-control/latest/broadsig...

I previously worked at Intersection, an out-of-home (OOH) advertising company. Intersection does digital screens (displays and kiosks) in addition to traditional formats.

This is all public information that was previously shared, so it may be out of date: the devices are Linux (Ubuntu) [1], running an advertising player (Broadsign) [2], which has Chromium Embedded (CEF) for web content [3]. The kiosk app was written in React [4]. It does things like load most data ahead of time to provide that "instant" feeling [5].

[1] https://ubuntu.com/blog/digital-signage-the-face-of-the-smar...

[2] https://broadsign.com/blog/intersection-selects-broadsign-na...

[3] https://docs.broadsign.com/broadsign-ayuda/configuring-splas...

[4] https://mattj.io/posts/2019-02-12-building-smart-city-kiosks...

[5] https://mattj.io/posts/2019-07-09-improving-perceived-interf...

Re:Ask HN: Who is hiring? (July 2022) on Friday July 01, 2022 @12:07PM (#31948492)
Google Stadia | https://stadia.com/careers | Multiple locations (U.S., Canada, remote-eligible) | Multiple Roles | Full-time | ONSITE, REMOTE

Stadia is Google's cloud-based platform that lets you instantly play your favorite video games on the devices you already own. No more waiting for game downloads, updates, or installs. With Stadia, you have the freedom to decide how to play, what to play, and where to play across laptops, desktops, phones, tablets, and TVs. We're working to expand the availability and convenience of how people play the industry’s best games.

Through Immersive Stream for Games, we are also making our infrastructure and tools available to developers and publishers who want to build their own interactive streaming platforms, and deliver their games directly to their customers. We aim to grow the industry across gaming and other interactive streaming applications.

We're looking for folks for a variety of roles, such as software engineering, technical account management, technical writing, and more.

Some of our open roles include:

• Engineering Manager, Immersive Stream for Games, Stadia - https://careers.google.com/jobs/results/118099805332218566-e...

• Software Engineer III, Stadia - https://careers.google.com/jobs/results/108246707008873158-s...

• Staff Software Engineer, Technical Lead, Gaming Infrastructure, Stadia - https://careers.google.com/jobs/results/138082897664844486-s...

• Technical Account Manager, Stadia, Immersive Stream for Games - https://careers.google.com/jobs/results/121846987399013062-t...

• Technical Writer Manager, Stadia and Immersive Stream - https://careers.google.com/jobs/results/97960651848065734-te...

You can find more of our open roles here: https://stadia.com/careers

You can also learn more about some of our engineering work on our tech blog: https://stadia.dev/blog/

Questions? Reach out via LinkedIn or Twitter (check my bio).

Re:Ask HN: Who is hiring? (June 2022) on Wednesday June 01, 2022 @12:15PM (#31584111)
Google Stadia | https://stadia.com/careers | Multiple locations (Canada, U.K., Germany, U.S., remote-eligible) | Multiple Roles | Full-time | ONSITE

Stadia is Google's cloud-based platform that lets you instantly play your favorite video games on the devices you already own. No more waiting for game downloads, updates, or installs. With Stadia, you have the freedom to decide how to play, what to play, and where to play across laptops, desktops, phones, tablets, and TVs. We're working to expand the availability and convenience of how people play the industry’s best games.

Through Immersive Stream for Games, we are also making our infrastructure and tools available to developers and publishers who want to build their own interactive streaming platforms, and deliver their games directly to their customers. We aim to grow the industry across gaming and other interactive streaming applications.

We're looking for folks for a variety of roles, such as software engineering, technical account management, technical writing, and more.

You can find our open roles here: https://stadia.com/careers

You can also learn more about some of our engineering work on our tech blog: https://stadia.dev/blog/

Re:Ask HN: Who is hiring? (April 2022) on Friday April 01, 2022 @02:55PM (#30881968)
Google Stadia | https://stadia.dev/about/ | Multiple locations (Canada, U.K., Germany, U.S., remote-eligible) | Multiple Roles | Full-time | ONSITE

Stadia is Google's cloud-based platform that lets you instantly play your favorite video games on the devices you already own. No more waiting for game downloads, updates, or installs. With Stadia, you have the freedom to decide how to play, what to play, and where to play across laptops, desktops, phones, tablets, and TVs. We're working to expand the availability and convenience of how people play the industry’s best games.

Through Immersive Stream for Games, we are also making our infrastructure and tools available to developers and publishers who want to build their own interactive streaming platforms, and deliver their games directly to their customers. We aim to grow the industry across gaming and other interactive streaming applications.

We're looking for folks for a variety of roles, such as:

• Senior Developer Manager, Stadia Content Pipeline Lead - https://careers.google.com/jobs/results/115421438334116550-s...

• Technical Program Manager, Stadia - https://careers.google.com/jobs/results/126713413624570566-t...

• Software Development Manager, Stadia Porting - https://careers.google.com/jobs/results/141491078441116358-s...

• Engineering Manager, Engineering Productivity, Stadia - https://careers.google.com/jobs/results/128282199519568582-e...

• Senior Developer Manager, Gaming, Stadia - https://careers.google.com/jobs/results/79727291006886598-se...

• Program Manager, Stadia Payments Operations - https://careers.google.com/jobs/results/130720914531590854-p...

• Program Manager, Stadia Payments Operations - https://careers.google.com/jobs/results/102111673516466886-p...

You can find additional roles here: https://careers.google.com/jobs/results/?q=stadia

You can also learn more about some of our engineering work on our tech blog: https://stadia.dev/blog/

Re:Steam to Chrome OS on Sunday March 20, 2022 @09:19PM (#30748910)
Maybe Chrome OS Flex will eventually support ARM Macs [0]? That would be cool for sure. I installed CloudReady for someone last year and it saved him from buying a new computer, and saved me from worrying about ongoing OS updates.

Disclosure: I work at Google and am speaking only for myself. I do not work on anything related to Chrome OS.

[0] https://chromeenterprise.google/os/chromeosflex/

The fact that the post mentions hiring (cost) isn't my hesitation. It's that bringing cost into a conversation about the technical merits of a given technology can be a heavy-handed way of shutting down the conversation. In some cases, technical merits very much do justify the cost, but that can only happen by creating the space to find out.

Said differently: I believe it's often worthwhile to discuss the deeper technical merits of options without hastily jumping to a cost discussion.

My primary hesitation with posts like this is that it mixes engineering points (performance, developer experience, code sharing) with a more general business point: hiring.

Hiring is a cost. There are costs to any decision. Opportunity cost, risk, business continuity, operational costs, etc. Hiring is generalizable so it makes for an easy example here.

I would hope that experienced folks making decisions like "React Native or Flutter" would weigh the full gamut of costs in their specific business context.

Re:Ask HN: Who is hiring? (March 2022) on Friday March 04, 2022 @12:22PM (#30557567)
Google Stadia | https://stadia.dev/about/ | Multiple locations (Canada, U.K., Germany, U.S., remote-eligible) | Multiple Roles | Full-time | ONSITE

Stadia is Google's cloud-based platform that lets you instantly play your favorite video games on the devices you already own. No more waiting for game downloads, updates, or installs. With Stadia, you have the freedom to decide how to play, what to play, and where to play across laptops, desktops, phones, tablets, and TVs.

We design, build, launch, and land the fundamentals that make it possible to include video game streaming in first- and third-party applications.

We're looking for folks for a variety of roles, such as:

• Software Engineer, Stadia Porting - https://careers.google.com/jobs/results/128018238983283398-s...

• Software Development Manager, Stadia Porting - https://careers.google.com/jobs/results/141491078441116358-s...

• Software Engineer, Graphics, Stadia - https://careers.google.com/jobs/results/79892054408078022-so...

• Senior Developer Manager, Gaming, Stadia - https://careers.google.com/jobs/results/79727291006886598-se...

• Staff Software Developer, Developer Services, Stadia - https://careers.google.com/jobs/results/124546505081004742-s...

• Engineering Manager, Engineering Productivity, Stadia - https://careers.google.com/jobs/results/128282199519568582-e...

• Technical Lead, Developer Tools, Stadia - https://careers.google.com/jobs/results/109913615693161158-t...

• Product Manager, Stadia - https://careers.google.com/jobs/results/111760946944189126-p...

You can find additional roles to apply to here: https://careers.google.com/jobs/results/?q=stadia

You can also learn more about some of our engineering work on our tech blog: https://stadia.dev/blog/

Re:What If San Francisco Does Not Recover? on Wednesday March 02, 2022 @10:40PM (#30536880)
The article is hard to support or dispute when the contents are primarily anecdotal.

For example, it may be a more productive conversation once the 2022 point-in-time count of people experiencing homelessness is completed [1]. That will make comparisons to other points in time more effective.

[1] https://hsh.sfgov.org/get-involved/2022-pit-count/

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