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design

Re:Tiny Wins on Monday May 03, 2021 @01:15PM (#27027806)
I'm definitely a designer first, so I see things through a design lens. But I think that taking the time to truly understand your users as best you can—whether you're a designer, developer, PM, support, sales, etc—is the first step to building a good product and being able to identify these high impact areas.
Re:GitHub Codespaces on Wednesday May 06, 2020 @01:26PM (#23093778)
It's a mockup in macOS safari, but I'll tweet a video of it running on my iPad at some point
Re:GitHub Codespaces on Wednesday May 06, 2020 @01:10PM (#23093571)
Hey, the first tweet is mine. Codespaces work pretty great on an iPad. We're going to be making improvements to the experience here as we get to GA but we know it's a scenario everyone is really excited about.
Re:Subverted Design on Saturday January 20, 2018 @10:30AM (#16193657)
It speaks to the intention behind the design, which apparently isn't user value.
Re:Subverted Design on Friday January 19, 2018 @12:31PM (#16188004)
Many thanks :) I'm glad it resonated.
Also: http://h1bdata.info/

Seems to have more data.

Re:Dumb Password Rules on Monday December 05, 2016 @12:34PM (#13107274)
You're welcome, thanks for reading :)
Read this a few weeks ago. Really useful advice.
I have a similar engine up at http://joelcalifa.com/colors

Mine can also do colors like "banana" or "bubblegum". Pretty simple to put together actually. Rather than manually putting together a list of colors, I just use the ColourLovers API. You can also use up and down arrows to move between results or the return key to "make a poem," which I fully agree was a weird feature to add.

Re:Dual-touch smartphone design concept on Saturday May 17, 2014 @05:51PM (#7761215)
The best thing touch screens have going for them, though, is direct interaction.