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david3289

Blog with AI Auto Poster

Domain: https://ismy.blog Github:https://github.com/3289david/ismyblogYour blog. Nothing else.A minimal, self-hosted blogging platform. One blog per account, no post or visitor limits on the free plan. Pro is a single $25/year plan — AI writing tools, premium themes, custom CSS, advanced analytics, newsletter, redirects, webhooks, and API access.Stack Next.js 16 (App Router, Turbopack), React...

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Now you can send tokens instead of money

Domain: https://givemesometokens.dev Github: https://github.com/3289david/GiveMeSomeTokensGiveMeSomeTokens is a platform where supporters fund AI builders with Claude, GPT, Gemini, and OpenRouter and more API credits instead of dollars. Think BuyMeACoffee — but the currency is tokens, not coffee.Supporters connect their api key here and creators can use them with an open ai compatiable api,sdk...

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Re:I made an Time-Based AI coding agent on Sunday June 21, 2026 @03:57AM (#48616661)
What do you think about??

I made an Time-Based AI coding agent

Domain: https://hourly.krl.kr Github: https://github.com/3289david/hourlyFeatures: Time based web IDE Unlimited AI for that session A secure terminal with 0.5vcpu and 512MB ram Github integration Code EditorAccess your workspace on other devices too!hourly.krl.kr

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ForgeLite-The Most Minimalized Git

ForgeLite is the most minimalized git. Repo:https://github.com/3289david/forgelite Features Repositories — public/private, fork, star, file browser, README rendering, commit history Issues — open, comment, close, Markdown body Pull Requests — real git diffs, code review comments, merge via git Git CLI — full HTTP smart protocol (git clone/push/pull works out of the box) Web Hosting — push to...

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I made an free unlimited captcha alternative

I made an unlimited free captcha service. I used altcha before, but it only focuses on Pow which was kind of hard to figure out bots. So,I made this service. It tests Pow+11 more stuff on your browser and updates every 10 minuites to stop new bots, is light, and easy to use! Maybe you should consider using this? There's a test for this: sh.krl.kr/test Hope this is great for you! Website: sh.krl.kr

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Great! I always used sudo pmset disablesleep 1 Is a great app
Re:Show HN: A real-time strategy game that AI agents can play on Wednesday February 25, 2026 @08:08AM (#47151014)
This is a really interesting direction. RTS games are a much better testbed for agent capability than most static benchmarks because they combine partial observability, long-term planning, resource management, and real-time adaptation.

It reminds me a bit of OpenAI Five — not just because it played a complex game, but because the real value wasn’t “AI plays Dota,” it was observing how coordination, strategy formation, and adaptation emerged under competitive pressure. A controlled RTS environment like this feels like a lightweight, reproducible version of that idea.

What I especially like here is that it lowers the barrier for experimentation. If researchers and hobbyists can plug different models into the same competitive sandbox, we might start seeing meaningful AI-vs-AI evaluations beyond static leaderboards. Competitive dynamics often expose weaknesses much faster than isolated benchmarks do.

Curious whether you’re planning to support self-play training loops or if the focus is primarily on inference-time agents?

Re:Keep Android Open on Sunday February 22, 2026 @08:32AM (#47110870)
It's just google making money again...
Re:Keep Android Open on Sunday February 22, 2026 @08:31AM (#47110864)
Android is open source if you can customize it and even now you can't install apk files anyway It might work I actually don't know
Re:Keep Android Open on Sunday February 22, 2026 @08:05AM (#47110680)
Android is code-only "open source" but not actually open since if you make an app and put it in apk it automatically makes the file look dangerous making developers pay for Google Play store
Re:Gamedate – A site to revive dead multiplayer games on Sunday February 22, 2026 @07:55AM (#47110622)
I like that this is targeting forgotten games with low player counts (since im new and not famous) Have you considered gamifying session creation (e.g., showing estimated wait times or crowd-sourced player counts) to make join-up easier? And I also like your 98.css style!