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danatkinson

Agile tariffs really only make sense if you have batteries. That way you can ride out the peaks by running off power generated in the troughs.
Re:No Man’s Sky – Procedural Content on Monday October 17, 2016 @07:54PM (#12730912)
I agree. I don't think the point is that generated content is boring, but that HG's generated content depth was quite shallow.

As stated in the article, if they doubled the size of the art team, they could have had hundreds of times more models from which to generate creatures.

The possibilities could be near-endless but the execution in NMS was poor because clearly not enough effort was spent on building up the assets. The author believes that it would be madness to create such a full-featured engine and then abandon it so soon. I'm inclined to agree, until HG or ASA say otherwise, and then folks will probably start knocking out the NMS clones.

Re:Dropbox Owns Cloud Storage on Mobile on Friday October 14, 2016 @05:33PM (#12711255)
Poor business model: I refer to their freemium offering which is poor compared to competitors.

Security: If you think that's a judgement call, fine, if you think that the dropbox hack is a judgment issue.

Pricing: For Joe Bloggs, 100GB is generally enough. Google handily offers that for $2. With Dropbox, there's a cliff - a few gig for free or a terabyte for $10/m. Why no middle ground? Both Apple and Google offer scaled plans, why doesn't Dropbox?

Re:Dropbox Owns Cloud Storage on Mobile on Friday October 14, 2016 @02:28PM (#12710140)
That's a good question/point and suggests a lack of education of its users of alternatives which are cheaper/better/more reliable.
Re:Dropbox Owns Cloud Storage on Mobile on Friday October 14, 2016 @01:52PM (#12709852)
I'm struggling to understand why. It has a very poor business model, security issues and the storage for the price just doesn't add up. Google Drive or iCloud are far easier to set up, cheaper, and has oodles more space.
Re:A Facebook Sixth Sense on Tuesday May 31, 2016 @08:26AM (#11806119)
Psychic mode is/was amazing. I used to love freaking people out when I saw the 'You feel a disturbance in the force...' message and quickly type 'Hi!'.
Re:The man who made 'the worst video game in history' on Monday February 22, 2016 @10:44AM (#11151541)
I can't imagine any sane person actually blames him for his work and not the company that decides to put one developer in charge of writing such an important game in such a short space of time.
It only lasts for a few seconds? What happens afterwards?
As an FYI, the Chromium bug has now been unrestricted for public viewing - https://code.google.com/p/chromium/issues/detail?id=437642
Re:Show HN: Snabbt.js – a minimalistic animation library on Friday January 02, 2015 @07:55AM (#8826588)
An impressive demo, but I'd like to see this being done with photos of varying quality and see how the performance fairs. I've got a Chrome extension that I could probably use this with...
Re:A new Microsoft browser? on Friday January 02, 2015 @07:53AM (#8826578)
This is not new information though. Every page on the QuicksBlog contains the sponsorship information at the bottom of the page.
Re:Ponos – A simple yet powerful load generator in Erlang on Monday November 17, 2014 @10:22AM (#8618546)
Actually, it is. It's in the readme on the first line! :)
Re:Ponos – A simple yet powerful load generator in Erlang on Monday November 17, 2014 @10:21AM (#8618540)
I think it's probably from Greek mythology. Ponos was the God of hard labour - https://en.wikipedia.org/wiki/Ponos
Re:Tim Cook Speaks Up on Thursday October 30, 2014 @07:43AM (#8532339)
Way to go, Tim! It's a shame that he had to 'come out', but I hope that being the CEO of one of the world's biggest companies will help the LGBT cause.
Re:How Unreliable is UDP? on Thursday October 16, 2014 @02:37PM (#8466544)
I think this is definitely a more accurate representation of the joke. Although maybe drop one of the words. :)
I agree that living conditions will undoubtedly be hard at first, but will only improve from there.

The first humans to live on Mars will almost certainly already have gone through many months/years of rigorous on-Earth testing to ensure they don't go stir crazy. Indeed, MARS-500 is a wonderful, recent example of research into this area.

By the time 'ordinary' humans get to Mars, there should be a reasonable amount of infrastructure (power/water/heat) already in place to support a population.

As for entertainment, I don't imagine that football stadiums or theatres will be required in the future if everyone had access to something like an Oculus Rift.

Why do you think it'll be hard? I'm not saying it's going to be easy, but what difficult challenges to survival do you specifically think they'll struggle to overcome?
Re:Getting rid of burnout permanently on Monday August 04, 2014 @10:39AM (#8131917)
It's odd but sex is not mentioned even once as a legitimate release.
Re:Protecting Your Anonymity: A How-to for Sex Workers on Wednesday July 02, 2014 @03:11AM (#7975620)
Your comment makes the fallacious assumption that all sex workers are breaking the law. The law on prostitution is VASTLY different between countries and states.
Is there a test suite/page for the will-change property in order to gauge vendor compliance?
Re:What's the story with the Makerbot patent? on Friday May 30, 2014 @05:46PM (#7824274)
Needs a tl;dr. Clearly my attention span is shot on a Friday night. :(
Re:2048 AI on Tuesday March 11, 2014 @12:40PM (#7380405)
Brilliant game! I got pretty close, but even the AI managged to fail just a few moves before the completion. :( http://i.imgur.com/F2ldDAS.png
Re:NodeJS 5 KEY Things I Wish I Knew Earlier. on Friday March 07, 2014 @10:06AM (#7360589)
Not using version control in a development environment would be reckless. If you hate version control, you're either a bad developer, or you're using the wrong system.
Re:Introduction to HTML and CSS on Thursday February 06, 2014 @06:26AM (#7189800)
It's a shame that they're not producing valid HTML.