crowdhailer
Re:Please Let the Internet Die. It's Time to Start Over
on Monday November 02, 2026 @11:33AM (#50339378)
I think that's fair. I have a project to rebuild the "web" and have to catch when I get it wrong. We already have multiple webs and I don't believe a better one is that hard to get to.
Making DNS_Erlang Fast: Binary Tricks for the Beam
TagFS: A simple tag-based filesystem (2011) [pdf]
Embedding EYG in Erlang
The Brainmade Mark
Lustre, Mist, and BEAM messages A recursive learning story
Drone Display Recreates the Twin Towers over New York City
Living on the Edge
Single file apps with Gleam and Bun
Fuzzing the Gleam Compiler
Migrating to the New Tangled Knot2
My experience as a first time speaker
Trellis: Workspace Tooling for Gleam Monorepos
Re:EYG: A Programming Language for Humans
on Tuesday July 28, 2026 @03:07AM (#49080386)
I have a few weird syntax I've worked on in the past so this is definitely possible. Currently only the textual representation and structural editor are in the repo. The most different I have done is a layout where the AST was presented like a file tree.
apply ├── int_negate └── 5
Re:EYG: A Programming Language for Humans
on Tuesday July 28, 2026 @03:04AM (#49080362)
I believe this was a separation that existed in the role of programmer (logic cognition) from coder (details) in the early days of computing. I previously read a good post about this but can't find it now.
Re:EYG: A Programming Language for Humans
on Tuesday July 28, 2026 @03:01AM (#49080341)
Bringing a sound and totally inferred type system, including of all effects. Is the main dimension. It also aims to improve the friction around managing dependencies.
Re:EYG: A Programming Language for Humans
on Tuesday July 28, 2026 @03:01AM (#49080335)
Thank you. I have some new editor features I hope to share once the package management is improved.
Re:EYG: A Programming Language for Humans
on Tuesday July 28, 2026 @03:00AM (#49080324)
I'm not sure "normies" is the right grouping. I think that is too broad some people are artists and some people just aren't that curious to try. I think a better group to target is "makers" I think that's anyone with enough ambition to at least try and fix a plug or change a lightbulb.
Re:EYG: A Programming Language for Humans
on Tuesday July 28, 2026 @02:58AM (#49080313)
I think this is a point I should make more clearly. And there are more examples of programmable environments. Excel being one.
EYG: A Programming Language for Humans
The Software Should Work conference worked
Re:Why Your Daily Standup Notes Are Useless
on Monday July 20, 2026 @08:12AM (#48977690)
To me stuff slipping through the cracks is a feature not a bug
World shift to clean energy is unstoppable, IEA report says
Re:
on Friday July 17, 2026 @03:39AM (#48944386)
I'm enjoying the resurrection of all these concepts. I hear it explained as agents work best with feedback/constraints, my confusion is I believe people do as well so why were they not so popular before. Either way it's nice to see it happening and I'm very bullish on Gleam continuing to be a good choice.
AI Is Not a Tool
Eurostar orders trains that can cope with 55C 'Saudi' Summers
Re:Zig Creator Calls Spade a Spade, Anthropic Blows Smoke
on Monday July 13, 2026 @11:53AM (#48894586)
But fair?
Re:Zig Creator Calls Spade a Spade, Anthropic Blows Smoke
on Monday July 13, 2026 @11:52AM (#48894573)
I think that friction of feedback and friction of construction are two different things.
Having lots of tokens to build things doesn't mean you have more feedback.
I'm a bun user I like it. I can't really comment from my use on what the Zig vs Rust rewrite means to me.
Re:Zig Creator Calls Spade a Spade, Anthropic Blows Smoke
on Monday July 13, 2026 @11:51AM (#48894545)
Not heard sunk cost fallacy described as a feature before. Interesting idea.