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citizenparker

Re:Ask HN: Who is hiring? (February 2013) on Friday February 01, 2013 @11:31AM (#5151700)
We're extremely happy CircleCI customers, and I've been tremendously impressed by how they're running a business. Via feature requests and a few minor issues, I've been in contact with a few members of their team and have been impressed each time.
Re:Enterprise Piet on Thursday October 25, 2012 @06:23PM (#4699868)
Enterprise Piet? Seems like the OP is just adding more additional features that takes Piet even further away from simplicity.

Ironically, Piet is, an RGB in the land of greyscale PICS. They broke the abstraction layers, mess up logic with implementation, introduce not just different kinds of colors but redundant and irrelevant dark colors and ruined the magic of "everything is an alpha value." Look what a classic two tone Hello World became.)

Re:My Madison Ruby Story on Thursday September 13, 2012 @10:22PM (#4519691)
I was so fortunate as to speak at MadisonRuby in 2011, and I confirm it's a special thing. Jim and Jen have really created something special in the Ruby world, and I haven't seen anything like it. For starters, I've never seen as many talks start with hugs as I have at MadisonRuby.

It's inclusive in a way that puts most uses of that word to shame. I don't know how it happens, either. I want to grow up and be like Jim.

Re:The new emberjs.com on Monday May 21, 2012 @03:37PM (#4004509)
Woo! I was at first a bit disappointed to see only two guides - good thing I checked out the docs.

Hopefully now the docs around EmberJS can stabilize and really take off.

HBO is making bank. Until we as consumers vote with our wallets and change our behavior by canceling subscriptions, nothing will change for HBO or their bottom line.
Re:Show HN: We built real MMO Asteroids on Tuesday April 10, 2012 @09:34AM (#3822074)
> "The problem is that since it is an MMO game, it's not enjoyable with a few players."

I think this is your problem. All of the compelling virtual worlds I've been part of have some hook that works on the individual. If you doubt, log into one of the old classic MUDs like LegendMUD (http://www.legendmud.org/) or Blood Dusk (http://mud.dusk.org/). They're still compelling when you're alone in the world (and these days, that's pretty likely).

I think it's perfectly legitimate to say your product is better in groups. I would hope so for something calling itself an "MMO." I think it has to be compelling by yourself to some extent though. I'd argue that every major virtual world from WoW to Second Life to even Minecraft has provided this.

What's even better is that when you have that action that is compelling alone, the second person into your virtual world sees that person being awesome and then desires to join in. You open yourself up to getting a "First Follower" effect, in other words.

Re:HTML Instant - Real-time HTML Editor on Monday October 04, 2010 @09:20PM (#1758236)
1. Noteworthy lies at the intersection of "useful" and "unique." "Complicated" and "difficult" doesn't come into play.

2. Because it's something immediately useful to which I can direct anyone learning HTML so that they get instant feedback.

Re:Android PHP option planned for Javaphobes on Monday July 19, 2010 @09:49AM (#1528608)
A thousand times yes to this comment. I have had a great deal of fun playing with the V8 engine, and it would beyond cool to write code for the Android using it. Android Chrome already has it integrated, so it should definitely be feasible.
I read resumes all the time, a few tips:

* At your level of experience, you should ABSOLUTELY have only one page. If your LinkedIn profile is a reflection of your current resume, there's a fair amount you can cut from that if you need to make room. Things like "Tool was eventually taken up by QA team" isn't terribly relevant, and the BCCampus Research Assistant unfortunately sounds a bit like fluff.

* Don't expect anyone to have given your resume more than a cursory overview. Instead, plan on that and make sure that your most important bullet points stand out on the page. You can do this by re-ordering your information or by varying your whitespace, verbs used, and sentence length.

* Think about implementing a template from http://www.oswd.org/ for your personal website. You may not have design skills (and even those majoring in design often lack them out of college), but at least show you can recognize good design and follow directions by implementing one of the free templates there

* I normally hate to flaunt my own stuff, but I wrote an article recently on some of my personal pet peeves on resumes - http://citizenparker.com/post/Spray-and-Pray-Developer-Resum...

I would be happy to give your resume a more in-depth review and follow-up with you personally. Get in touch on my website if you're interested. Either way, good luck and don't give up.

Re:If You Want a Job Tomorrow, Cultivate Your Career Today on Friday November 06, 2009 @05:21PM (#927092)
I think learning a language that may not be applicable at work has two key benefits:

1. I learn it "enough" to know what it's good at, what it's bad at, and to have enough hand-written code to pick it back up pretty quickly (particularly if you set up a test-driven learning environment)

2. Even when I forget the language's particulars, it changes the way I see other programming languages. For instance, while I don't use Ruby in my day job yet, I still think of things I can do with method_missing and how I might approximate that same power and flexibility in my work where appropriate. In short, learning languages helps me program "into a language" rather than "in a language", to borrow Steve McConnell's terminology.

Re:German man programs "Hello World" into wheat field on Thursday November 05, 2009 @05:06PM (#924892)
The title is incorrect. It should read: "German man mow-grams 'Hello World' into wheat field"
I wish someone would hire the people the team behind Pixlr to create an Office-replacement. Pixlr is the first (and to date, only) web application that has truly felt like working on a native, desktop application to me.

I think if someone were to adopt the Pixlr model and create a lightweight Flash-based solution to this, I think they would have the flexibility to create an experience as rich as Office, and start stealing customers.

However, I'm more and more impressed with the Cappucino apps I'm seeing, so there are clearly many possible solutions to this problem.

Re:Apple plans to embed ads in operating system on Monday October 26, 2009 @11:01AM (#903317)
Do you honestly think this is some kind of defensive patent?

Short of a press release that states "Yes, we are doing this" I'm not sure how it gets clearer. That's just me though, can you describe the scenario you are imagining?

Re:World of Goo Pay-What-You-Want Sale Results on Tuesday October 20, 2009 @12:43PM (#892695)
Many games have incorporated a feature to where you can try the game, and then have the option to give them money.

This is called a demo.

Re:C++ in Coders at Work on Friday October 16, 2009 @02:06PM (#885864)
Thus proving the author's point.
Re:Fundable comes to an ugly end on Friday October 02, 2009 @03:01PM (#857738)
Re:Microsoft technet for free, surely this is a mistake on Wednesday June 03, 2009 @08:37AM (#639648)
Are you using the key against the installation media provided via TechNet? I've tried applying my MSDN keys with Windows Vista DVDs I've had laying about with no luck before, but then I burned the .iso provided by MS and it went off without a hitch.
Re:CodingHorror: I Stopped Reading Your Blog Years Ago on Tuesday June 02, 2009 @11:23AM (#637963)
I hope that every HN poster that loves to complain about Atwood's blog articles here reads this article.

You can accurately say that the message of this article, like many of his articles, is completely obvious. However, the typical HN response to his articles also points out that sometimes the completely obvious points can go unheeded.

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