byronknoll
Re:Millihertz 5 Mechanical Computer
on Thursday May 01, 2025 @07:31PM (#43864543)
I built some logic gates using water and a 3D printed "seesaw" that tilts to the left or right: https://byronknoll.blogspot.com/2022/06/water-computer.html
Re:Show HN: I made a game using mazes generated by ChatGPT
on Friday April 18, 2025 @08:18PM (#43733073)
That might have been a small "dead end" near an edge. You can try clicking the rewind button to get unstuck.
Show HN: I made a game using mazes generated by ChatGPT
Show HN: I built a robot barber [video]
Show HN: Cellular Automaton with Interesting Patterns
https://byronknoll.com/cellular.html
I found a cellular automaton which creates some interesting patterns similar to those found in nature.
Hutter Prize expanded by a factor of 10
Rock Paper Scissors AI Using LSTM
New Hutter Prize submission – 8 years since previous winner
I made an open source project for exploring D&D maps
Kickstarter project for exploring D&D maps
1-dimensional prototype HTML5 game
Arduino Compass Belt
Blob Balance: soft body dynamics in HTML5
Re:Laservex: HTML5 Laser Puzzle Game
on Sunday November 25, 2012 @02:25PM (#4828962)
In case people are curious, the reflection limit per laser is currently set to 500 to avoid infinite loops.
Re:Laservex: HTML5 Laser Puzzle Game
on Sunday November 25, 2012 @01:49PM (#4828852)
Nice ideas! I have a small list of higher priority features to add first, but I am adding these to my queue:
- refraction polygons - concave/convex lenses - concave/convex mirrors
I think the easiest way to add these would be to just make them fixed objects in the level (so the only drag-able items would still be the straight mirrors).
Re:Laservex: HTML5 Laser Puzzle Game
on Sunday November 25, 2012 @05:13AM (#4827814)
The left shift is probably due to the scroll bar appearing (since the save button makes the page slightly longer).