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bryantwolf

Re:You might want to try being less creative on Friday October 09, 2026 @03:57PM (#50025859)
Yes! Its like texture that other decisions can get purchase on. Understand that has been a journey for me
Re:You might want to try being less creative on Friday October 09, 2026 @03:54PM (#50025826)
Where would you have started? I've had about five drafts of this piece and kept walking away saying "why does anyone care?"

This was the first shape that seemed to have a kernel where if you related to as a reader, I thought it was a good indication that you'd enjoy the whole piece.

Re:You might want to try being less creative on Friday October 09, 2026 @03:47PM (#50025730)
Where were you fifteen years ago! I'd love to hear more about your process if you're interested!
Re:You might want to try being less creative on Friday October 09, 2026 @03:42PM (#50025695)
Yes! I find that whenever I try to steal something, I end up taking some of it's essence, but I end up modifying it so much that it's not really that thing any more anyway.

So I want to be less afraid to do that. Because at the end of the day, if I decide it's too stolen, I can always just not release it.

Re:You might want to try being less creative on Friday October 09, 2026 @03:40PM (#50025673)
I agree. It's all part of the creative process. I guess I framed it this way because I think it's what my younger self needed to hear because I definitely wouldn't have considered that part the creative work then.

I think there's something here that's a little different from just "refrain from criticism" that I needed to hear which is something like "you can spend a lot of time trying to find the perfect way to do something, or you just do it many different ways and see which you like better" and frankly, I spent so much time noodling, it might have been _less_ overall time if I'd just forced myself to record some very formulaic versions I was averse to, and seen if any of those inspired me to actually get the thing done.

I liked "Instead, it’s about creating one version of a project that will likely either be improved upon in the future or serve as inspiration for something else. The key is to cultivate the commitment and conviction to declare that something is done, for now." from your piece. I think that's what I'm trying to get at.

Re:I like 'em thick OR: an apology to my English teachers on Friday August 21, 2026 @02:07AM (#49384373)
This piece is great. And it’s totally true that we’re surrounded by walls of slop. I stop reading things all the time when I notice the tinge of AI.

That said, I don’t think that just because this is the way things are, this is this is the way things have to be. Even with our interactions with AI. And I have hope.

Ted Chiang had a great piece in the New Yorker years ago called “Why AI isn’t going to make Art”[1] where he describes something similar. There are 10,000 choices to make in every good pieces of art. AI makes the average choice for every decision and the average choice is derivative and uninteresting. There in I think lies both the problem and the solution. Rather than autocompleting our work, we’d all be so lucky to have a captivated and motivated reader who asks all of the questions this author suggests, so we can get better and better at asking them ourselves and making great art.

[1] https://dmd-program.github.io/dmd-300-master/assets/Chiang-A...

If you think all of these models aren’t finding important bugs everywhere I think your not being honest with yourself.

In fact I think the opposite is true. The Zcash bug was found with opus 4.6 or something like that. Many worse models currently in the wild might be very capable but not yet industrialized for bug finding.

Another example from today. Cryptography system that’s been around for decades: https://eprint.iacr.org/2026/1630

It’s going to be a bumpy few months

Sure, I think it’s reasonable to tell Anthropic the barn door is already open.

Though, like, I guess I expect that when this comes out, all the opus traffics will move over. It does appear to be much more capable, just jury is out about how much more capable

All of this discourse seems very bizarre.

If smaller models can find these things, that doesn’t mean mythos is worse than we thought. It means all models are more capable.

Also if pointing models at files and giving them hints is all it takes to make them find all kinds of stuff, well, we can also spray and pray that pretty well with llms can’t we.

It just points to us finding a lot more stuff with only a little bit more sophistication.

Hopefully the growing pains are short and defense wins

Re:Don't use passkeys for encrypting user data on Saturday February 28, 2026 @04:02AM (#47192569)
The advantage is that the password never leave the device. It has a public key and signs challenges with the private key but nothing sensitive goes over the wire on every login
Re:Founding Is a Snowball on Monday February 02, 2026 @02:05PM (#46859857)
Shoot a way to contact you to tecoholic at bawolf.com and I'll invite you to a copy of the board you can duplicate and mess around with.

I appreciate the sentiment and I agree. While I think there are countless humans who could do way better, I was never going to hire someone to illustrate this. Furthermore, I don't think it reads very interestingly without the images. I doubt it would have even gotten published.

But now thousands of people have seen it, it's shown that it can strike a chord. Maybe it is worth polishing a little more. It would be adorable as a small book

Re:Founding Is a Snowball on Monday February 02, 2026 @01:55PM (#46859733)
I bought the starter membership which is 20k credits for $18 and I have 5.7k credits left. They charge 50 credits a generation for nano banana. There was some LLM usage to plan the images too so the math is a little blurry but that should give you a rough sense
Re:Founding Is a Snowball on Monday February 02, 2026 @12:59AM (#46852900)
I actually thought a lot about the eye whites! He didn’t look nervous enough without them
Re:Founding Is a Snowball on Monday February 02, 2026 @12:58AM (#46852891)
Thank you for saying so. I’m glad it connected with you
Re:Founding Is a Snowball on Monday February 02, 2026 @12:57AM (#46852887)
You’re entitled to your opinion, but I don’t think that’s what I wrote.
Re:Founding Is a Snowball on Sunday February 01, 2026 @08:37PM (#46851376)
I too am skeptical we’ll really be able to catch everyone. By making public tools we just create evals to beat the tools etc.

Still, right now I think we can tell, so I focused on making sure they were my words, but I let an llm help edit and I think it honestly made it much more readable

Re:Founding Is a Snowball on Sunday February 01, 2026 @08:35PM (#46851361)
What parts felt too stretched? Or just as a composition would you have preferred I narrow it down? I thought it was fun that it goes a little overboard. To me it felt like doing so captured just how much these journeys can change over time.

I tried to focus on 3 main bits:

Early exploration, problems between people, and then how much is ultimately in or out of your control

Re:Founding Is a Snowball on Sunday February 01, 2026 @08:31PM (#46851335)
I’d love some thoughts here on the consistency. I thougt I actually did pretty well! But I can see how I might be blind to mind own work here.

What ruined it for you?

Re:Founding Is a Snowball on Sunday February 01, 2026 @08:26PM (#46851299)
Hey hacker news! I wrote this and I’m glad it connected with folks.

To answer a few of your comments:

Writing is all mine but I had Claude proofread it, in addition to some close friends. Honestly it pointed out some great weaknesses in the original draft.

The art is all nano-banana through a tool called flora ai. I’d love to work with a human illustrator for something like this. I can draw, but I can’t paint and there’s an aesthetic here I think it handles better than I would have.

Man, it’s amazing that I can get something out there that expresses a vision all by myself. If this were a revenue generating project like an actual children’s book or something I’d love to work with someone that could bring it to life a bit more.

Re:Spherical Snake on Tuesday January 06, 2026 @09:33PM (#46521835)
You might find this fun. There this sonic the hedgehog special stage from sonic three that takes place on a sphere. Recently I made a remake of it and they project a 2d grid onto a sphere, but the projection adjusts as you move, so no matter where you go, you never end up at a pole. The poles always stay on your sides.

The other interesting bit is that you can have an arbitrary map size and just repeat it. The game is 32x32 but it could be whatever.

https://blue-sphere.fly.dev/play?map=s3-01

Anyway, great stuff you have here!

I prefer ‘clankerism’
Re:Ovi on Wednesday October 22, 2025 @05:33PM (#45675441)
People will like them when they’re good content. Right now we’re stuck in the in between where it’s kind of all or nothing ai, but it will get grayer when the feedback loops are tighter and building ai movies is more interactive. Same thing with any special effects really

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