brianrisk
Re:My First AI Software Dev Tool
on Wednesday July 03, 2024 @11:29AM (#40866944)
Launch it and point it at one of your projects. I use it for unit tests, new UI views, adding to existing code or creating new services. Actually used a prototype of the app to make ~90% of the front and back end of the full app.
Front end: React + NodeJS + Electron; Back end: Django/Python + MySQL
Stock prediction NN and ML examples (Python)
Re:Stock prediction NN and ML examples (Python)
on Wednesday September 13, 2023 @12:18PM (#37498710)
For quants or data scientists who are intrigued by the stock market, this repo contains simple working examples of several popular machine learning and neural network approaches for predicting stock prices. The repo also contains sample stock data so the code is ready launch with no extra steps.
ML Methods include: * Gradient Boost * K-means clustering * Logistic Regression * Random Forest * Support Vector Machines
NN examples are all Feedforward Neural Network (FFNN) for several popular libraries: * PyTorch * PyTorch Lightning * Keras * Tensorflow
At the very least these examples can be starting points that get the boilerplate out of the way and allow you to develop more sophisticated approaches.
I'd really love to hear what you make of this!
Re:Django App that logs exceptions and uses AI to suggest fixes
on Monday September 04, 2023 @05:40PM (#37385376)
What a day off! I finally got around to making this project.
Django App that logs exceptions and uses AI to suggest fixes
News Bot Source Code
Re:News Bot Source Code
on Wednesday May 03, 2023 @10:58AM (#35803188)
Combines wikipedia API + ChatGPT API to write articles about trending Wikipedia topics
Re:In-browser retro-futuristic tank game, open source
on Monday August 08, 2022 @05:13PM (#32391084)
A popular suggestion today! Done!
Re:In-browser retro-futuristic tank game, open source
on Monday August 08, 2022 @10:01AM (#32385478)
Perhaps Synthwave is a subset of Retro-Futurism? "...a blend of old-fashioned 'retro styles' with futuristic technology"
Re:In-browser retro-futuristic tank game, open source
on Monday August 08, 2022 @09:00AM (#32384882)
You are one hell of an alpha tester! Are you up for opening an issue for the camera tumble? https://github.com/brianrisk/SYNTHBLAST/issues
Re:In-browser retro-futuristic tank game, open source
on Monday August 08, 2022 @08:55AM (#32384848)
What a pro tip! This was an easy change; I've pushed it to the repo and will be out with the next release I put out later today. Any other suggestions you have I'd love to hear. (Incidentally; I set the anisotropy to 8 for that texture -- I liked some of the blur produced as it gives it a nice neon effect)
Re:In-browser retro-futuristic tank game, open source
on Sunday August 07, 2022 @09:13PM (#32381509)
Out of context that is an unsettling sentence! @zuminator is right: find all the yellow pads to advance to the next level. Level 2 is when enemy tanks come in
Re:In-browser retro-futuristic tank game, open source
on Sunday August 07, 2022 @05:35PM (#32380147)
Oh Battlezone! I drew a lot of influence from the (way cooler than mine) '90s game Spectre: https://www.youtube.com/watch?v=t41bawPxF-g
Re:In-browser retro-futuristic tank game, open source
on Sunday August 07, 2022 @05:32PM (#32380122)
The warning idea could actually add to some of the suspense. Maybe a creepy sound they make within a certain radius? And: larger bullets? That's hands-down the easiest suggestion to try out I've ever seen! (as opposed to "multiplayer and wearables inventory woudl be cool bruh")
Re:In-browser retro-futuristic tank game, open source
on Sunday August 07, 2022 @05:29PM (#32380103)
You're the best
Re:In-browser retro-futuristic tank game, open source
on Sunday August 07, 2022 @05:28PM (#32380092)
I fully get it. Their seeking algo is pretty primitive, but their steady relentlessness is unnerving. At level 3 or higher there are green pads you can run over that gives you an overhead view
Re:In-browser retro-futuristic tank game, open source
on Sunday August 07, 2022 @05:25PM (#32380068)
Glad it worked for you on the iPhone! I'd love to figure out how to resize the screen correctly if the phone is in portrait and then you rotate it to landscape
Re:Ask HN: How do you manage to do FOSS personal projects?
on Sunday August 07, 2022 @04:36PM (#32379652)
Usually the hornier I am, the more I work on personal projects. I don't know why.
Re:Hacker’s Delight (2012)
on Sunday August 07, 2022 @04:17PM (#32379488)
This is a nice title! At the very least a new book should be written to use it.
Re:Hacker’s Delight (2012)
on Sunday August 07, 2022 @04:16PM (#32379474)
I hear all of you about how it's not misleading, but I must admit that when I clicked on this link I was expecting a different kind of book.
Re:In-browser retro-futuristic tank game, open source
on Sunday August 07, 2022 @04:11PM (#32379431)
Pure javascript/html. Would love feedback on ideas. Leave a star on Github if you like it!