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bobGiezi

These four games were made for the exhibition "Atomik Bazar" organised by François Burland in Fribourg at the Espace Jean Tinguely-Niki de Saint Phalle. The graphic line of the four games, all named "Atomik [...] of Doom" in honor of the exhibition, is heavily inspired by the work of François Burland, especially his well known war ship,submarine and airplaines.

Atomik Chaotik Bombing, Blind Threat, Inaccurate Laserfights and Unpredictable Meteors Field of Doom are all inspired by the main theme of the exhibition: The Cold War. Each game, in its unique way, challenges the player through a new aspect of this period: nuclear and space domination, invisible threat and arms-race.

Let us know what you think!

Thanks for the feedback! Noted, we will work on the music, or give an option to disable it. For the user instruction, I was thinking about adding a couple more bubbles to the player, for instance "I should pick up that box now", "I should probably bring that box to the machine", etc., do you think this would be an improvement?
We made this game in 24 hours at a game jam this weekend. The idea is based on an article by Le Temps (a swiss journal) which is titled: at the office, the tyranny of the cool (https://www.letemps.ch/societe/bureau-tyrannie-cool).

The game is played with wasd and e to interact. Let us know what you think!