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blackdivine

Re:What you can get for the price of a Netflix subscription on Tuesday November 25, 2025 @03:40AM (#46043699)
Can anyone give me an honest review of Kagi? When AI can summarize the web results and search for me, I have stopped using Google.
I'd say buy a new mid 2015 Macbook 15inches, some vendors might have it in stock. I recently got it for around $2000 USD in Pakistan. It's Core i7, 16GB RAM and 256GB SSD.
Re:The hustle is dumb and killing you on Thursday February 01, 2018 @04:59AM (#16280647)
IMO She's sharing her experience and opinion, I don't think she specifically pointed out that YOU or ME should do it
Re:Mega Man for TempleOS on Tuesday March 28, 2017 @05:28AM (#13975216)
If only the users realize that!
Re:“I have toyota corola” on Tuesday November 15, 2016 @09:15AM (#12958112)
Yep, the authors are brother and owner of one of the first ISPs in Pakistan, Brain-net.
Re:Fun Linux commands on Tuesday November 15, 2016 @09:02AM (#12958000)
munir@munir-HP-ProBook-450-G2:~$ telnet

towel.blinkenlights.nl

Trying 94.142.241.111...

Connected to towel.blinkenlights.nl.

Escape character is '^]'.

Connection closed by foreign host.

Re:Fun Linux commands on Monday November 14, 2016 @05:32AM (#12948804)
telnet towel.blinkenlights.nl is not working. RIP
Thank you for this. Will surely test this out at work tomorrow because I've been trying to get a headache free dash or any smart streaming setup. So far all open source options i tried have given me nothing but headaches.
Re:Ask HN: Who is hiring? (February 2015) on Monday February 02, 2015 @07:36AM (#8983859)
I would also like a response to that

Ask HN: Suggest an advanced 2D engine for an Open-Source Hobby MMO development

What is the most advanced (both feature wise and ease of use wise) 2D engine out there that can help me reach the goal of developing a basic 2D MMO quickly. I would like to keep initial development Open Source and then maybe fork it.The engine preferably should have a networking API that lets you go to thousands persistent users scale easily. This will be a huge plus.Also advanced things like...

( Read More... | no comments | 2 points | on HN )
Re:Valve's OpenGL debugger open-sourced on Thursday March 13, 2014 @06:23AM (#7390937)
Really love what Valve is doing here. Game development needs some awesome opensource love.
Re:Rendering large terrains on Monday March 10, 2014 @05:30AM (#7371992)
Ah game programming and terrains, the nostalgia :)
Does anyone else see the logo image moving in a weird way? like when you are not exactly looking at it, it feels like animating, like those fancy optical illusions. (sorry for being off-topic but this is bothering me)
Re:10,000 Year Clock on Friday September 20, 2013 @04:23AM (#6416572)
Hmm, good to know. Thank you once again
Re:10,000 Year Clock on Thursday September 19, 2013 @03:43AM (#6410371)
Thank you for letting me know in a kind way.

I figured out so but I also thought that when I submit a link that's already been submitted it would take me to the previous submission rather than resubmitting it, or does it resubmit if there's a big time difference?

Re:Convert Facebook newsfeed into Reddit-style trending stories on Wednesday August 07, 2013 @09:05AM (#6172504)
Yes, that's what we are striving for. Not only a different but a BETTER view
Re:Convert Facebook newsfeed into Reddit-style trending stories on Wednesday August 07, 2013 @09:01AM (#6172476)
I totally agree, that it's a good thing not to see 100% of posts from either HN or FB

But the updates that you miss are also some which have a lot of likes/shares/comments on FB. That's what we do, we don't dig out crap posts, but only those posts that outrank others.

So we have found out that you also miss those high ranked posts, almost as much as 50%

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