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bigfoot

That was my position too, but I was recently told there's a tool called waypipe that is supposed to solve this. Haven't tried it yet, though.
Re:Embedding Binary Objects in C on Thursday April 16, 2020 @08:29AM (#22888677)
Re:Datensparsamkeit (2013) on Sunday February 18, 2018 @06:21PM (#16409505)
Exactly: "spare" is the imperative ("save!"), "sparen" the base form ("to save").
Re:W3C abandons consensus, standardizes DRM, EFF resigns on Monday September 18, 2017 @05:01PM (#15279535)
But don't get me wrong, I'd love to see your optimism come true here.
Re:W3C abandons consensus, standardizes DRM, EFF resigns on Monday September 18, 2017 @04:51PM (#15279439)
No. For simple economic reasons, such as too much testing effort vs. too little revenue.
Re:W3C abandons consensus, standardizes DRM, EFF resigns on Monday September 18, 2017 @04:45PM (#15279382)
The saddest part of this story is that Netflix/Amazon/younameit will continue to ignore and block Linux users as the niche market they are -- even if a future Firefox or Chrome version comes with the new standardized DRM everyone asked for. Lose/lose situation.
Given that a NSA dev team was well aware that the spyware would be discovered and disassembled at some point in time, it was reasonable to intentionally leave behind evidence that points to countries other than the US. I'm not saying that's what happened, but I'd not take the cricket references too serious either.
Re:OpenBSD kernel source file style guide on Wednesday November 26, 2014 @01:23PM (#8663775)
OK, agreed. C (and C++) just suck regarding this detail.
Re:OpenBSD kernel source file style guide on Wednesday November 26, 2014 @12:04PM (#8663278)
Archaic and impractical. Example: Instead of using Linux' pragmatic approach to function prototypes:

"In function prototypes, include parameter names with their data types. Although this is not required by the C language, it is preferred in Linux because it is a simple way to add valuable information for the reader."

OpenBSD enforces this:

"Prototypes should not have variable names associated with the types; i.e., void function(int); not: void function(int a);"

Instead of letting the code tell the parameters' purposes, this now has to be deduced from informal descriptions, or the function definition in some .c file.

Re:The Archive of Interesting Code on Monday May 13, 2013 @06:28AM (#5697976)
Under what license may I reuse those snippets -- or are they too short to provoke legal issues anyways?
Quoting from the end of the paper:

"Source code and a phase diagram generating Python script are available under the M.I.T. license on github.com at https://github.com/mattbierbaum/moshpits . An interactive Javascript version of the simulation is available at http://mattbierbaum.github.com/moshpits.js ."

C++'s template-based sorting mechanisms allow for the same optimization without manually special-casing anything. (The compiler "integrates everything", to quote the author, out of the box.) C++ port of Postgresql, anyone?
Re:GCC Explorer on Thursday May 24, 2012 @12:26PM (#4019149)
Nice. Please add more GCC versions (3.x and 4.0 through 4.3?) and the most recent clang/clang++ releases! Direct pastebin-style links would also be great.
Re:Hackful - A Hacker News for Europe on Friday February 03, 2012 @01:42PM (#3548258)
You're being overly pessimistic on the percentage of Europeans speaking English (though not necessarily as their native language). This language has worked as a common means to communicate for a long time and definitely won't leave this web site end up being "UK/US centric".
Re:Why C Is Obsolete on Wednesday December 28, 2011 @09:59AM (#3399898)
With that argument you could invalidate any high-level language construct. They're all just "specialized syntax" of classic idioms in Assembly.
Re:Why C Is Obsolete on Wednesday December 28, 2011 @09:51AM (#3399876)
I agree on Bjarne's opinion here -- it would be nice if C and C++ had merged at some point.

Unfortunately, the reason why this hasn't happened is inherent: C++ is so utterly complex (the C++11 standard contains more than 1300 pages of highly compressed language legalese) that especially in the embedded systems domain many vendors just don't have the time and resources to build a C++ compiler. And being caught in this vicious circle, embedded developers still aren't (and probably won't be for still quite some time) accustomed to programming at higher abstraction levels than what C offers. This also allows myths like C++ being too inefficient for embedded systems programming to live on in industry.

Re:Friction simulation on touchscreen on Thursday December 01, 2011 @10:26AM (#3300023)
For stationary setups, this is for the first time a real win for touchscreens in comparison to a conventional screen plus a pointing device (mouse, trackball, you name it). I'm really curious what they'll make out of this.
"As for Unity; its incomplete, buggy and complicated." -- four lines later: "The non geek will love Unity. Its simple to use [...]". The author fails to be consistent even in a single paragraph. Even the post's title contradicts its content.
Re:Subtle Patterns: Free textures for your next web project on Monday October 10, 2011 @07:15AM (#3093250)
The 90ies called, they want their tiled backgrounds back.
Re:All papers published by Microsoft Research on Tuesday September 20, 2011 @02:12AM (#3016496)
Depends on the publication date. A paper due to be published in December 2011 is not yet downloadable for obvious reasons.

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