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bdahz

Re:Browsers load Web pages [video] on Thursday February 20, 2025 @08:14PM (#43122902)
Is this the same guy talking about the same topic?

https://www.youtube.com/watch?v=p0lFyPuH8Zs

I need a transcript as the FOSDEM website didn't provide a one (404 not found), but youtube has.

Re:Audiocube – A 3D DAW for Spatial Audio on Thursday January 30, 2025 @05:24PM (#42882779)
The free download requires account registration, which will discourage most people from trying it. Even third-party login might make it easier, but I didn't find that option.
Re:Using Rust in Non-Rust Servers to Improve Performance on Monday October 28, 2024 @09:43AM (#41970948)
I'm curious what if we replace Rust with C/C++ in those tiers. Would the results be even better or worse than Rust?
For the simplicity of implementation and code clarity, I need to know how much I need to pay for it.

If the Haskell implementation is 3x slower than C/C++/Rust implementation, it would be acceptable.

If it's 30x slower, I would rather choose C/C++/Rust even the implementation won't be simple.

If it is even possible to be 3x faster than C/C++/Rust, then why not the mainstream programmers adopt Haskell everywhere?

How is the performance when compared to similar implementations in C/C++ or Rust?
Re:Cosmopolitan v3.5.0 on Tuesday June 25, 2024 @03:00AM (#40785343)
How does cosmopolitan support GPU-based applications?
Re:Round Rects Are Everywhere on Monday June 24, 2024 @10:26PM (#40783709)
Related post discussing the rounded shapes (and squircles) in design tools:

https://blog.verygoodgraphics.com/posts/rounded-shapes/

Thanks for your advice. I've reverted the license back to 1.0, adjusted the royalty rate, and made the royalty disclaimer more apparent in case someone says it contains a HIDDEN royalty :)

As a small team, we don't expect to make great money just by the royalty. We choose to open source this project for many good reasons. But the only reason of adding royalty is that we want to protect our work from being stolen by some other random guy.

Re:So You Want to Build a Browser Engine on Monday June 10, 2024 @01:48PM (#40636108)
Sorry, I was just raising my question. Because in my country most app maker does not care about accessibility. Now I know.
Re:So You Want to Build a Browser Engine on Monday June 10, 2024 @11:29AM (#40634626)
The reasons to escape Flash are the performance and power-consumption issues, rather than accessibility.

If you take browser as a document viewer then accessibility is critical. However if you take browser as a universal application platform, then accessibility is not necessary, right?

Re:So You Want to Build a Browser Engine on Monday June 10, 2024 @11:23AM (#40634585)
If there is a VGG-native browser then accessibility is not so hard to implement. The awkward problem is that current VeryGoodGraphics is just a canvas node in HTML (using WebAssembly + WebGL). So adding accessibility support will be a nightmare technically.
Great advice. Thank you so much!
Dual licenses, or triple licenses are common in some open source software. Maybe more rules should be presented to make the dual licensing more clear?
My concern is, are GPL-family licenses good enough to let contributors involve with this project? Because I heard that GPL licenses are like viruses and someone hates them.

Or maybe dual licenses are good enough if one of them is Apache License (for personal use only)? This is what VGG License 2.0 does.

Re:So You Want to Build a Browser Engine on Monday June 10, 2024 @08:10AM (#40632708)
Does anyone has the idea of escaping from HTML/CSS? As these specs are too complicated and not friendly for web developers as well. Maybe we could re-invent a browser engine without conforming to HTML/CSS specs?

An (early) alternative spec/engine would be a Figma-compatible vector graphics spec[2] and its rendering engine[3]. It is called VeryGoodGraphics[1].

[1] https://verygoodgraphics.com/, the website is built with its own technology. [2] https://docs.verygoodgraphics.com/specs/overview [3] https://github.com/verygoodgraphics/vgg_runtime

Ask HN: What kind of license is good for a rendering engine?

Hi, I'm making a rendering engine for design files & vector graphics, and it is open sourced.I've no idea what kind of license should I choose because I have both the following concerns:1) What if someone steels it and claims it is theirs. Because software licenses are seldom respected in my country. Or they are just using my source code without paying me, meaning that I'm working for them...

( Read More... | 11 comments | 2 points | on HN )
Re:Server-side sandboxing: Containers and seccomp on Tuesday October 24, 2023 @04:55PM (#38005435)
So what's the difference between nsjail[1] and bubblewrap[2]?

[1] https://github.com/google/nsjail [2] https://github.com/containers/bubblewrap

Re:Hermes, a JavaScript engine optimized for React Native on Wednesday March 24, 2021 @09:09AM (#26566695)
How does it compare to QuickJS?
Re:Katran: A high-performance layer 4 load balancer on Friday June 01, 2018 @07:16AM (#17204284)
What is the difference with IPVS kernel module in Linux? Both are layer 4 load balancers and IPVS has come a long time and is proven to be good. Any performance comparisons available?
Re:Me and SVG on Thursday April 20, 2017 @10:22PM (#14162650)
VPaint[1] is a research vector graphics editor (from SIGGRAPH 2015) that has higher-level semantics of vector graphics editting. And it claimed more efficiency to create vector graphics. May it be the hope to fix problems of SVG you guys mentioned?

[1] http://www.vpaint.org/

Re:Show HN: Bdash – A simple business intelligence application on Wednesday February 08, 2017 @04:42AM (#13597049)
This is a tasteless chicken. No one would take the effort to use it in real-life business, since there are always better BI software available (Tableau, PowerBI, etc.), with much better user experience (no need to write SQL) and richer and finer plotting features.

I don't see any point in "reinventing" this.

Fluid Simulation for Computer Graphics, by Robert Bridson, is a good introduction for those doing graphics.
Re:Ask HN: Best current Linux-compatible laptop? on Friday May 02, 2014 @07:48AM (#7685118)
ASUS B400, works like a charm, with Manjaro Linux. Up to 6 hrs. And excellent touchpad driver functioning better than that of Windows.