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Show HN: Getgud.io – A server-side alternative to anticheat systems

https://www.getgud.io/

For the past 3 years, we’ve been working on Getgud.io – a real-time AI system to detect cheaters and toxic players, helping game developers maintain fair, enjoyable gaming environments.Key features: - Real-Time Detection: Identifies cheaters using aimbots, wallhacks, speed hacks, and more, along with toxic behaviors like team killing, spawn killing, and boosting. - Complete Observability:...

( Read More... | no comments | on HN )
Re:Ask HN: What are you working on (September 2024)? on Sunday September 29, 2024 @05:40PM (#41690924)
Hey! I'm working on Getgud.io, an AI-powered game analytics and anti-cheat platform.

Our goal is to provide complete observability into player behavior, detect cheaters and griefers, and help game developers improve player retention.

Some key features we're working on:

- AI-powered analysis of in-match player actions to detect anomalies

- Customizable rules engine for automated responses to toxic behavior

- Visual replay system for reviewing flagged matches

Check out our website at https://www.getgud.io and watch our detection video at https://www.youtube.com/watch?v=5EhTpfEzh1M to see Getgud.io in action.

We support server-side integration for popular platforms like Unreal Engine and Unity.

For integration guides and SDK references, visit our docs at https://github.com/getgud-io/getgud-docs.

Happy to chat more about game analytics and cheat detection if anyone's interested!

Show HN: Getgud.io – Server-Side cheater and griefer detection in Real-Time

https://www.getgud.io/

Hi HN!I'm excited to share Getgud.io – we use AI to detect cheaters and griefers in real-time, helping game developers make their games toxic-free and improve player retention.What Getgud.io does:- Real-Time Cheater & Griefer Detection: Our AI analyzes in-match player behavior to identify and flag cheaters using aimbots, wallhacks, speed hacks, and more. It also detects toxic behaviors like...

( Read More... | 3 comments | on HN )

Show HN: Dump entire Git repos into a single file for LLM prompts

Hey! I wanted to share a tool I've been working on. It's still very early and a work in progress, but I've found it incredibly helpful when working with Claude and OpenAI's models.What it does: I created a Python script that dumps your entire Git repository into a single file. This makes it much easier to use with Large Language Models (LLMs) and Retrieval-Augmented Generation (RAG) systems.Key...

( Read More... | 24 comments | 2 points | on HN )
Re:Ask HN: What are you working on (August 2024)? on Sunday August 25, 2024 @03:08AM (#41345112)
Hey! I'm working on Getgud.io, an AI-powered game analytics and anti-cheat platform. Our goal is to provide complete observability into player behavior, detect cheaters and griefers, and help game developers improve player retention.

Some key features we're working on: - AI-powered analysis of in-match player actions to detect anomalies - Customizable rules engine for automated responses to toxic behavior - Visual replay system for reviewing flagged matches

Check out our website at https://www.getgud.io and watch our detection video at https://www.youtube.com/watch?v=5EhTpfEzh1M to see Getgud.io in action.

We support server-side integration for popular platforms like Unreal Engine and Unity. For integration guides and SDK references, visit our docs at https://github.com/getgud-io/getgud-docs.

Happy to chat more about game analytics and cheat detection if anyone's interested!

Re:How the Soviets Revolutionized Wristwatches (2016) on Friday May 17, 2024 @01:27AM (#40386662)
really?
Re:Search Engine for Expired Domains on Friday January 12, 2024 @01:07PM (#38971608)
Hey, I am not the author but I found it here: https://www.reddit.com/r/SideProject/comments/194xqzv/i_made...

The person lists the sources they use

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