apignotti
You can see a historical version of Minecraft, using LWJGL2, running with CheerpJ here: https://browsercraft.cheerpj.com/
I am not sure how to feel about agents solving the problem via proper modernization. It's certainly positive that students will be able to interact with this content in a modern and more accessible way, but the educational use case for our product, although not commercially important, has always been a source of pride.
https://chromewebstore.google.com/detail/cheerpj-applet-runn...
Although the x86 virtualization angle is powerful we think that native WebAssembly executables on top of a Linux-compatible kernel are more viable for the execution of full workloads in the browser.
BrowserPod is a newer project of ours that brings to vision to life, we have recently published a deep dive that might be interesting: https://labs.leaningtech.com/blog/browserpod-deep-dive
WebVM uses x86 virtualization and hence has a significant performance penalty, with the upside of running any existing software without needing the source code.
BrowserPod on the other hand runs WebAssembly binaries at almost native speed. Source code is required, but that is a fair compromise in the world of sandboxing. Most language runtimes and CLI tools are FOSS anyway, and many closed-source tools (such as Claude Code) are written in scripting languages and run on top of FOSS engines.
We have quite a bit of experience on the topic however, these are previous projects of ours:
WebVM (https://webvm.io): x86 Debian shell running client-side in the browser via x86 -> WebAssembly JIT compilation
Browsercraft (https://browsercraft.cheerpj.com): Minecraft running unmodified in the browser via our WebAssembly JVM (CheerpJ)
The version of Claude Code you see running is completely unmodified.
https://labs.leaningtech.com/blog/browserpod-deep-dive
Node.js is now fully supported, Python is in preview and Rust is coming soon.
For a glimpse of the possibilities, check our Claude Code running fully in the browser: https://browsercode.io/claude
Consider joining our Discord for help: https://discord.leaningtech.com
CheerpJ Just-In-Time compiles Java bytecode at runtime, so it makes no difference if the classes come from JAR files or are dynamically generated.
And yes, it does run Minecraft as well :-) https://browsercraft.cheerpj.com/
But I think you are right, most developers, even experienced ones, have not yet come to grasp the fully capabilities of the Web platform in conjunction with WebAssembly.
You might find previous projects from us also interesting:
* WebVM (https://webvm.io): x86 virtualization in the browser
* CheerpJ (https://cheerpj.com): A WebAssembly JVM to run large scale Java apps unmodified
* BrowserCode (https://browsercode.io/claude): Run Claude Code (and other agents) unmodified in the browser.
BrowserCode is based on BrowserPod (https://browserpod.io), a in-browser WebAssembly-based code sandboxing technology that can currently run Node.js, python, git, bash and many other command line tools. This will further expand to Ruby / Rails, Go, Rust and eventually x64 Linux binaries.
BrowserCode is free to use and unlimited. You'll need to login to each CLI with the corresponding login, i.e. with your Anthropic account or API key. All the data and execution stays completely local to the browser and it's persistent across sessions thanks to a disk backend based on the Origin Private File System API or IndexedDB.
This is a preview release, so please try and break it! Please report issues on GitHub and star the repo if you like our work. Your support will help us push this project forward.
For any question or feedback please consider joining our Discord: https://discord.leaningtech.com
Show HN: BrowserCode – Run Claude Code in the Browser via WebAssembly
Show HN: You can now run Gemini CLI in the browser
Hello HN, we are thrilled to share with you in preview BrowserCode: A FOSS web app to run TUI agents (such as Claude Code, OpenCode, Gemini CLI and the like) fully in the browser. This first release focuses on Gemini CLI and Claude Code will follow soon. BrowserCode is released under the Apache License, version 2.0.BrowserCode is based on BrowserPod (https://browserpod.io), an in-browser...
CheerpJ 4.3 – Run unmodified Java applications in the browser
Thanks to BrowserPod it is now possible to run node.js developer workflow completely in the browser. An example of what can be done today.
- Clone a repo (via git clone)
- npm install
- npm run dev
- Connect to the dev server from anywhere on the internet (via Portals)
- Commit changes and push them to the repo
This is achieved by native WebAssembly builds of git, bash, node and many other utilities. A WebAssembly kernel, designed from scratch by us, provides a consistent virtual machine view to all the processes in the sandbox.
Python is also available in preview, with Ruby, Rust and Go coming soon.
The main use case is to sandbox AI-generated code, but the technology is generic and we can envision many other use cases: Web-based IDEs, educational platforms, live docs, ...
Happy to answer any questions, let us know what you think.
BrowserPod 2.0: in-browser WebAssembly sandboxes. Run Git, bash, node, Python
Mapping GPUs to LLMs (and back): A bandwidth-based estimator for local inference
Keep in mind that we also plan to offer builtin networking in the near future, we are developing the infrastructure to do so as part of our newest product (In-browser sandboxes): https://browserpod.io
See the launch blog post for our full timeline: https://labs.leaningtech.com/blog/browserpod-10
Also, could I ask you to quickly edit your previous comment to clarify you were benchmarking against the older project?
WebVM is based on x86 emulation and JIT compilation, which at this time lowers vector instructions as scalar. This explains the slowdowns you observe. WebVM is still much faster than v86 in most cases.
BrowserPod is based on a pure WebAssembly kernel and WebAssembly payload. Performance is close to native speed.
For a full-stack demo see: https://vitedemo.browserpod.io/
To get an idea of our previous work: https://webvm.io
Depending on the workload the performance is actually very close to native, I'll give a few highlights.
* Node.js C++ code is compiled to WebAssembly and as such is very close to native speed
* Node.js JavaScript payloads are executed directly by the browser engine. There is some additional overhead in some scenarios, but it's not large and we expect to further improve this down the line.
* There is proper multi-process support via WebWorkers. Multiple node processes can actually run in parallel on top of the same WebAssembly kernel.
There are a few areas that we need to improve still, to make an example we are hitting some of the limitations of IndexedDB for data persistent and we are experimenting with the OPFS API to squeeze some more performance. This is tricky since performance with OPFS is very dependent on the browser at this tie.
Our kernel itself still need some work, as concurrency in some scenarios is limited by overly extensive locking. We expect to make significant progress on these problems as well over the next weeks and months.
Moreover, the most direct alternative to BrowserPod is not a local sandbox, but a cloud provisioned one. Of course cloud performance depends on how much the platform owner is willing to spend, but we expect BrowserPod to be actually _much_ faster than common cloud options especially on the cheaper tiers.
We plan to publish benchmark against the main cloud sandbox providers as well in the future.
[Edited to mention the comparison against cloud VMs]
BrowserPod builds on our previous work on WebAssembly virtualization, see WebVM (https://webvm.io) as an example. The environment is not a simple set of shims, but the "real" Node.js, including support for filesystem, multiple processes and outbound and inbound networking.
This latest feature is powered by "Portals", shareable public URLs that let any user you want, anywhere on the internet, access full-stack applications running locally in your browser. Portals can be used to power live demos of full-stack frameworks, previewing what you (or your agent) are building and sharing the state of your app with testers, colleagues or customers.
Node.js is just the first "engine" of BrowserPod. Behind the scenes there is a real WebAssembly kernel and we are soon going to support more languages, with Python, Ruby, Go and Rust coming first in our pipeline.
Later in the year we expect to merge back our previous work on x86 virtualization into BrowserPod, and be able to run arbitrary binary containers safely sandboxed in the browser.
Let us know what you think.