antux
antux on Hacker News
Posted by
antux on Thursday April 23, 2026 @11:58AM
from the uxmovement.substack.com dept.
Posted by
antux on Saturday November 22, 2025 @09:46AM
from the show-hn dept.
https://lastpurchase.com/
Hi all, just wanted to share a simple website I made for "BuyItForLife" products. These are high-quality products built to last for decades. You get tired of buying the same cheap, low-quality products over and over only to throw them out and purchase them again. Now you can buy it once without thinking twice.I built this site because I got tired of spending hours looking for products in...
The amount of modal popups this website displays made me abandon the site. Such an annoying UX.
Posted by
antux on Wednesday November 20, 2024 @12:59PM
from the uxmovement.substack.com dept.
Posted by
antux on Thursday April 25, 2024 @10:05AM
from the chrbutler.com dept.
Posted by
antux on Thursday July 13, 2023 @05:19PM
from the kizu.dev dept.
Posted by
antux on Tuesday July 04, 2023 @11:20AM
from the uxmovement.substack.com dept.
The new icons are bad. There are small distinguishing details that are hard to notice at small sizes. The icons need to be more simple, concrete, and recognizable.
Not surprised that many are having a bad user experience with Jira. The interface design and usability is atrocious because it's a tool designed by developers. Developers lack the UX training and thinking that's needed to make the tool intuitive and easy to use.
Recently learned that pigs are smarter than dogs and even 3-year olds. They're also very social, which makes them humanlike. For this reason I don't ever eat pork. It would be like eating dog or human meat.
As someone who is written over 300 articles on my blog I can relate to the feeling of wondering if my words even matter or make difference. Feeling like they don't matter is the easiest way to quit.
Some articles have made a splash, but only for the momentary period it was first published. I always wonder if the next generation of people will ever see it, or will it just get lost in the void.
I've come to terms that it doesn't matter if it helps people or not. What keeps me writing is all the interesting thoughts and ideas I want to share. It's a way to express what's inside of me to the few people that want to listen.
If you can make writing so engaging to you to where you want to play it like a video game, you've cracked the code to being a writer.
In UI design, the user's attention is limited and valuable. I'm always doing things to minimize distractions and emphasize key information. The common problem is that there's so much information/data/content to offer that most people want to show everything.
However, revealing everything spreads the user's attention in every little area. There is no concentrated focus on any one thing. As a result, the user doesn't really absorb what they're reading deeply. They don't absorb information in a detailed way because there's something else they have to click around the corner.
To improve human attention designers have to say no to displaying certain things and focus on the few that's essential. This is easier said than done, but needs to be done.
This goes to show why Activity Monitor is such a great tool for troubleshooting and killing suspicious processes that hog resources.
China is always overstepping their bounds and needs to be checked by the superpowers of the world. Without checks and balances, they will continue to bully the neighboring countries by force and deception.
Posted by
antux on Sunday March 20, 2022 @01:31PM
from the ask-hn dept.
Me and my co-founder want to set up a company before we launch our product but we are not sure what is the best way. We do not want to take any investor funding so we are leaning toward LLC.What is the optimal way to structure the LLC so that we are protected and have equal ownership of the product?
When complex tasks are too simple, users can lose trust in the interface. For example, if buying a car is as simple as pushing a button, it seems too convenient to be true. You want to make the task easy to do, but not too easy if the task is more complex than usual. As a designer, it's key to keep that balance in mind. Super easy-to-use isn't always optimal. Sometimes easy enough is enough.
Great animations and game concept. Would be nice to make it multiplayer and have people work on the same puzzle and race.
Not a surprise that political climate is getting more liberal since mainstream media is largely run and controlled by liberal think tanks and lobbyists. As such, they're able to promote and espouse liberal ideology and wokism into the minds of the majority.
When they freeze customer accounts they're essentially taking away people's livelihood and right to live. In a way, it's like killing someone, but slowly and non-violently. This is definitely unjust and deserves a class action lawsuit.
I second this. Technicolor was amazing and I miss it. It made watching old classic movies from the 60's and 70's more enjoyable. Nothing today compares to the vibrant, rich tones technicolor brings.
Here's a hot take that most people here won't agree with but the query commands for sorting is hard to use because it forces me to remember them. If I forget, I have to reread the paragraph which slows me down.
This is bad UX because it's increasing my cognitive load to use the interface instead of reducing it. It's much better to offer toggle buttons for sorting.
That's my point with having a trained UX designer who knows what they're doing. They can improve a design much better than the average developer or designer because they have more training. An average designer or developer is going to hit a ceiling and be spinning their wheels creating variants with minimal improvement. This is why a/b testing is overrated. In other words, too much emphasis placed on testing, testing, testing and not enough on UX design.
Absolutely. Green bubbles are associated with a subpar, lower grade, poorer quality, which creates doubt and caution in the user's mind when they see it. It's like an asterisk next to the bubble with fine print attached to it.
A/B testing can be useful at times but it's largely overrated because you're only discovering the best design out of the ones you test. That means there could be a far better design that you failed include in the experiment.
Just because one design converts more than the other doesn't mean it's the design with optimal UX. I've seen many tests where the designs included already had faulty UX. This is why it's better to have a trained UX designer on your team who can fix basic flaws and present the best version of various designs for testing.
Chatbots were trendy because people thought they were AI and could do the same work as a human. They were wrong and now chatbots have become nothing but a fad.
What's more useful are live chats where users can contact someone for help live on a chat screen. This is the future, not stupid chatbots.
There are always exceptions to the rule. This much is obvious and shouldn't need to be stated.
Those activities are fine and well. I never stated anything against those things. My point, that you missed, is that an overindulgence in modern media entertainment will lead people down a spiral of short-term pleasure seeking that can compromise their long-term creative potential.
Alcohol is liquid courage for people to behave in ways they wish they could if they weren't socially anxious and neurotic. It doesn't cure social anxiety at all, and the "courage" is only ephemeral.
Having fun without alcohol requires you to challenge your social anxiety and express the opinions and thoughts you're holding back. It's this suppression that's causing you to not have fun. Just express it, don't suppress it.