alvivar
Maybe some people have already reached that point after so much AI coding and are now warning us; they pushed so hard that they understand the limits. But this is the kind of thing you need to experience on your own.
You need to experiment, learn, test the limits, think for yourself, take as many steps back as you need.
Do you have to know every line of code your agent writes?
Tinygrad will be the next Linux and LLVM
The "it" in AI models is the dataset
Don't trust your business with linode
Jai Programming Language
Fast.ai: Embracing Swift for Deep Learning
What it's actually like to hear voices in your head
The first mobile-native media format: Stories
Do you trust this computer? [Documentary]
I really like Python, but F# <3
Jonathan Blow ideas on a new programming language for Games
- North America
- Central America (Northern part of South America?)
- South America
This needs to be common knowledge.
German Hackers Say They Cracked iPhone’s New Fingerprint Scanner
Are Modern Games Being Dumbed Down?
This control will allow some serious gaming on iOS and this is really cool for game developers.
Here comes the game controller from Apple
A New $99 Console Is Real and Different From Xbox, PlayStation and Wii
Next generation of game developers, proud dad
The Pirate Bay: No Whois Server Found.
“What is Game Design?” with Soren Johnson
Indie Games: How long before the Kickstarter bubble bursts?
The Pirata Bay gets censored in the UK
Canabalt, QWOP, Steambirds: Survival Devs on Adobe's Premium Charges
I haven't try CoronaSDK but I can see a lot a potential in 2D games with Unity, not just 3D. I fact, you can see a lot of nice 2D games in his showcase, for example Zombieville USA and Max & The Magic Marker.
- http://unikronsoftware.com/2dtoolkit/
- Max & The Magic Marker http://goo.gl/H9Hl0
- Zombieville http://goo.gl/fzZP0
- Showcase http://goo.gl/g4uux