alexcweiner
Re:I made a 3D model of the Aperiodic Monotile a.k.a. The Hat
on Monday April 10, 2023 @10:18PM (#35519933)
They found a new shape, and I wanted to 3D print it so bad. I'm not the first, but its ~100x100x6mm so I can use it as a coaster.
APL: A Learning Adventure, Part One
Where's the check?
Medieval Hebrew Mathematics [pdf]
Minitel: The Online World France Built Before the Web
Cities sorted by place name length / English preferred
Re:A Source Book in APL (1981)
on Wednesday April 19, 2017 @09:42AM (#14147615)
This lets you access CUDA with APL
The Real APL standard library
Re:A Source Book in APL (1981)
on Monday April 17, 2017 @09:16PM (#14135802)
What do you want to know about, specifically?
A Source Book in APL (1981)
Re:Ask HN: What “old” programming languages will you still be using in...
on Tuesday January 03, 2017 @04:13PM (#13313155)
I use APL as the sole language for my current job. Previous job was also APL. cumulative 4 years, and I'm under 30 yrs old, which is a bit of an oddity.
APL is like Assembly
Re:Ask HN: Which language(s) should I learn to do one-man projects and...
on Sunday September 11, 2016 @04:10PM (#12475404)
Do it in APL
An APL “Fizz Buzz”
I found an error in Ivy (an APL-like calculator)
The Amazing APL line editor (7.5 mins)
Fake windows headers for YCm
Re:SKI Combinator Calculus on an FPGA (2012)
on Saturday November 21, 2015 @08:33PM (#10608713)
This was my group's senior project. none of us are working on this anymore.
SKI Combinator Calculus on an FPGA (2012)
W.T.F. is ⊥ (APL 2015)
Maybe the first GNU APL pull request on GitHub
Re:Notation as a Tool of Thought (1980)
on Monday September 07, 2015 @06:41PM (#10183357)
I suggest checking out GNU APL. There are relatively few libraries, so there is lots of room for contribution.
Re:Notation as a Tool of Thought (1980)
on Monday September 07, 2015 @06:40PM (#10183354)
I know a person who went through this program, and is still APLing today.
SKI Combinator Calculus on an FPGA (2012)
Re:A card game implemented in APL
on Sunday August 16, 2015 @06:00PM (#10070416)
I think so,
It would be easy to make bitmap data with APL. What is the output of the "draw" being processed by, (or where)? From there, I think it would be easy to see where to wedge in APL.
Re:A card game implemented in APL
on Sunday August 16, 2015 @05:03PM (#10070249)
This looks really neat. It may even give me a reason to learn K :)
I'm still not sure I totally understand. Are you suggesting that it would be neat to rewrite things in ok/examples or ok/ike/examples in APL and provide the draw function? Would that be enough to take advantage of what you wrote? What else would be needed?
Re:A card game implemented in APL
on Sunday August 16, 2015 @11:24AM (#10069117)
This looks really neat. Is the SDL wrapper you wrote publicly available? It shouldn't be too hard to clone.
Re:A card game implemented in APL
on Saturday August 15, 2015 @08:30PM (#10067495)
I can't speak for performance, but both GNU APL and Dyalog have solved the "problematic keyboard" problem, so getting running is no longer a problem.
Re:A card game implemented in APL
on Saturday August 15, 2015 @07:37PM (#10067379)
I've been using it for image processing. Its perfect with the matrix data type. I also like to write preprocessors for APL code.
Any good books to recommend?