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aldendaniels

Re:A lost tourist who thought Maine was San Francisco on Friday March 12, 2021 @09:34AM (#26436201)
Me too! Exactly the same confusion. I thankfully discovered it a day-or-two before my flight and was able to correct the mistake.
Re:Deschooling Society (1970) on Monday July 13, 2020 @02:40PM (#23824076)
Illich wasn't against school per-se. He was against compulsory school, centralized pedagogy, and other attributes of a "modern" (ala 1970s) schooling system in Western social democracies.

He was particularly concerned with how the tenants of modernism affected developing nations (where he lived for much of his life) by pushing traditional methods into forced obsolescence in favor of ever-increasing reliance on social institutions.

His views on policy may or may not be on point (he seems most comfortable in the area of principle and theory), but the conceptual core that relates his views on education to his views on cars and medicine merits consideration.

He similarly wasn't against scientific medicine, but he thought the medical bureaucracy had outgrown its utility: that advances in specialized medicine were too expensive and served to prop up artificially unhealthy lives.

A strong line of his argument is that past a tipping point of size/power, institutions will create the needs they serve. We create these artificial environments where it's hard for most people to thrive and then we create social institutions to compensate: a social prosthetic.

The result in Illich's view is increasing passivity and helplessness: a petulant society composed of a disempowered citizenry.

The argument no-doubt merits a balancing counter-argument, but I find it compelling and it goes deeper than a simplistic dismissal of school.

> Even Nobel Prize winner Daniel Kahneman affirmed this consensus: “The hot hand is a massive and widespread cognitive illusion.” > > Nevertheless, recent work has uncovered critical flaws in the research which underlies this consensus. In fact, these flaws are sufficient to not only invalidate the most compelling evidence against the hot hand, but even to vindicate the belief in streakiness.

The difficulty involves subtle misunderstanding of the probabilities involved in random sequences: an error that is nearly "nearly equivalent to the famous Monty Hall problem".

Re:Zoom Happy Hour Games on Thursday April 30, 2020 @10:47AM (#23031360)
This is a curated list of video-call-friendly games to play with friends or coworkers. Most are free and web-based, so there's low friction. You can also copy the doc and add your own ideas, then share it with your team or friend group to vote on which game to try first (voting is a built-in feature).
Check out the KickStarter video at codr.io for more on this.
C9.io / nitrous.io are online IDEs with collaborative functionality.

Codr is much more lightweight - a collaborative paste-bin if you will. In this regard Codr is similar to Code Pen or Gist.

Codr is great for quick, informal collaboration - when you're on the phone or on IRC with someone you can say "let me show you" instead of "let me tell you".

Unlike C9.io or nitrous.io, you don't need to create a project, share an invite link, mess with permissions, etc.

Ask HN: Google Docs meets CodePen – would you use this?

I'm about to launch a KickStarter campaign for http://codr.io, a collaborative editor with realtime HTML rendering.Codr is like Google Docs for code. Codr also provides a live render pane for HTML/CSS/JS similar to CodePen's, except that changes are shared in realtime with all viewers.If you'd like a pre-launch invite to try out Codr, then see...

( Read More... | 3 comments | 2 points | on HN )
Codr is a collaborative text editor - like a lightweight Google Docs for code. Codr enables software developers to code together in real-time from anywhere. For web developers, Codr also doubles as a shared reactive work surface: every change is instantly visualized for all viewers via Codr's integrated HTML preview pane.

A Kickstarter campaign for Codr is launching on Tuesday, June 23rd! Codr has been in development for over a year and the initial version is largely complete, but I need your help to bring Codr to the finish line.