akumpf
Seamside is a new platform that securely hosts content directly from your own device(s), making it completely free. And you can always migrate to a traditional server later on if/when you actually need to scale up. More info in the about page and user docs.
Happy to answer any questions.
Go server-less for projects that only need to scale from 2-200 users
In search of a collaborative internet without big tech and server farms
Show HN: Seamside – collaborative workspaces that live on your devices
The big issue with home baking is scale -- there are often regulations that limit what you can use (often it MUST be in the kitchen within your primary residence, and it can ONLY use a standard residential oven). And if you can't make many loaves, the prices end up being about double compared to industrial produced bread. Hence the $10-25 per loaf at the farmers' market.
So I've been reverse engineering what's possible, given the cottage food law constraints (specifically in Ohio, but applies to a lot of states).
There are lots of non-standard things that I've found actually work quite well for me: Kneading the dough by slowly rotating it in a dough tub (no stretch-and-folds). 18hr+ room temperature bulk fermentation (using just a few grams of starter). Standard oven with 2 "decks" using baking stones. Using only a 10-15 minute bench rest (microproof) then quickly shaping loaves before going straight in the oven (no pans, parchment, banneton, or couche).
So I've put it together as open research for anyone to use. There's also a dynamic recipe page with my production quantities for various breads over here: https://palmbread.com/open_research/baker_recipes/
If you've ever considered baking bread at scale, please give it a look and let me know what you think. Thanks!
Show HN: Palm Bread – Open method to scale up home baking (100 loaves/day)
There are tons of circuit kits out there, but I’ve been surprised/disappointed with how pretty much all of them are designed. So I’ve built out a new approach that uses a graphical sticker on a breadboard to make it easy, but still uses the raw components to make it work so the maker can gain comfort/experience with real engineering.
I also wanted the kit to do something truly interesting/useful. Not just blinking a light or mimicking something else you can easy find elsewhere. This first kit is a fully generative music box that can play millions of different song patterns.
Would love to hear thoughts from the other maker/engineer parents on here :)
Show HN: Interactive STEAM circuit kits without screens, batteries, or USB
Firo4 is an attempt to bring an old app (that I truly loved both making and using) back to life.
Direct link to video if you just want to see it in action: https://www.youtube.com/watch?v=OtpXpVq30dY
Since it's a continuation of an old app (that originally sold for $20, but was made Free for its final days), launching Firo4 for Free seems like the right move for now. Still deciding where to take its revenue model, but it definitely feels good to move it out of the archived box and get it running again.
Any suggestions on what kind of pricing models are best for a situation like this?
Show HN: Firo4 – bringing an iPad music app back to life
Also, all the design files are open source and available on Thingiverse: https://www.thingiverse.com/thing:3649542
Let me know if you have any thoughts/questions!
Show HN: MaxSus – Leveraging hybrid design to build a quality guitar for cheap
I'm the dev. Let me know if you have any questions/thoughts!
Midair 3D Printing – Making coil springs without support
And here are the files/info if you want to print your own: https://www.thingiverse.com/thing:2709667
Show HN: Single-string instrument made with ball bearings
Show HN: 3D printing molds for pressed dough (speculoos)
Show HN: Embedding Capacitive Touch in Concrete
There's a video of it in action at the bottom of the page.
Picnic
What's particularly cool is making an existing app collaborative by simply creating a plugin and leveraging realtime syncing services. Curious how many other apps could use this same approach. :)
Show HN: Picnic – Using synced filesystems for realtime collaboration in Sketch
Show HN: Life Hacks for Weather Prediction
If you inspect most of the FDM (maker-style, RepRap, etc.) printers, you'll notice that they themselves are constructed of 3D printed parts. But the way they use the parts is a lot different than most end-users (a single purpose item that works stand-alone; like a statue, cup, wall hook, etc.).
Instead, the way the 3D printed parts on the printer are used (in general) is by combining the strengths/attributes of multiple materials. All fasteners are standard metal parts, with mating metal nuts (often embedded or even hot-inserted into the back of a printed part). Precision bushings are press-fit into printed parts to use along steel guide rails.
The TAZ assembly docs show a lot of that thinking, so I thought I'd link over to it in the write-up.
In short, it's the kind of thing that I'd love to see more of because it leverages the best properties of multiple materials instead of being all one or the other. :)
Anything else you'd like to see printed with multiple materials?