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akully

Re: on Tuesday May 12, 2026 @07:49PM (#48116083)
Have fun, I made this in a few days. :)
Re:IIDX and Tetris lovers, here's a puzzle game for you on Saturday April 18, 2026 @04:22PM (#47819221)
Finally wrapped this up and polished it up. Leaderboard and everything. Take it for a spin!
Re:I wrote a game engine in JavaScript, then a puzzle game on Friday January 30, 2026 @09:17AM (#46824658)
Finally decided to make the codebase public after a few years! I am curious you folks think of it! https://github.com/Kully/engine.
Re:Complete the Square: Can you get to Level 200? on Wednesday July 23, 2025 @06:59PM (#44664926)
Can you get to level 200? A homemade desktop face-paced, arcade game. :)
Re:Ask HN: Where to find online mathematics community? on Saturday July 04, 2020 @01:59PM (#23733838)
I imagine you could roam around the subreddits and check out what's up.

I also imagine that (at least this is my own thought) that you not only would be interested in talking about math with others, but also talking with good people that are easygoing, chill, etc.

I went to undergrad in Math and believe me, it wasn't easy to find the "right crowd" in my program.

Re:No Paint on Tuesday June 16, 2020 @11:49PM (#23547546)
That was silly but very fun. Are you using ML algos to generate the paint based on the user input?
Re:Let's Decode a VST on Saturday June 13, 2020 @02:50PM (#23511685)
I used the same approach: turn knob, save, see what the bytes look like.

For one of the Reason instruments that I was thinking of decoding, I encountered a similar problem. Even saving the same patch with different filenames resulted in different looking bytes.

This is outside my own scope but try graphing these patch files out, color coding and seeing what patterns you can notice.

Re:Let's Decode a VST on Saturday June 13, 2020 @01:33PM (#23511078)
ok fixed
Re:Let's Decode a VST on Saturday June 13, 2020 @01:30PM (#23511057)
fixed
Re:Let's Decode a VST on Saturday June 13, 2020 @01:25PM (#23511011)
okay, so the correct formula is: = 0070 + 2 * (filenameLen // 2) where // is floor division.

Site is updated too :)

Re:Let's Decode a VST on Saturday June 13, 2020 @12:29PM (#23510570)
Thank you for the love for Assembly in 7!
Re:Let's Decode a VST on Saturday June 13, 2020 @12:22PM (#23510513)
thanks for this - and good suggestion about click vs hover - any particular bad examples of hover UX that you come to mind?
Re:Let's Decode a VST on Saturday June 13, 2020 @12:17PM (#23510483)
thanks for letting me know. weird about the phone calls. I'll check this out on mobile
Re:Let's Decode a VST on Saturday June 13, 2020 @12:15PM (#23510466)
oh did I make a mistake here? good catch. I'm gonna look back at my original notes for this.

I think 0072 + 2 * ( (filenameLength-1) / 2) should work but I'll test

Re:Ask HN: Who is hiring? (June 2020) on Thursday June 04, 2020 @01:21PM (#23419253)
hi @amangrw077, this role looks interesting.

This is an MS-Paint app I wrote in pure javascript. http://adamkulidjian.com/pixel-paint.html

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