Ask HN: What are the best open models for computer use?
Playing around with Opus 5.5 + Blender has yielded some crazy results, but my $200 plan maxes almost instantly. Any open models that are somewhat comparable (maybe like 80% as good) right now?
Playing around with Opus 5.5 + Blender has yielded some crazy results, but my $200 plan maxes almost instantly. Any open models that are somewhat comparable (maybe like 80% as good) right now?
1 - I experimented with some calibration involving staring at a point, but I found it troublesome as blinking would make lead to some inaccurate calibration data (webgazer doesn't have blink detection). It was also a little more fatiguing since the user would have to really focus on staring the entire time. I found that it was less mentally fatiguing if the user could control their own calibration give themselves room to blink or just rest their eyes for a second.
2 - Ghost overlays is a really good idea. I'll see what I can do to implement that feature.
I really appreciate you taking your time to write this!
https://blog.andykhau.com/blog/eyesite
I wanted Apple Vision Pros, but I don’t have $3,500 in my back pocket. So I made Apple Vision Pros at home.This was just a fun little project I made. Currently, the website doesn't work on screens less than 1200x728 (Sorry mobile users!) It also might struggle on lower end devices.For best results, have a webcam pointing right at you. I tested my website with a MacBook camera.Any comments,...