ahmadyan
Hey folks, i'm the founder. Vohuman is an early stage startup focused on building aligned collective intelligence. I'm looking to hire MoTS roles, with specialization in Agentic (obviously) and RL (or both).
You can check out our product here: agentastic.dev and agentastic.com
agentastic.ai/careers
You can email me at [email protected]
For example, consider something like SWEBench, where a test should pass. Harness or a skill can just tell the agent keep trying until the test pass. So same model can have a lot of behavior changes between the harnesses.
In my experience (i own a multi-agent IDE with 50+ supported harness) folks stick to first party, usually either openai or anthropic, grok, agy; if they are willing to pay for the subscription the value is unbeatable. And they don't risk trying different harnesses.
One bad cycle and the next Opus 6 or GPT 7 might flop (think what happend to LLama4 or Gemini), and the user quickly switch to the next best thing. So it make sense to build your tooling to be model-agnostic.
alternative is to collect/sell usage data, which is icky, or provide something as a service (token usage, infra, plugins, etc)
The terminal multiplexer / multi-agent coding space is getting very crowded. YC alone has funded many competing startups in this space: herdr, Superset, cmux, Emdash, Orca, Bullet, Conductor (Conductor was in YC before pivoting from chat->coding). I’m probably missing a few, and that’s before counting companies outside YC such as Superlogical and Agentastic.dev (by yours truly).
One thing I find particularly interesting is the role of open source in this market.
A lot of these products started open source (i assume as a tactical way to gain traction and build a community). But after the early traction phase or raise funding, the incentives seem to change.
Being open source by itself is not a product differentiator in this market. The features required for string positioning (orchestration, cloud, custom agents, enterprise features, hosted infrastructure, etc.) often end up either closed source or available only through the hosted product.
That makes me wonder how much developers actually value OSS for this category. How much does it matter to you whether your IDE or coding environment is open source?
Is OSS important because you want to inspect the code, fork it, self-host it, avoid vendor lock-in, or simply because you trust open-source developer tools more? Or, for desktop software like IDEs is open source mostly a nice-to-have rather than a requirement? So I’m curious where HN lands on this
Well, i'm trying to do the later, and it is very hard to position the product and differentiate without vertical integration. When Warp owns both agent and the terminal, they can a) give terminal for free and charge on the agent, and b) lock the user in, so it is a good business but poor user experience.
on the other hand, i have to make sure every agent is working which more surface area to maintain, and i'm also limited to the common subset of features. Also it is much harder to convince folks to switch.
Lets try: I support Wezterm (and ghostty, and others) with 40+ different agents (Claude, Codex, etc) in agentastic.dev, would you give it a try?
OpenAI did not launch any hardware (yet), and I don't think their IPO pricing hinges on them launching an iPhone competitor. To me, it looks like Apple wants to launch a similar AI hardware and is slowing-down the competition to be the first-to-market.
Funny thing: they are barking at the wrong tree here.
Personally i think it's fair. You get to use this model as long as you don't sue Meta because of the model's weights or outputs.
Thank you for keeping the token furnace burning!
- There is a huge difference between logging user queries (which would include only the portion the model is reading) and exfiltrating user data (including env files, entire source code etc) which is what grok-build did here (https://github.com/xai-org/grok-build/blob/main/crates/codeg...). I would stay away from this open-source malware with a 10ft pole.
- if you like grok-4.5 model (it is a good model), i suggest use the model directly via API, or use Grok's oauth tokens if you are using supergrok+heavy subscriptions and connect it to your own agent.
IIRC Doom Dark Age sold 3m? copies, so it would cost $10m in Unreal Engine fees. Doom Engine team likely cost more.
Microsoft problem is it is giving away games for free on gamepass, so it sees its engineers as cost center.
Apple M3 Ultra chip 819GB/s memory bandwidth
They have 96, 128, 256, and 512GB variants my friend.
And for a long time (pre-AI) youtube was the biggest load on Google's entire infra. The number i recall was ~30% of all Google's cpu utilization was for youtube, and google spent a lot of effort optimizing it.
For example, it writes the whole front-end twice, once is claude design and then later it has to read it again and re-implement it in code. Also a lot of stuff (e.g. Claude.md, skill files, etc) are not supported, and they have their own set of ui-design and design systems, which claude code doesn't support.
I think Claude Design is a wonderful product, i'm just pointing that it is an independent product to Claude Code, heck even today it works better with Codex than Claude Code (that is how i use it with my own browser-use agent, i tell it to browse the design in Claude.ai/design and re-implement the design, works much better than downloading the zip file and asking the model to implement in that way.
He also saw LLM would replace search before anyone else, and that is something to look at the Lamda or GPT-1's output and think: yeah this will answer all of our questions one day.
- The price is actually competitive. They want to compete with Meta's Orion. However the product is ... lacking. None of the demos actually show-cased the dual wavelength display. The current usecases are available today at Meta Rayban Display for more cheaper and more polish.
- Dual snapdragon, and i assume one is dedicated to CV alg / scene-understanding/slam, without an external puck, i wonder how the thermal performance would look like.
- Looks very ugly, C'mon. This is the same team that desigend the original spectacle? where is Evan?
- I liked the Los Angeles text on the side. well-done.
Standard approach for training MM-LLMs is we train the encoder first, there are O(2-10B) good images on the internet, so encoder needs to see each image O(10-100) times, that is O(100T) tokens, which is more than the entire pre-training budget for most runs. That is the reason we train the encoder separately (smaller model, 2B active vs 30B or 200B active LLM); there is nothing magical about training the encoder and LLM together, it is just more token-efficient to train the image modality first.