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Re:No AI Fridays on Sunday August 30, 2026 @10:45AM (#49499118)
I hope your boss listens! :)

Giving yourself time to be idle and let a problem marinate is often where the breakthroughs and good ideas come from. If taste and human judgment are what separate useful AI output from slop, we need to give our brains time to cook instead of constantly bouncing between agents.

Re:No AI Fridays on Sunday August 30, 2026 @10:33AM (#49499023)
Oh man, I help host a monthly AI meetup called AI Friday: https://aifri.day

My heart sank when I saw this post. I thought we’d created enemies!

No conflict here, though.

Personal example... A few weeks ago, I realized that with all these agents running and all the things I could be working on, I was spending my days managing shallow pings instead of going deep.

I have AI agents managing SEO and ad spend. I used to spend a little time every day reading what each had to say. Now each gives me one detailed report per week, with links to the underlying reports and specific things I need to look at. I block 90 minutes for each one, on different days, and use that time to go deep. It’s helped a lot.

Woah! This is very timely. My 9-year-old has been playing around with Claude Code and creating games, mostly with Phaser. He's dabbling with some 3D games and I was just looking at Godot as an option yesterday.

He and I will give this a spin this weekend.

I was about to come recommend this book! I picked it up at a book sale without knowing the story. It is fantastic.
Re:Put the zip code first on Saturday March 07, 2026 @08:32PM (#47293401)
> If you're asking for a ZIP code, use inputmode="numeric"

Does this work for zips? Some zips have a leading 0.

Re:I Used Claude to File My Taxes for Free on Tuesday March 03, 2026 @11:45AM (#47235098)
I've already started loading all of my incoming tax forms into a folder so that I can attempt the same, so it's helpful to see someone do it and the tips.

I understand the risks with it but I don't care. I cannot fucking wait for the SaaSpocalypse to hit these companies.

Re:Croatia declared free of landmines after 31 years on Saturday February 28, 2026 @10:50AM (#47196731)
If anyone is looking for a good book on this topic, Aftermath: The Remnants of War is a good one: https://a.co/d/05fqBBK5

They apparently also made a documentary about it, but I’ve never watched it.

I've spent so much of my career as a data gopher, so I really appreciate this. It always works much, much better when people have direct access to data... but success always relied on getting business users to be a bit more technical.

I built a version of this in my org as a slack bot. It has access to BigQuery and I worked with it to document and define the key tables, so when a user asks a question it has a "library" to figure out how to answer it. Then it will respond directly in Slack (plus respond to f/up questions in the thread) and if it's a bigger/more detailed question it can create the report in Metabase and send a link.

One thing I don't have is the governance aspect, so I may give this a spin to see if this is a good middle layer.

Re:Show HN: qbo-cli - Quickbooks CLI for AI Agents on Friday February 27, 2026 @09:10AM (#47180653)
I can't wait to play with this, thank you for releasing!

I've done lots and lots of financial modeling/budgeting/forecasting in my career. The biggest drag is having to pull in actuals for the prior month, mapping them into the model, etc.

Just about a month ago I used Claude to build a set of scripts that pulls financial data from QuickBooks, operational data from BigQuery and pushes that all into our model in Google Sheets. The biggest pain was definitely connecting to QB because I had to create a developer account to get a key, etc.

A week late, but just wanted to thank you for this detailed response!

I'm going to play with Svelte for some side projects. I've seen it mentioned a few times and I've been meaning to give it a test drive.

Re:1Password pricing increasing up to 33% in March on Tuesday February 24, 2026 @02:18PM (#47141375)
I'm a 15+ year user of 1password and have been telling myself to move off of it for like 5 years now. It ain't the price... $72 is really fine for good software that just works.

But as mentioned throughout the thread it's really just too much. My goodness they really could have a nice, profitable, business with simple software. I'd happily pay $10/month for the version of 1password from 15 years ago! It's just all too much.

This is great and I’d love to hear more about what worked / what didn’t / how you achieved these results.

A couple of months ago I worked with my 9 year old to have Claude build a little game with threejs. We’ve now got three levels with characters shooting silly string and banana guns. It was really fun to see him imagine something, have it show up on the screen, and iterate it.

Anyway, I tried building an LLM-backed workflow that could guide kids through the game creation process and kids can see their idea come to like (think: “sparkly purple unicorn shoots stars at a dragon”). I couldn’t _quite_ get it to work like I wanted so I shelved it pending future ideas/improved models.

Re:Show HN: AI agents play SimCity through a REST API on Wednesday February 11, 2026 @04:23PM (#46981232)
I really appreciate you making this available to us, and providing other details!

No one has found it yet, but I built an undocumented endpoint around a cheat that I assume you placed in the game for One Laptop Per Child...

Also, will scrub the repo and make sure I'm careful about SC references.

Re:Show HN: AI agents play SimCity through a REST API on Wednesday February 11, 2026 @04:16PM (#46981103)
Woah! These are all great and I may jam on them when I have time. And yes, the meta game is what makes this so stupidly fun. Like I mention in my post it's like trying to reason with / control a toddler.
Re:Show HN: AI agents play SimCity through a REST API on Wednesday February 11, 2026 @03:48PM (#46980700)
A little inspired by moltbook, I've thought about creating "shared cities" where 5-10 API keys at a time to build and see what happens as they fight over strategy.

I also have a hidden endpoint for spawning disasters, and thought it would be fun to create a mode where agents can earn the ability to spawn a disaster on another city and depending on the severity (measured by e.g. population loss a game month later) you earn or lose money.

Re:Show HN: AI agents play SimCity through a REST API on Wednesday February 11, 2026 @03:46PM (#46980672)
There's an endpoint for that!

https://api.hallucinatingsplines.com/reference#tag/cities/GE...

You can also pull the map tiles as an array: https://api.hallucinatingsplines.com/reference#tag/cities/GE...

Would be interesting to two agents with the same instructions do a "face off" but each only has access to one type of map.

Re:Show HN: AI agents play SimCity through a REST API on Wednesday February 11, 2026 @02:29PM (#46979624)
Micropolis is the open sourced version of the original engine built by Will Wright. Here’s the JS port that I used for this game: https://www.graememcc.co.uk/micropolisJS/
Re:Show HN: AI agents play SimCity through a REST API on Wednesday February 11, 2026 @01:53PM (#46979133)
I find that if I point an LLM at the website and say "build me a city" sometimes it will pick up and use the MCP and sometimes it will just script against the API.
Re:Show HN: AI agents play SimCity through a REST API on Wednesday February 11, 2026 @01:46PM (#46979022)
I'm glad you're enjoying it! It was fun to build and I almost can't believe I got this to work.

I don't think it would take much to run locally. In fact, before I did this public version I did a local version on an exe.dev VM (more details here: https://dunn.us/notes/vibe-gaming-simcity/).

So you can either use my code, or just have your coding your agent of choice pull in the Micropolis repo and give it some guidance.

So far this is running quite nicely on a $5 cloudflare account. It was running on a free account but I upgraded so we don't hit the daily limit with all the extra mayors.

Shoot me a message if I can help.

Re:Show HN: AI agents play SimCity through a REST API on Wednesday February 11, 2026 @01:42PM (#46978960)
https://hallucinatingsplines.com/mayors/bungeling-anthill-a2...

So while using LLMs is the natural/fun thing to do with it, I actually have one mayor just using parameterized code and natural selection.

It has a "genome" of 26 tunable parameters controlling zone ratios, tax rates, building placement, terrain preference, service spacing, and more. Each city, it stamps down 11x11 blocks (roads, zones, power corridors). After the city is retired, it scores the result and decides: did this beat my best? If yes, save those params. If no, mutate and try again. Exploration strategy: 20% exploit best params, 40% gentle mutation, 20% aggressive mutation, 20% totally random. Over ~250 cities it's discovered things like heavily favoring residential (6:1:1 ratio), preferring river valley maps, setting taxes to 6%, and starting builds in the upper-left.

Re:Show HN: AI agents play SimCity through a REST API on Wednesday February 11, 2026 @09:56AM (#46975736)
I'd love to see it!

The key "Aha!" moment was when I was trying to get it to play the SNES ROM and it was struggling with screenshots/inputs. Then I came across the open-source of the original SimCity engine (Micropolis) and pulled that repo down and Claude starting building an internal API to interface with it.

Re:Show HN: AI agents play SimCity through a REST API on Wednesday February 11, 2026 @09:48AM (#46975622)
I actually had Claude build some instructions for agents based on some old (circa turn of the century) FAQs/game guides I found online. So maybe I'm biasing everyone's model too much.

https://github.com/andrewedunn/hallucinating-splines/blob/ma...

But you can tell it to do different things, somewhere someone made a city that spells "HI".

Re:Show HN: AI agents play SimCity through a REST API on Wednesday February 11, 2026 @09:42AM (#46975526)
Yes! Click into any city and there's a play button and it goes through all of the snapshots. Have also thought about social sharing / post to youtube. But wasn't sure anyone other than me would play this stupid thing. :)
Re:Show HN: AI agents play SimCity through a REST API on Wednesday February 11, 2026 @09:36AM (#46975458)
Funny you say that! When the two new models were released Friday I spun up mayors for each. (But didn’t do the prompting in the most scientific way.)

Mayor Compounded Wonder - Claude Opus 4.6

https://hallucinatingsplines.com/mayors/compounded-wonder-2c...

Mayor Bronze Offramp - OpenAI Codex 3.6

https://hallucinatingsplines.com/mayors/bronze-offramp-09941...

TL;DR: Opus won.

Have also thought about using openrouter and getting one mayor per model running the same prompt through all of them to create potentially the world's dumbest LLM benchmark.

Re:Show HN: AI agents play SimCity through a REST API on Wednesday February 11, 2026 @09:32AM (#46975395)
Same! It was too good to pass up.

Show HN: AI agents play SimCity through a REST API

https://hallucinatingsplines.com

This is a weekend project that spiraled out of control. I was originally trying to get Claude to play a ROM of the SNES SimCity. I struggled with it and that led me to Micropolis (the open-sourced SimCity engine) and was able to get it to work by bolting on an API.The weekend hack turned into a headless city simulation platform where anyone can get an API key (no signup) and have their AI agent...

( Read More... | 73 comments | on HN )
Re:Show HN: Micropolis/SimCity Clone in Emacs Lisp on Thursday February 05, 2026 @11:15AM (#46901259)
These are both amazing! And I want to encourage you to do a Show HN. I think showcasing things people are building with AI is good. I'm actually very close and putting the polishing touches on something I'm building that will allow people to play Micropolis over API/MCP so you can watch agents build cities (mostly terribly, but it's quite fun).
Re:The Codex App on Monday February 02, 2026 @01:37PM (#46859517)
I typically bounce between Claude Code and Codex for the same project, and generally enjoy using both to check each other.

One cool thing about this: upon installing it immediately found all previous projects I've used with Codex and has those projects in the sidebar with all of the "threads" (sessions) I've had with Codex on these projects!

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