adireddy
Re:Waud.js: Web audio library
on Sunday September 04, 2016 @04:30AM (#12423386)
This project started as a haxe library for projects targeting javascript http://lib.haxe.org/p/waud and later made it available to wider javascript audience as there is no reason to restrict it to only haxe users.
Re:Waud.js: Web audio library
on Sunday September 04, 2016 @04:25AM (#12423374)
Fixed API link. Audio playback changes in iOS 9/10 are handled in the library. Tested on various devices including iOS 6 and iOS 10 beta. If you notice any issues please report.
Re:Waud.js: Web audio library
on Saturday September 03, 2016 @08:12PM (#12421921)
Thanks for the feedback. Will try and improve the home page. Auto mute can be helpful in cases like watching a video in one tab and if you don't want audio from another tab interfering, on devices when you press home button or when you receive a call, playing 2 games in 2 tabs, etc. Just there if you need it. Everything will work exactly the same way whether the browser supports web audio api or not. That's the aim anyway and if it doesn't its a bug. Definitely useful for games and any web apps that needs audio playback.
Re:Waud.js: Web audio library
on Saturday September 03, 2016 @05:58PM (#12421418)
The only reason for encoding audio in base64 is to reduce the number of requests which in turn reduces the loading time. It's an alternative to audio sprites. Useful when you have a lot of audio files to load.
Re:Waud.js: Web audio library
on Saturday September 03, 2016 @05:54PM (#12421407)
It was tested on all major mobile devices. If you have any issues on mobile, please report it.