ad8e
Did Anthropic ask for this?
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The parameter count has not gone up; it's equal to or less than usual Bézier control handles, because I forced the parameters to take specific values.
The part that is "new" about the Béziers is the new formula that selects one specific Bézier out of all the possible choices. I think this linguistic accusation is silly; for example, if someone discovers a new rock, it would be fair to call it a "new rock" even though rocks have been discovered thousands of years ago.
These curves are also unrelated to the file format; the curves are designed to fit how the user thinks about curves rather than be computer-efficient. For the tooling point, I think you are agreeing with me while arguing; I agree that there's no reason the curve should match what is used in the final product, and some of the other curve choices I considered require a complex conversion step.
The alternative, which obeys similar principles, is the Pencil tool. This simply spams out a ton of points to match what you draw. https://news.ycombinator.com/item?id=37460009 mentions that these points can be capably reduced, which could serve your purpose.
For example, to draw rough surfaces, point-to-point lines are the most efficient way, with a ton of points. For industrial geometric shapes, lines and ellipses become efficient. As the smoothness of the curve goes up, more derivatives become valid. But sometimes those higher derivatives are not useful.
This is why the parent comment likes the Pencil tool; it's optimal for high variation, because it is a local (smoothed) control of position, the zeroth derivative. The cost is some loss of smoothness, which likely doesn't matter for her domain, since her hands move smoothly enough.
I think the Pen tool would be a more competitive alternative with a better control scheme. For example, a Pen tool with local control would unify the Pencil and Pen: letting you draw jagged curves by holding your mouse down, and letting you draw straight lines and smooth curves by clicking. There would be no interruption of flow, as you can use either method freely to continue a curve. They should inherently be the same tool anyway, just with different numbers of derivatives.
The computer can produce a near-perfect circle with Béziers for each 1/4 arc, and near-perfect circles are usually good enough. It's just inconvenient. It's also hard to manipulate the generated circle; the user might have a clear image of his head of the changed circle he wants, but pushing the control points to get there is not easy.
The mathematical "axioms" in the article are only attempting to provide a clean interface, so that the user can easily translate what is in his head to what the program creates. The circle axiom says, "The user often wants a circle, and also expects a circle, so let's produce the expected circle." There's no other mathematical purity involved.
I just now uploaded a worse C++ desktop version with saving and loading: https://github.com/ad8e/local-curves This desktop version is 5 years old. I think the web version is better. This github repo is only interesting if you want to copy code from it; it's not practical as a drawing tool.
The handle varies from 0 to full-strength, but the magnitude of the tangent vector stays constant. This means the handle doesn't decide the magnitude. Tracing the path in your head to visualize the changing tangent vectors would mean visualizing a competition between t^2, (1-t)^2t, and (1-t)^3, which I find difficult, even with some calculus knowledge.
Show HN: New Bézier curves for vector graphics
The Golf Ball Paradox [video]
Windows: https://github.com/randyrants/sharpkeys
Ubuntu Linux (don't know about other Linuxes): /usr/share/X11/xkb/symbols/pc
key <CAPS> { [ Caps_Lock ] };
-> key <CAPS> { [ Control_L ] };
This avoids needing to keep an AHK application (or other keybinding application) open. The Linux solution unfortunately resets after every version upgrade.The musician probably wants his feet for other things like sustain pedal and effect pedals. I won't be too greedy :)
Though, one possible use of foot pedals is to select the instrument timbre. Since with this layout, you can take the role of two musicians, playing two different timbres, and you might as well have the flexibility to change one instrument out while the other is playing. All your fingers are occupied so it'd be hard to ask them to press extra buttons.